No... GW2 is Awesome

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Posted by: Sarabande.8260

Sarabande.8260

It is an awesome game and it won’t fail. Some here seem to almost want this game to fail. I mean really if you just look around at these dungeons they are actually very awesome.

The whole world they create is awesome. Yeah there are some annoyances with the game, like a UI that cannot be customized beyond scale and that ANNOYING dragon in Lion’s Arch that sounds like a flushing toilet, but all in all this game is, imho, a very good one.

I do wish more of the content that was released was permanent, and that the gem store was actually more robust, but I feel as if the groundwork is being laid for a very good MMO.

I must admit that I absolutely love the look and feel of my character.

Progression through the world can get very boring at times which makes leveling a drag, but the idea of events, points of interest, and, I daresay, vistas work well with this game. I love the artwork of the zones, but hate how each zone is closed off from the wider world, or how each zone is instanced. Perhaps that is a price we pay for such beautiful zones. I dunno how it works exactly but it sucks finding a portal to the bordering zone. Tyria lacks a truly seamless feeling.

I love the community of this game and it is actually one of the nicest gaming communities I have played with. I long for a dungeon finder, and hope this will not work to diminish the nature of the in-game community.

I want to thank Anet for this game. It ain’t perfect, but it is one kitten fine MMO and even if the servers shut down tomorrow I got my $60 many times over. I cannot wait to see how this game evolves over time.

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Posted by: Kratos.7948

Kratos.7948

So, what you are saying is that you are a fanboy and don’t care to listen to others’ criticism of GW2?

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Posted by: Vayne.8563

Vayne.8563

So, what you are saying is that you are a fanboy and don’t care to listen to others’ criticism of GW2?

I don’t know. I read the OP and he seemed to have some criticisms himself. He’s just saying the game won’t fail.

Maybe wielding the word fan boy isn’t always the right answer.

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Posted by: Erasculio.2914

Erasculio.2914

It is an awesome game and it won’t fail. Some here seem to almost want this game to fail.

Yep, a lot of people here want the game to fail, that’s pretty much what a hater is.

You haven’t stated what is your definition of “failure”, though.

From my point of view, ArenaNet has already failed. They made a manifesto with their intention, and they didn’t really managed to accomplish most of what they stated as their goal.

Does this mean Guild Wars 2 is a bad game? For some people, yes. For others, no. For me, yes.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

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Posted by: Vayne.8563

Vayne.8563

It is an awesome game and it won’t fail. Some here seem to almost want this game to fail.

Yep, a lot of people here want the game to fail, that’s pretty much what a hater is.

You haven’t stated what is your definition of “failure”, though.

From my point of view, ArenaNet has already failed. They made a manifesto with their intention, and they didn’t really managed to accomplish most of what they stated as their goal.

Does this mean Guild Wars 2 is a bad game? For some people, yes. For others, no. For me, yes.

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

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Posted by: Erasculio.2914

Erasculio.2914

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

You are wrong.

I mentioned how haters are people who want the game to fail. What would you call someone who is willing to give excuses for whatever flaw is pointed in the game, instead of accepting criticism as something ArenaNet could use to improve Guild Wars 2?

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

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Posted by: Kratos.7948

Kratos.7948

I mentioned how haters are people who want the game to fail. What would you call someone who is willing to give excuses for whatever flaw is pointed in the game, instead of accepting criticism as something ArenaNet could use to improve Guild Wars 2?

Hrm… I think I know this one? Does it involve the word “boy” and the word “fan”?

Is it “boyfan”?

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Posted by: Chuo.4238

Chuo.4238

Oh this game isn’t going to fail at all. But it also isn’t going to be the great game it could have been, and that everyone expected.

It’s well and truly going down that path of niche game. It’s far too clunky, antiquated, and bland to attract and keep a large crowd. I’m sure they’ll improve it over time, but I think they’ve already driven off too many people, who are now into other things.

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Posted by: Sarabande.8260

Sarabande.8260

I have issues with the game, but at the end of the day I feel as if GW2, imho of course, is a very, very good game. Honestly, I would rather this game never be the “#1 MMO,” in terms of population numbers at least.

I play on the Tarnished Coast that server is very populated and the community is awesome. Although there are some ghost town servers, from what I hear there are also other highly populated servers with vibrant communities.

Am I a fan boy? I don’t know – I am a fan of Guild Wars 2 and I am a male, so I reckon. Really though, I will complain – for instance the crafting system in this game, something that is very important for MMOs is VERY uninspired in this title. Even still, the good aspects of this game; the way my character handles, the zones, the hearts, getting vistas, and the AWESOME lore far outweigh the negative aspects of the game. If I do not latch on to the crappy crafting system and condemn this game and the developers, does that make me a fanboy?

Still, they should work on the negative aspects of the game. Yeah, I am a fan of GW2 and a big fan at that, and I say, again, make crafting both interesting and useful, and give us a friggin’ LFG tool.

Beyond all that this is a very good game and I am overall pleased with the title itself and the in-game community.

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Posted by: Sarabande.8260

Sarabande.8260

It’s well and truly going down that path of niche game. It’s far too clunky, antiquated, and bland to attract and keep a large crowd. I’m sure they’ll improve it over time, but I think they’ve already driven off too many people, who are now into other things.

I don’t intend to be rude to you when I say this but: GOOD! I agree with your observation… and good.

I would rather have 4 or 5 very populated servers of a small community who loves the game for what it is than a mega MMO with over 100 servers and developers that try and cater to millions and millions.

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Posted by: Vayne.8563

Vayne.8563

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

You are wrong.

I mentioned how haters are people who want the game to fail. What would you call someone who is willing to give excuses for whatever flaw is pointed in the game, instead of accepting criticism as something ArenaNet could use to improve Guild Wars 2?

I’m not wrong just because you say so. I could list out in text the entire manifesto and with the exception of a single line, I think they’ve accomplished what they’ve set out to do. They’ve certainly accomplished most of it.

I wouldn’t call that a failure at all.

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Posted by: Vayne.8563

Vayne.8563

Oh this game isn’t going to fail at all. But it also isn’t going to be the great game it could have been, and that everyone expected.

It’s well and truly going down that path of niche game. It’s far too clunky, antiquated, and bland to attract and keep a large crowd. I’m sure they’ll improve it over time, but I think they’ve already driven off too many people, who are now into other things.

I agree it’s more likely to be a niche game than a mainstream game, but I certainly don’t think that’s a failure.

I seriously doubt any game I’d play for a long period of time would end up being mainstream, because most of what I read and watch isn’t mainstream either. Which doesn’t make it bad. It makes it different…which can be a very good thing.

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Posted by: PolarisNova.3867

PolarisNova.3867

How can anyone describe GW2 as ‘bland’? I’ve played and tried a number of mmo’s and GW2 isn’t bland by any means. Good lord!

I can’t believe what I read here sometimes.

As to the OP’s point, I can see where they are coming from, reading these forums sometimes one could almost think the game was hated and loathed. The game is good, and has it’s strengths, and it has it’s weaknesses. It is good to communicate the weaknesses in order to give ANet feedback, but it’s those who are persistently negative that seem to go above and beyond sometimes.

Nauge I agree. The very way Chuo describes GW2 is the way some people described GW1 ‘niche and antiquated’ and GW1 did very well, thank you very much!

~Lady Amelia of the House of Rose~

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Posted by: Erasculio.2914

Erasculio.2914

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

You are wrong.

I mentioned how haters are people who want the game to fail. What would you call someone who is willing to give excuses for whatever flaw is pointed in the game, instead of accepting criticism as something ArenaNet could use to improve Guild Wars 2?

I’m not wrong just because you say so. I could list out in text the entire manifesto and with the exception of a single line, I think they’ve accomplished what they’ve set out to do. They’ve certainly accomplished most of it.

I wouldn’t call that a failure at all.

You can say you are not wrong, but it appears you show I am right.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

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Posted by: Zacchary.6183

Zacchary.6183

People want this game to fail because of this and this.

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Posted by: Vayne.8563

Vayne.8563

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

You are wrong.

I mentioned how haters are people who want the game to fail. What would you call someone who is willing to give excuses for whatever flaw is pointed in the game, instead of accepting criticism as something ArenaNet could use to improve Guild Wars 2?

I’m not wrong just because you say so. I could list out in text the entire manifesto and with the exception of a single line, I think they’ve accomplished what they’ve set out to do. They’ve certainly accomplished most of it.

I wouldn’t call that a failure at all.

You can say you are not wrong, but it appears you show I am right.

It’s so sad that you can’t see the difference between opinion and fact. In your OPINION that game doesn’t live up to the manifesto. In my OPINION it does.

But you’re so bent on being “right” that you won’t accept that people can have a different opinion. If you want to believe you’re “right” about something that is very much an opinion, go ahead.

It makes no difference.

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Posted by: Ashen.2907

Ashen.2907

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

You are wrong.

I mentioned how haters are people who want the game to fail. What would you call someone who is willing to give excuses for whatever flaw is pointed in the game, instead of accepting criticism as something ArenaNet could use to improve Guild Wars 2?

I’m not wrong just because you say so. I could list out in text the entire manifesto and with the exception of a single line, I think they’ve accomplished what they’ve set out to do. They’ve certainly accomplished most of it.

I wouldn’t call that a failure at all.

You can say you are not wrong, but it appears you show I am right.

It’s so sad that you can’t see the difference between opinion and fact. In your OPINION that game doesn’t live up to the manifesto. In my OPINION it does.

But you’re so bent on being “right” that you won’t accept that people can have a different opinion. If you want to believe you’re “right” about something that is very much an opinion, go ahead.

It makes no difference.

The manifesto is essentially a list of things to be accomplished, or avoided, in developing GW2.

Either those things have been accomplished, or avoided, or they have not. I am not sure that opinion comes into play here. I am not coming in on either side of the argument regarding the manifesto (too long since I first visited it) but, unless it is vague to the point of being completely irrelevant, it should be possible to determine whether or not its stated goals have been accomplished.

In general a manifesto, resolution, or design goal that is so open to interpretation that success or failure in implementing its stated components is purely a matter of opinion is worthless.

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Posted by: Vayne.8563

Vayne.8563

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

You are wrong.

I mentioned how haters are people who want the game to fail. What would you call someone who is willing to give excuses for whatever flaw is pointed in the game, instead of accepting criticism as something ArenaNet could use to improve Guild Wars 2?

I’m not wrong just because you say so. I could list out in text the entire manifesto and with the exception of a single line, I think they’ve accomplished what they’ve set out to do. They’ve certainly accomplished most of it.

I wouldn’t call that a failure at all.

You can say you are not wrong, but it appears you show I am right.

It’s so sad that you can’t see the difference between opinion and fact. In your OPINION that game doesn’t live up to the manifesto. In my OPINION it does.

But you’re so bent on being “right” that you won’t accept that people can have a different opinion. If you want to believe you’re “right” about something that is very much an opinion, go ahead.

It makes no difference.

The manifesto is essentially a list of things to be accomplished, or avoided, in developing GW2.

Either those things have been accomplished, or avoided, or they have not. I am not sure that opinion comes into play here. I am not coming in on either side of the argument regarding the manifesto (too long since I first visited it) but, unless it is vague to the point of being completely irrelevant, it should be possible to determine whether or not its stated goals have been accomplished.

In general a manifesto, resolution, or design goal that is so open to interpretation that success or failure in implementing its stated components is purely a matter of opinion is worthless.

Actually, this isn’t quite true.

In order for you to rate whether or not something is fulfilled in the manifesto, you have to define certain words. Words like fun.

I understood exactly what Colin was saying about grinding and fun. Some people choose to take comments from that paragraph out of context and assign a different definition of grind than the one he’d already given. By taking that line out of context, they are changing the meaning of the entire paragraph.

But the manifesto talks about fun things to do also. That you’ll be able to do fun things without this annoying grind to get to them. That’s simply a matter of opinion since different people find different things fun. I certainly was able to do a bunch of stuff I personally found fun, but someone else might not find the same things fun, so the paragraph might not hold true for them.

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Posted by: Erasculio.2914

Erasculio.2914

It’s so sad that you can’t see the difference between opinion and fact. In your OPINION that game doesn’t live up to the manifesto. In my OPINION it does.

Told you one week ago that you need better arguments than “it’s just your opinion!!!!11!”. Besides…

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

I could list out in text the entire manifesto and with the exception of a single line, I think they’ve accomplished what they’ve set out to do.

…In your own opinion, it looks no, the game doesn’t exactly live up to the Manifesto.

To me, ArenaNet’s failure to follow their own Manifesto is the perfect symbol as to how they have failed with Guild Wars 2.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

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Posted by: Vayne.8563

Vayne.8563

It’s so sad that you can’t see the difference between opinion and fact. In your OPINION that game doesn’t live up to the manifesto. In my OPINION it does.

Told you one week ago that you need better arguments than “it’s just your opinion!!!!11!”. Besides…

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

I could list out in text the entire manifesto and with the exception of a single line, I think they’ve accomplished what they’ve set out to do.

…In your own opinion, it looks no, the game doesn’t exactly live up to the Manifesto.

To me, ArenaNet’s failure to follow their own Manifesto is the perfect symbol as to how they have failed with Guild Wars 2.

It doesn’t matter what you told me a week ago, it was wrong then, and it’s wrong now.

When someone states something as a matter of fact, that is a matter of opinion, pointing out that it’s opinion is fair game.

A manifesto is something that is a statement of intent. You intend to do something. Obviously,. that has to be accomplished with the parameters of existing technology.

If your intent is to make a game with no lag, you’ll have to fail. But you can make a game that has very little lag, that is to say the best you can do with the existing technology. Your intent is carried through as far as possible. That’s not failure,. that’s success.

At any rate, even without the technology comment, if I line for lined the manifesto, and I have, I’d find precisely one line I disagreed with. And that’s the line about taking everything you loved about Guild Wars 1.

Everything else, in my opinion has been successfully implemented.

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Posted by: Erasculio.2914

Erasculio.2914

A manifesto is something that is a statement of intent. You intend to do something. Obviously,. that has to be accomplished with the parameters of existing technology.

See, all of those are just excuses. Just as it was an excuse to claim that the Manifesto doesn’t matter just because it’s two years old. I hope you have read my comment above about players extremelly concerned about finding excuses for ArenaNet.

If you make a Manifesto claiming you will do something, and said something is not possible within the parameters of existing technology, then you still have failed to achieve what you claimed you would do.

If you make a Manifesto claiming you will do a list of things, and you still don’t manage to do one of those things, then you still have failed to achieve everything you claimed you would do.

By your own statements, ArenaNet has failed in achieving their Manifesto. Ergo…

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

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Posted by: knives.6345

knives.6345

Any links to this holy grail of GW2, the “Manifesto”?

Edit:

NVM, saw it on a signature. lol

Vi Veri Veniversum Vivus Vici

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Posted by: Vayne.8563

Vayne.8563

A manifesto is something that is a statement of intent. You intend to do something. Obviously,. that has to be accomplished with the parameters of existing technology.

See, all of those are just excuses. Just as it was an excuse to claim that the Manifesto doesn’t matter just because it’s two years old. I hope you have read my comment above about players extremelly concerned about finding excuses for ArenaNet.

If you make a Manifesto claiming you will do something, and said something is not possible within the parameters of existing technology, then you still have failed to achieve what you claimed you would do.

If you make a Manifesto claiming you will do a list of things, and you still don’t manage to do one of those things, then you still have failed to achieve everything you claimed you would do.

By your own statements, ArenaNet has failed in achieving their Manifesto. Ergo…

Even though I used the words within the boundaries of technology, I could remove those words and my statement would STILL be true.

I’m not even sure why I put those words in, since they don’t affect the manifesto at all.

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Posted by: penatbater.4710

penatbater.4710

Actually, what’s the big deal if Anet missed a couple of things in their manifesto? I’m quite glad they accomplished a greater % of that anyway. No reason to expect absolute perfection from them (or any game developer anyway).

Don’t disturb me, I have a cat in me at the moment.

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Posted by: knives.6345

knives.6345

Remind me again, which part of the manifesto was not implemented? (except for GW1- did not play it so…)

Vi Veri Veniversum Vivus Vici

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Posted by: Ashen.2907

Ashen.2907

Actually, this isn’t quite true.

In order for you to rate whether or not something is fulfilled in the manifesto, you have to define certain words. Words like fun.

I understood exactly what Colin was saying about grinding and fun. Some people choose to take comments from that paragraph out of context and assign a different definition of grind than the one he’d already given. By taking that line out of context, they are changing the meaning of the entire paragraph.

But the manifesto talks about fun things to do also. That you’ll be able to do fun things without this annoying grind to get to them. That’s simply a matter of opinion since different people find different things fun. I certainly was able to do a bunch of stuff I personally found fun, but someone else might not find the same things fun, so the paragraph might not hold true for them.

You are mistaken. The experience of fun may be subjective but the word itself has a definition without our creating a new one.

I just revisited the manifesto for the first time since it was released. Afraid that I have to agree that it has not been achieved based purely on objective examination.

1) Does it include everything that was loved about GW1 ? No. There are things that some loved about GW1 that do not exist in GW2.

2) Does the storyline branch, “fully ?” No. There are very few points of story branch. Had the word, “fully,” not been included in the manifesto this aspect would have been achieved. It was an unfortunately poor choice of wording.

Is the storyline personalized ? No. Storylines are pre-designed with a small number of options. If something is shared, potentially with hundreds of thousands of others, it is not personalized.

Most rewards in GW2 are based on RNG or repetition. Ive yet to see a definition of grind that wasn’t at least close to something like, “doing task X repeatedly in the expectation of eventually receiving a desired reward.” One cannot get dungeon armor without this. One should not expect to get a legendary weapon without this. If your definition of grind is different than any other Ive seen I might be inclined to cede this point. On the other hand the manifesto mentions avoiding the boring stuff to get to the fun stuff. As there is no option to bypass leveling in order to gain access to higher level dungeons the manifesto fails if there are players who consider high level dungeons to be fun and leveling to be boring. The decision to not make GW2 a level-less system guaranteed the failure of the manifesto in this aspect.

The boss, in GW2, does respawn, “ten minutes later.” The manifesto spoke against that and yet it is present in the game.

You do not affect things in the game world around you in a, “very permanent way,” as the manifesto claims.

“The village that you rescued,” does not in fact, “stay rescued.”

I am not claiming that GW2 is not fun. I like the game. I enjoy it (admittedly less after the recent patch). Fun is subjective and so for each player to decide for himself. But the manifesto is rife with claims and goals that objectively failed to come to fruition. Unless you can demonstrate that when you defeat a boss it stays defeated, and so on, these failures are not subjective.

(edited by Ashen.2907)

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Posted by: Harlekin.2981

Harlekin.2981

Although I absolutely love this game, I have to agree with people like Ashen about the Manifesto…

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Posted by: killcannon.2576

killcannon.2576

Awesome-ish.

Like that pizza you ordered with all the stuff you liked…but also had a few anchovies on it for some reason.

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Posted by: Vayne.8563

Vayne.8563

@Ashen

Ah, I love limited use of language and especially literalism to try to prove a point.,

1. I agree with this. This game is quite different from Guild Wars 1. I’ve said all along that this is the one line that Anet didn’t hold true to.

2. Use of the word fully to disprove a point. Shame on you. Fully doesn’t mean INFINITELY. It doesn’t mean a lot. Fully branching means what to you? How do you describe a fully branching. In fact, it is fully branching, because two people can play through the entire story line and have 99% different experiences within the context of the game.

Is the story personalized….umm yeah. I had a watch personalized. I had my name engraved on it. That made it a watch with my name on it. Someone else with the same name could have it engraved on the same brand of watch and it would still be personalized.

Why is it personalized? Because it’s different from character to character. I have 19 characters and each has a different story. This is trying to manipulate the language to get it to mean what you want. Personalized means it’s your story as compared to other MMOs like WoW which have NO personal story. There is just the story of the world. In other MMOs everyone has the same story and in Guild Wars 2 it’s personalized.

3. The term grind is DEFINED in the manifesto. Colin says DIRECTLY exactly the kind of grind he’s talking about. "In most games you have this grind that you have to get to to do the fun stuff…we don’t want people to grind in Guild Wars 2.

This was explained ad nauseum by Anet many times since the manifesto. In most games you have 1 experience leveling, which you do just to get to the end game which is different. You level so you can get to end game which is raiding. In Guild Wars 2 you fight the big bosses even in starting zones. That’s all that means.

You can take every word of every document literally and try to prove a point. This is what lawyers and politicians do. It doesn’t make it truth.

Anet released immediately after the manifesto was released a very specific clarification. Colin was talking about dynamic events, Ree was talking about the personal story. If you watch it again, it’s actually very clear. Editing muddied it, which is why Anet released a clarification.

(edited by Vayne.8563)

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Posted by: Locuz.2651

Locuz.2651

GW2 is a bit like that cute GF that has that really annoying laugh. You could just ditch her since that laugh is to much for you to handle.

I would personally look at the bigger picture. An MMO with a somewhat new approach will have its growing pains and annoyances.

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Posted by: Chuo.4238

Chuo.4238

How can anyone describe GW2 as ‘bland’? I’ve played and tried a number of mmo’s and GW2 isn’t bland by any means. Good lord!

I can’t believe what I read here sometimes.

As to the OP’s point, I can see where they are coming from, reading these forums sometimes one could almost think the game was hated and loathed. The game is good, and has it’s strengths, and it has it’s weaknesses. It is good to communicate the weaknesses in order to give ANet feedback, but it’s those who are persistently negative that seem to go above and beyond sometimes.

Nauge I agree. The very way Chuo describes GW2 is the way some people described GW1 ‘niche and antiquated’ and GW1 did very well, thank you very much!

I love GW1. Have thousands of hours playing it. It;s an awesome game. It has its issues, and sure, you could make a case thakittens niche, but it seems that they are not learning from its successes and failures. It’s kind of like they are trying to please everybody, which results in actually pleasing a niche-sided crowd.

Bland. It really is. GW2 is a mile wide, sure, but has no depth. The story is ‘meh’ Legendaries have no legends. Living story is shallow, vague, and often just doesn’t make sense. I don’t see any richness to it – nothing that engages the brain or imagination. Sure, it’s pretty…but things can be pretty, yet shallow.

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Posted by: Tachenon.5270

Tachenon.5270

It is an awesome game and it won’t fail. Some here seem to almost want this game to fail.

Yep, a lot of people here want the game to fail, that’s pretty much what a hater is.

You haven’t stated what is your definition of “failure”, though.

From my point of view, ArenaNet has already failed. They made a manifesto with their intention, and they didn’t really managed to accomplish most of what they stated as their goal.

Does this mean Guild Wars 2 is a bad game? For some people, yes. For others, no. For me, yes.

I disgree. I think they did attain, within the limits of current technology, pretty much what they set out to do in the manifesto.

Here’s how I see it.

Attachments:

The table is a fable.

No... GW2 is Awesome

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Posted by: Rafujin.1498

Rafujin.1498

I long for a dungeon finder, and hope this will not work to diminish the nature of the in-game community.

there is a tool for finding dungeon groups: http://gw2lfg.com/

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Posted by: Sarabande.8260

Sarabande.8260

I long for a dungeon finder, and hope this will not work to diminish the nature of the in-game community.

there is a tool for finding dungeon groups: http://gw2lfg.com/

Thank You. I know the site well, and use it often, but it does not seamlessly integrate with the game. What I want is a dungeon finder that is part of the actual game. A game of this caliber deserves it and it would save a lot of fumbling around if properly implemented. I have heard that a dungeon finder is in the works, but I don’t know much about it to be honest.

Personally, I think the best part of this game is, by far, the dungeons – I could run ’em all day long. Anet has put a lot of dedication into these dungeons and I appreciate every corner I turn while running with a group. It would be nice if an in-game tool was available that let me get groups without having to rely on a third party site.

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Posted by: mesme.5028

mesme.5028

I do love gw2, thou i wish it was gw2 and not a new game with the lore of gw.

The game just feels nothing like gw, the profession’s are missing some of the original favorite’s, Ritualist and Dervish were loved, instead we got engineer, pffft thanks a lot.

Of the professions we did get, some just bad interpretations of the ones we had, take Mesmer for example, i loved my gw1 Mesmer and her play style, what they gave us is not the Mesmer most loved.

I think gw2 will last a while, thou i feel the gem store is showing a-net in a bad light,
with all the offers they have, you could be forgiven for thinking you are playing a blizzard product.

On the blizzard note, i wonder how well gw2 will survive when World of Warcraft goes f2p on release of Blizzards next gen mmo Titan, i guess we will have to wait and see:).

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Posted by: Mirta.5029

Mirta.5029

People want this game to fail because of this and this.

So they want it to fail because:
1. The company works like ALL the other companies. GW2 finances and gets financed by other Ncsoft games.
2. We’re going to get an expansion.
I don’t see how any of it is negative.

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Posted by: penatbater.4710

penatbater.4710

Nah, some people want the game to fail because they don’t like the game and they’d like to be proven right (that their mindset is correct).

Don’t disturb me, I have a cat in me at the moment.

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Posted by: Vayne.8563

Vayne.8563

I do love gw2, thou i wish it was gw2 and not a new game with the lore of gw.

The game just feels nothing like gw, the profession’s are missing some of the original favorite’s, Ritualist and Dervish were loved, instead we got engineer, pffft thanks a lot.

Of the professions we did get, some just bad interpretations of the ones we had, take Mesmer for example, i loved my gw1 Mesmer and her play style, what they gave us is not the Mesmer most loved.

I think gw2 will last a while, thou i feel the gem store is showing a-net in a bad light,
with all the offers they have, you could be forgiven for thinking you are playing a blizzard product.

On the blizzard note, i wonder how well gw2 will survive when World of Warcraft goes f2p on release of Blizzards next gen mmo Titan, i guess we will have to wait and see:).

Titan has been all but canceled. It’s been delayed indefinitely or in Blizzard’s words, they’re going back to the drawing board on it. They’re moved 2/3rds of the staff to other projects.

And I predict Blizzard will be so greedy when WoW goes free to play, it’ll make SWToR’s F2P look generous. It won’t be a true free to play.

Blizzards overhead is just too high.

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Posted by: Serophous.9085

Serophous.9085

Oh this game isn’t going to fail at all. But it also isn’t going to be the great game it could have been, and that everyone expected.

It’s well and truly going down that path of niche game. It’s far too clunky, antiquated, and bland to attract and keep a large crowd. I’m sure they’ll improve it over time, but I think they’ve already driven off too many people, who are now into other things.

See, i think this nails it on the head. I like the event systems, and not the whike ye ikde questing, where it was get quest from a, run to/collect/kill x of b, run back to a, only to continue to c, which is where b is.

But ither than that, after playing so long, nithing else just pops out. Nothing special or great. The trait system is basically an updated ski tree, while the abilities are ho hum, and really, there isnt much choice on which is better. A few skills stick out that you MUST have. I really really miss the skill capture feature. That was something different, for me at least.

The other thing is the world around me is progressing, but my charater isnt. Im still 2nd in command of the forces to kill the dragons, and really havent gone out to do anything else. Character wise, the story is really going downhill. Too much focus on the living world, that my character feels so dull.

I think anet played too cautious in the game, creating a blanket to stay safe, not offend anyone (see cantha).

Gw2 isnt bad, its become ok. Im still waiting for that ‘oh cool!’ Moment.

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Posted by: Sarabande.8260

Sarabande.8260

I do love gw2, thou i wish it was gw2 and not a new game with the lore of gw.

The game just feels nothing like gw, the profession’s are missing some of the original favorite’s, Ritualist and Dervish were loved, instead we got engineer, pffft thanks a lot.

Of the professions we did get, some just bad interpretations of the ones we had, take Mesmer for example, i loved my gw1 Mesmer and her play style, what they gave us is not the Mesmer most loved.

I think gw2 will last a while, thou i feel the gem store is showing a-net in a bad light,
with all the offers they have, you could be forgiven for thinking you are playing a blizzard product.

On the blizzard note, i wonder how well gw2 will survive when World of Warcraft goes f2p on release of Blizzards next gen mmo Titan, i guess we will have to wait and see:).

Good insight. People are rather hostile to the Gem store and for many reasons. One reason is that it’s a cash grab, but I can’t blame Anet – they gotta make money. Sometimes people are a bit to hostile to the notion of a company doing what companies do… profit.

One problem I have with the gem store is there aren’t enough things in there. We need more clothes, more everything. I would spend a lot of money in there if there were more appealing things.

People have commented on how GW2 is a niche game, and that’s one thing I like about it. Let WoW and Titan do what they do – let them get 10, 15, 100, 200 million players and I, along with many others, will still enjoy GW for the style, the combat and the lore. A lot of folks get hung up on how many subscribers an MMO has, and that’s understandable – but mass appeal is not equal to a quality product which it itself subjective.

Let GW2 be 2nd, 3rd or 5th on the World MMO stage, but as long as the Devs put their heart into this game I am a happy camper. That’s that I ike about this game, man; I can’t ut my finger on it exactly, but it seems the people who make this game really have put their hearts in it, and it seems like this for GW2 than most other MMOs

Also, again, I absolutely love Guild Wars in-game community. A game that is not marketed to the masses has a sort of “small town feel” and I really enjoy that. Let WoW and others like it be the Big Cities of MMOs and I’ll be fine here.

I really do like this game. And I tip my hat to Anet for what thy have done. GW2 just needs a bit more of polish and it will be, for me, the best game I have played.

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Posted by: nehezbegar.1065

nehezbegar.1065

Thing that kills games are haters. For some time i haven’t seen any constructive criticism, just whine, cry, rage, hating and all that stuff coming from frustrated ppl that expected the second Jesus Christ of MMOs.

If You have enough brain in Your head, You should know that all those manifesto trailers, developers talk etc is a marketing. If You really hyped Yourself so much, then You are a fail.

You should also understand that good chunk of ppl likes the desing decisions made by ArenaNet (for instance no, so called, gear progression from other MMOs). There are a lot of ppl who like this decision ArenaNet made, if it doesn’t appeal to You, it’s ok, we all have different tastes, but don’t doom this game only because it lacks features YOU like, while others don’t.

No kittenin developer can make perfect game, deal with it, there are too many ppl on the planet, with different tastes, i think even god if he existed would not be able to please all the ppl and fulfill their needs.

If You really are not happy with the state of the game atm, just move on, there are other MMOs with gear trademil, maybe when You get bored of them , You can come back and see the changes in GW2 by this time and if You like them then play the game if not? Well, noone will fit to Your needs.

If You want my opinion i want to have more competetive PvE, but with current gear progression i like rather to improve my real skills, not a illusion of skill covered by imba gear. Many so called hardcore players wouldn’t do kitten without their +123123123 stats on gear.

We have to wait and see what route ArenaNet will take with GW2 development, they see ppl want more permanent, challengable content, so probably they will deliver.

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Posted by: Zavve.8205

Zavve.8205

I agree. GW2 has it’s flaws (like every game), but this is the only MMO that I was happy to pay for. I have never enjoyed an MMO as much as this one. Long live GW2

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Posted by: Sarabande.8260

Sarabande.8260

Thing that kills games are haters. For some time i haven’t seen any constructive criticism, just whine, cry, rage, hating and all that stuff coming from frustrated ppl that expected the second Jesus Christ of MMOs.

If You have enough brain in Your head, You should know that all those manifesto trailers, developers talk etc is a marketing. If You really hyped Yourself so much, then You are a fail.

You should also understand that good chunk of ppl likes the desing decisions made by ArenaNet (for instance no, so called, gear progression from other MMOs). There are a lot of ppl who like this decision ArenaNet made, if it doesn’t appeal to You, it’s ok, we all have different tastes, but don’t doom this game only because it lacks features YOU like, while others don’t.

No kittenin developer can make perfect game, deal with it, there are too many ppl on the planet, with different tastes, i think even god if he existed would not be able to please all the ppl and fulfill their needs.

If You really are not happy with the state of the game atm, just move on, there are other MMOs with gear trademil, maybe when You get bored of them , You can come back and see the changes in GW2 by this time and if You like them then play the game if not? Well, noone will fit to Your needs.

If You want my opinion i want to have more competetive PvE, but with current gear progression i like rather to improve my real skills, not a illusion of skill covered by imba gear. Many so called hardcore players wouldn’t do kitten without their +123123123 stats on gear.

We have to wait and see what route ArenaNet will take with GW2 development, they see ppl want more permanent, challengable content, so probably they will deliver.

Very well said, imho.

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Posted by: Serophous.9085

Serophous.9085

Thing that kills games are haters. For some time i haven’t seen any constructive criticism, just whine, cry, rage, hating and all that stuff coming from frustrated ppl that expected the second Jesus Christ of MMOs.

If You have enough brain in Your head, You should know that all those manifesto trailers, developers talk etc is a marketing. If You really hyped Yourself so much, then You are a fail.

You should also understand that good chunk of ppl likes the desing decisions made by ArenaNet (for instance no, so called, gear progression from other MMOs). There are a lot of ppl who like this decision ArenaNet made, if it doesn’t appeal to You, it’s ok, we all have different tastes, but don’t doom this game only because it lacks features YOU like, while others don’t.

No kittenin developer can make perfect game, deal with it, there are too many ppl on the planet, with different tastes, i think even god if he existed would not be able to please all the ppl and fulfill their needs.

If You really are not happy with the state of the game atm, just move on, there are other MMOs with gear trademil, maybe when You get bored of them , You can come back and see the changes in GW2 by this time and if You like them then play the game if not? Well, noone will fit to Your needs.

If You want my opinion i want to have more competetive PvE, but with current gear progression i like rather to improve my real skills, not a illusion of skill covered by imba gear. Many so called hardcore players wouldn’t do kitten without their +123123123 stats on gear.

We have to wait and see what route ArenaNet will take with GW2 development, they see ppl want more permanent, challengable content, so probably they will deliver.

See, i agree here. But here is my complaint.

I was level 80 when southsun first appeared, already the second in command at fort trinity and having killed zhaitan.

Now southsun is more populated and updated, bug i am STILL just the second in command at fort trinity. Just with different armor.

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Posted by: Parlourbeatflex.5970

Parlourbeatflex.5970

Well, my opinion on this kind of varies as each update is brought out.

It is very clear that Anet are willing to do alot of experimentation in order to find a formula that works – Which means alot of people are becoming confused at the direction the game is being taken. More and more updates can only mean good things, while certain things might flop, others will pave the way for a solid routine that consistently pleases.

For me, its still my most played MMO. Its a very good game. Yes, im highly disappointed with certain features yet im also pleasantly surprised by some as well. Some things ring true to the goals of the manifesto, other bits really dont.

To be honest, I think with the amount of hype for years that engulfed the games development, it was going to be near impossible to please everyone at all times. This is the world of MMOs and alot of people fail to realise that.
As for the population issue, a mix of saturated market and hype (which always leads to major dissapointment) will mean there simply isnt a number 1 MMO anymore, nor will there probarly be one, unless you still count WoW.

This game will not fail. It has already passed alot of the early day worries and continues to build revenue, playerbase and job opportunities (anet have been hiring for a while, other devs have been firing). Does this mean it will eventually become king of MMOs? No. Theres no room for kings anymore until the next technical marvel that would inspire millions in the way wow did.

EDIT; The b2p buisness model was the smartest move Anet have made to date. Not only is it a trend setter, but the fact is even those who have deleted the game are still part of the playerbase, therefore new content and ideas are potential ways of bringing those players back into the game.

(edited by Parlourbeatflex.5970)

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Posted by: nehezbegar.1065

nehezbegar.1065

No, im not afraid. They had enough money to expand the living story team. I see a lot of ppl everywhere, it is not ofc same amount of ppl as at the start which is obvious. Also i doubt that ppl like me are minority. Forum does not reflect on the overall playerbase, ther are tons tons tons tons of ppl that don’t even visit forums. Mostly crybabies, haters, whiners etc goes on the forums to spam about how frustrated they are. Look what happened with WoW forum, complete disaster, the same happened to GW2 forum. Hell, every game forums drown from ppl hate. Constrictive criticism is the minority, demanding ridiculous things like bringing gear trademil is not constructive criticism, because FROM THE BEGGINING IT WAS KNOWN that GW2 won’t have that stuff, it was and is the philosophy of ArenaNet from the beggining, starting from GW1.

We have an insight on a future content too, guild/player housing, raid-like content, more frequet updates.

This is business man, if game gives profits it is succesfull. And don’t fool Yourself ppl, there is no, and there will be no MMO that can surpass WoW numbers, even Titan won’t achieve it, im 1000000000000000000000000000000000000000000000000000% sure about that.

If developers abandon their philosophy they fail hard, when GW2 introduces gear trademil i will instantly delete the game from the hdd and never look back. There is a reason why i left WoW and never was able to get into other EQ/WoW clone games. There is a reason why i play GW2. If that happens iill probably play The Witcher 3 till i die and never look on MMO (maybe World of Darkness will seduce me).

There is a nice post in one thread, new mmo cycle

Developers introduce innovative stuff
gamers are happy
game is released
first swarm of gamers apprecitate the game
HATE STARTS
ppl want the innovative game to become the same generic one forcin developers to implement standard features from EQ, WoW and other games
developers abandon their philosophy and convert their game into another copy
game becomes f2p
hard fail

(edited by nehezbegar.1065)

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Posted by: wolfie.7296

wolfie.7296

it’s too much like a beta to be awesome, plus the developers don’t really make nice changes-if any. sry, op. wish it were otherwise

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Posted by: Ashen.2907

Ashen.2907

1. I agree with this. This game is quite different from Guild Wars 1. I’ve said all along that this is the one line that Anet didn’t hold true to.

This is a very core element of the promise of the manifesto. It was used to sell the game. Inaccurate or dishonest advertising in order to generate revenue, could be argued as making the entire manifesto questionable. I personally never expected GW2 to be much like GW1. The nature of a persistent world vs GW1’s approach made that seem unlikely.

2. Use of the word fully to disprove a point. Shame on you. Fully doesn’t mean INFINITELY. It doesn’t mean a lot. Fully branching means what to you? How do you describe a fully branching. In fact, it is fully branching, because two people can play through the entire story line and have 99% different experiences within the context of the game.

Partially is an antonym of fully. Only parts of the story branch. I think that you will find that significantly less than 99% of the playable story branches.

Is the story personalized….umm yeah. I had a watch personalized. I had my name engraved on it. That made it a watch with my name on it. Someone else with the same name could have it engraved on the same brand of watch and it would still be personalized.

If you want to delve into apples and oranges analogies…where is your name engraved in the GW2 story ? The story elements are pre-written. They exist in their current state whether you are there or not.

Why is it personalized? Because it’s different from character to character. I have 19 characters and each has a different story. This is trying to manipulate the language to get it to mean what you want. Personalized means it’s your story as compared to other MMOs like WoW which have NO personal story. There is just the story of the world. In other MMOs everyone has the same story and in Guild Wars 2 it’s personalized.

Actually it is not different from character to character. I guarantee you that your character story is exactly the same as thousands (perhaps even tens or hundreds of thousands) of other characters. Even within one’s own characters it may not be different from one character to the next.

3. The term grind is DEFINED in the manifesto. Colin says DIRECTLY exactly the kind of grind he’s talking about. "In most games you have this grind that you have to get to to do the fun stuff…we don’t want people to grind in Guild Wars 2.

I addressed this in the post you are responding to. Fine, grind means something different here than it does everywhere else. I do find it odd that you feel comfortable using other MMOs, such as WoW, approach as a comparison when speaking of personalization, but dismiss them with a wave of the hand when it comes to grind. Even so, one does not inherently have the ability, in GW2, to bypass the boring grindy (using their definition of grind) to get to the fun.

This was explained ad nauseum by Anet many times since the manifesto. In most games you have 1 experience leveling, which you do just to get to the end game which is different. You level so you can get to end game which is raiding. In Guild Wars 2 you fight the big bosses even in starting zones. That’s all that means.

I was, and am, commenting on the manifesto. Not on any redefinition of what was said. Nothing in the manifesto indicates that they were only talking about big bosses. “Fun,” does not mean big bosses. Do you really think that ANet believes that only big bosses are fun ?

You can take every word of every document literally and try to prove a point. This is what lawyers and politicians do. It doesn’t make it truth.

Saying one thing and then claiming that it meant something else (in some cases the exact opposite) is what politicians do. In the rest of the world its called lying.

What permanent changes (permanent does not mean temporary, or lasts for a few minutes, etc) changes do we get ?

What village, that we rescue, stays rescued ?

Anet released immediately after the manifesto was released a very specific clarification. Colin was talking about dynamic events, Ree was talking about the personal story. If you watch it again, it’s actually very clear. Editing muddied it, which is why Anet released a clarification.

Redefining the words used so that they mean something other than what was actually said does not actually support your position. I could do the same by deciding that the phrase, “no grind,” means that we were promised that a new car would be included with each purchase of the game.

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Posted by: Sarabande.8260

Sarabande.8260

One thing I do worry about is after investing even more time and money into this game and some other games come out and kill it. That would suck on so many levels ;-(

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Posted by: Sarabande.8260

Sarabande.8260

Like what I mean to say is that while I personally love GW2 and appreciate it, does it have staying power. Only time will tell, I guess.