No Guilds nor Wars, only Fractals
Some of that can be attributed to the newness of the dungeon. People love to gobble up new content. I think it will eventually settle down and you will see old dungeons being run again.
You are correct. There is no reason to hang out in Malchior’s Leap or Cursed Shore unless you’ve just hit 80th and are farming towards buying Exotics from the BLTC sellers. People can’t chain farm Plinx in Cursed Shore and they don’t want to farm the various god priests. The interested players don’t even have to set foot into the new karka hell that is the new open world zone.
All things considered, an established 80th character should only do instanced Fractals and let the rest of the game rot. For a game that was focused on open world Dynamic Events and the random interactions of non-grouped players, this is a severe shift from the initial focus of the game. Now like pretty much every other MMO, GW2 will have a Dyamic Event “climb” as Game #1 and an instanced grind fest in the Fractal dungeon for Game #2.
there is no way no please the heavy content grinders/ farmers/ hardcore people who play 40h a week.
only fractals… and pvp.
no content will ever suffice.
the solution is: player created content, and, amazing pvp or wvw.
no other way that i know off can satiate players who already have 100% explore and the best gear.
they are.. too intense.
i wish for them a game designer can save their life, one day
This same exact thing happened to wow. People blame the dungeon finder for emptying out the world but really its just because the rewards in dungeons out pace anything else in the game. Fractals give more money, more loot, and just more rewards than any other area of the game. Plus they are the way to get the new ascended items.
You also have to grind them a lot to avoid getting left behind in the lower level fractals.