(edited by IEximius.9204)
No QoL Loot changes
I’m sorry you’re dealing with some kind of hand problem. That can’t be fun.
Beyond that the premise of what you’re saying is patently ridiculous. You’re saying you have too much loot to sort through and it’s not fun.
You have my sympathy if you’re not playing the injury angle so people don’t outright tell you to get over a first world problem.
In the future try not to let your bags accumulate to a ridiculous level.
I casually chest run and I’ve never had more than one stack of champ bags for it. I got close to two stacks once.
If you have stacks upon stacks, you’re a bit more dedicated than you want to let on my friend. That, or you’re not cleaning them out after your runs.
To get through my trove efficiently (money wise and salvage wise) takes me about 20 mins maybe and that’s because I’m a profit pincher and slow considerably when I do maths and stuff.
I’m meticulous, happy with my accuracy in that I ultimately get my stuff right, but my efficiency leaves much to desire. I’m a slower person with such things.
Number cruncher people or folks that have a dedicated routine going get it done a lot faster.
Based on what you’ve said because I won’t insult your intelligence, you’ve probably got stacks upon stacks upon stacks of bags if sorting through it is going to take you several hours.
Bite the bullet, deal with it, and don’t let it happen again. I don’t think anyone can help you with this.
If it’s all just too much or your injury just isn’t going to allow it, please do take a break. Allow yourself time to heal and recover.
It’s not the most important thing in the world. Take it easy.
I’m sorry you’re dealing with some kind of hand problem. That can’t be fun.
Beyond that the premise of what you’re saying is patently ridiculous. You’re saying you have too much loot to sort through and it’s not fun.
You have my sympathy if you’re not playing the injury angle so people don’t outright tell you to get over a first world problem.
In the future try not to let your bags accumulate to a ridiculous level.
I casually chest run and I’ve never had more than one stack of champ bags for it. I got close to two stacks once.
If you have stacks upon stacks, you’re a bit more dedicated than you want to let on my friend. That, or you’re not cleaning them out after your runs.
To get through my trove efficiently (money wise and salvage wise) takes me about 20 mins maybe and that’s because I’m a profit pincher and slow considerably when I do maths and stuff.
I’m meticulous, happy with my accuracy in that I ultimately get my stuff right, but my efficiency leaves much to desire. I’m a slower person with such things.
Number cruncher people or folks that have a dedicated routine going get it done a lot faster.
Based on what you’ve said because I won’t insult your intelligence, you’ve probably got stacks upon stacks upon stacks of bags if sorting through it is going to take you several hours.
Bite the bullet, deal with it, and don’t let it happen again. I don’t think anyone can help you with this.
If it’s all just too much or your injury just isn’t going to allow it, please do take a break. Allow yourself time to heal and recover.
It’s not the most important thing in the world. Take it easy.
It doesn’t matter how many bags it is. Whether it stacks or not does not matter either, in the end they have to be clicked, whether clicking now or later doesn’t change anything for me at all. As I said, I enjoy the process of unboxing all at the same time and that’s the only reason it stacks up. I never hurry the process either, sometimes I take breaks, and do it at a comfortable pace so I am not rushing through 1000 champion bags making anything worse than it should be.
Stacks upon stacks means as I said, in a given week span of playtime, maybe 1000-1500 bags altogether. In silverwastes, is completely possible, with chestrunning. Currently have 1300 hours logged into the game.
(edited by IEximius.9204)
Better yet…
“Right Click” >- “Open All” Would open an entire stack of things into your inventory, and it would use the same UI as picking up something when your inventory gets full because that is going to happen.
It doesn’t matter how many bags it is. Whether it stacks or not does not matter either, in the end they have to be clicked, whether clicking now or later doesn’t change anything for me at all. As I said, I enjoy the process of unboxing all at the same time and that’s the only reason it stacks up. I never hurry the process either, sometimes I take breaks, and do it at a comfortable pace so I am not rushing through 1000 champion bags making anything worse than it should be.
Stacks upon stacks means as I said, in a given week span of playtime, maybe 1000-1500 bags altogether. In silverwastes, is completely possible, with chestrunning. Currently have 1300 hours logged into the game.
Alright this is in direct conflict with your OP.
Because your OP is that you do not want to deal with unboxing your loot because it’s teidious due to a hand injury and you might have to quit the game over it.
If you like unboxing stuff, why do you wait until you have some absurd amount that will take you several hours to deal with?
Why not just clean up after a run and take maybe several mins? It makes no sense to me. But that’s you and what’s done is done.
I would suggest in the future, try not to let your bags accumulate like that if you want to sort through it in a timely manner.
Take it one day at a time, and if it’s just not going to work out, you might need to take a break and let yourself heal. GW2 will be here when you’re good again.
It’s not a subscription based MMO, you’re not losing anything by taking time off from the game. Be well.
You can’t handle a few clicks, and yet you are able to write a post about half the size of one of George R R Martins books (Game of Thrones).
And also if you have hand pains…why do you let the bags acumulate? i mean yea even for me with a healthy hand opening 1000-2000 bags is a pain…and not only in the hand(if you know what i mean) …but in your place i’d just open them like eveery 50 bags….
and even so how can you play? the game does require you to do some clicking….
this smels like one of those posts…when you wants something changed so much that you start…making stories…I apologize if it is not the case with you, but there have been some around the forums….
Regardless of the OP’s idiosyncrasies, I started a similar thread yesterday. There is too much loot. It’s necessary to salvage and consolidate between dungeon paths at times depending on what’s being run. Less loot with higher returns per item would make this far easier. It would take work to accomplish, but I don’t think anyone would dislike having to salvage and sort fewer items.
There’s too much useless clutter loot in this game – that is undeniable.
90% of what I get out a dungeon run I have to process in one way or another – by salvaging it most likely.
This is annoying and doesn’t really improve the game in any way.
Stop hoarding your loot. Open everything you get at the end of your play session each time and you’ll never have a giant backlog of loot that makes you angry.
autoclicker, that is all
you can use the artificing crafting station to combine your luck so you have fewer clicks. always useful for luck at any rate
Gates Of Madness
Jewelcrafting to 500!
Artificing and open all do not fix the fact that entirely too many items drop. Reducing the number of items, increasing the reward for each, and lastly, making luck so it is simply added when items are salvaged instead of becoming yet another item to click would all be massive QoL improvements.
Install in a mouse drive that allows you to map mouse clicks to your mouse wheel……problem solved.
Fate is just the weight of circumstances
That’s the way that lady luck dances
It doesn’t matter how many bags it is. Whether it stacks or not does not matter either, in the end they have to be clicked, whether clicking now or later doesn’t change anything for me at all. As I said, I enjoy the process of unboxing all at the same time and that’s the only reason it stacks up. I never hurry the process either, sometimes I take breaks, and do it at a comfortable pace so I am not rushing through 1000 champion bags making anything worse than it should be.
Stacks upon stacks means as I said, in a given week span of playtime, maybe 1000-1500 bags altogether. In silverwastes, is completely possible, with chestrunning. Currently have 1300 hours logged into the game.
Alright this is in direct conflict with your OP.
So you actually think unboxing them right away SAVES mousestrokes? How do any of you posters think this actually reduces the amount of loot in some way?
I already stated, whether opening them sooner or later, the number of mousestrokes are EXACTLY THE SAME. THERE IS NO WAY TO REDUCE THIS ASIDE FROM COMBINING LUCK, WHICH I ALREADY DO.
I let them accumulate because I enjoy unboxing loot all at once to see what is inside, it has nothing to do with the amount of strain on my hand. I take it slow, I take breaks, I DO NOT RUSH UNTIL MY HAND FEELS LIKE IT IS GOING TO PAINFULLY FALL OFF TO GET THROUGH STACKS OF CHAMPION BAGS.
You are incorrectly making the focus of my post on stacks of champion bags, when it has nothing to do with that.
Too many white knights here taking offense to someone considering quitting gw2 it isn’t even funny. You are not reading my post clearly and correctly, as I said that if this becomes a serious issue for me moving forward I am intending to stop playing guild wars 2 —- but why should I have to do that over a game I enjoy? Others with no hand issues are complaining about the same issue, and it’s only worse for someone like me. I am not any sort of terminally ill patient, which some of you make me out to be. I clearly stated in my OP that I am a bit more than a casual player, I play pretty frequently. I have only 1300 hours logged in the last years of gw2, and I was in the beta, so you average out the hours for me. Now if my issues were critically serious I doubt I would be playing at all, but these hand issues for me are getting slowly and increasingly a bit harder to deal with day by day cutting my playtime shorter and shorter because I rest myself. Now if even these mousestrokers were in some way reduced by half, then that would be a decent QoL change would it not?
(edited by IEximius.9204)
Now if even these mousestrokers were in some way reduced by half, then that would be a decent QoL change would it not?
If you haven’t done this already, map an extra mouse key or keyboard button to doubleclick. This will reduce your mousestrokes by exactly half.
You can also download an autoclicker program that you can activate when you need to.
Darkhaven Server
Having effectively killed 3 mice in the game via burning out the left click I would recommend a gaming mouse and setting up a double click option. This will also assist in the issue with pain and still allow you to unpack items in a manner that you enjoy.
Now why they made it so there are boxes in boxes in boxes, I am not certain. I am not certain less loot is the answer outside of getting rid of the junk loot and converting it to straight coin drops.
I no longer believe we will ever get an unpack all option since people might wait, as you are doing, to unpack too many at a time that there is no chance that they could hold all the unpacked items in their inventory. A system like this would have to apply a unlock 1 at a time and test space routine for each container and I could see this taking longer to wait for then a player using a double click routine. I too let things stack up and even with maxed out bag space you will run out of room even with just real loot items versus the junk items. Add to that the odds of the players losing the overflow loot if they can not clear the space for the excess items in their inventory and the negative impact which that would create even if it was the players own fault and it stacks even more against that type of feature.
I know its not the response you are looking for but would throw support to the mouse options people above had put in. Good gaming to you!
De Mortuis Nil Nisi Bonum.
(edited by TheGrimm.5624)
autoclicking loot bags offers zero combat advantage.
There are many out there, let alone Windows provide a way to enable mouse clicking via keyboard.
Baring that, using ergonomic mice/keyboards may help the stress of your hand, as well as if the mouse you are using right now is not a good fit for you that will only cause more strain.
Beyond self help, which the above is, you need to decide for yourself how much pain and permanent damage is worth it to you. I do not forsee anet making any changes because countless people before you in this game and in deed MANY other games and companies out there have tried the same angle. Probably 90% (obvious made up percentage) of the time there are zero changes in the game to address said issues.
If you are playing so much that you are literally injuring yourself, then clearly you are playing far too much. Plain and simple. I love GW2, but I play it modestly. I also love pie, but I don’t sit down and eat half a dozen pies one after another and then complain to others that my stomach hurts.
Loot QoL is low right now, this is true. Chests give you more chests which give you bags which give you boxes which give you two greens and a blue. Then you either click to sell and get ~two silver apiece, or click to salvage and get materials (which you click to store) and luck (which you click to eat). Lots of clicking for minimal return.
To improve QoL without changing the loot, I’d recommend a “sell to vendor” button in the inventory. That way we’d be able to get rid of our useless loot on the spot and not have it clog our inventories until we abandon our dungeon runs, etc. in order to sell.
To improve actual loot quality, I’d recommend drastically reducing the drop rates of blue and green items and compensating by drastically increasing the “sell to vendor” price of those items. This would mess with the price of materials on the TP, yes, but eventually it would hit a new balance. Therefore, we’d gain the same number of rare items and mats (neither of which are a problem) and the net same amount of money from blues and greens, just with less Inventory Wars 2 and less pointless clicking.
As for boxes, change them to be like the Tequatl chests. Click once, get all the stuff inside. No click to get boxes, then bags, then finally your loot.
And remove luck as an item. Why is this even an item to begin with?
So you actually think unboxing them right away SAVES mousestrokes? How do any of you posters think this actually reduces the amount of loot in some way?
No, but it spreads them out, preventing you from getting repetitive strain and pain in your hand … it’s an obvious idea.
It doesn’t matter how many bags it is. Whether it stacks or not does not matter either, in the end they have to be clicked, whether clicking now or later doesn’t change anything for me at all. As I said, I enjoy the process of unboxing all at the same time and that’s the only reason it stacks up. I never hurry the process either, sometimes I take breaks, and do it at a comfortable pace so I am not rushing through 1000 champion bags making anything worse than it should be.
Stacks upon stacks means as I said, in a given week span of playtime, maybe 1000-1500 bags altogether. In silverwastes, is completely possible, with chestrunning. Currently have 1300 hours logged into the game.
Alright this is in direct conflict with your OP.
So you actually think unboxing them right away SAVES mousestrokes? How do any of you posters think this actually reduces the amount of loot in some way?
I already stated, whether opening them sooner or later, the number of mousestrokes are EXACTLY THE SAME. THERE IS NO WAY TO REDUCE THIS ASIDE FROM COMBINING LUCK, WHICH I ALREADY DO.
I let them accumulate because I enjoy unboxing loot all at once to see what is inside, it has nothing to do with the amount of strain on my hand. I take it slow, I take breaks, I DO NOT RUSH UNTIL MY HAND FEELS LIKE IT IS GOING TO PAINFULLY FALL OFF TO GET THROUGH STACKS OF CHAMPION BAGS.
You are incorrectly making the focus of my post on stacks of champion bags, when it has nothing to do with that.
Too many white knights here taking offense to someone considering quitting gw2 it isn’t even funny. You are not reading my post clearly and correctly, as I said that if this becomes a serious issue for me moving forward I am intending to stop playing guild wars 2 —- but why should I have to do that over a game I enjoy? Others with no hand issues are complaining about the same issue, and it’s only worse for someone like me. I am not any sort of terminally ill patient, which some of you make me out to be. I clearly stated in my OP that I am a bit more than a casual player, I play pretty frequently. I have only 1300 hours logged in the last years of gw2, and I was in the beta, so you average out the hours for me. Now if my issues were critically serious I doubt I would be playing at all, but these hand issues for me are getting slowly and increasingly a bit harder to deal with day by day cutting my playtime shorter and shorter because I rest myself. Now if even these mousestrokers were in some way reduced by half, then that would be a decent QoL change would it not?
Alright, I’ll ignore your personal attacks because I’m a nice guy and I’m sincerely sorry you’re injured.
Here’s the deal man. If you’re chest farming and at the end of it you have a stack or two of champ bags to open, that doesn’t take very long at all to deal with.
I don’t consider myself a number cruncher and I don’t have a very elaborate system of dealing with loot like some people who make an art out of it.
I’m a simple guy. I have a notebook next to my PC and I do my math in that when I need to. I can get myself sorted within half an hour most days.
Now if you’ve been chest farming all week, all day every day and you have a weeks worth built up, 1k-2k+ bags…
It’s going to take you considerably longer to deal with a weeks worth of loot all at once, rather than an hour or so worth of farming in a few mins.
I suppose an analogy would be letting your dirty dishes get out of hand.
If you do them within a day, they’re easy to get done fast. If you wait a week or so, you’re going to be there for a while.
Same principle applies here. Don’t let your bags over accumulate and you’ll have an easier time with them. Just some friendly advice for you.
If you don’t understand now, I’ve got nothing left for you. Good day.
Think about it this way. When you open so many at one time, you have to take breaks and stuff. If you split it up so that you empty you bags every cpl of hours, that time spent farming IS your break, only you utilize it more.
When it comes to opening bags, yes it’s a lot of clicking. I believe many of us have a ‘double click’ key bind set up, other people bind it to their scroll wheel on their mouse. Personally, my G6 key is a double click, I just hold it down and it zips through the bags. No muss, no fuss. Maybe give something like that a try to help reduce some of your clicking.
Opening quickly still does not salvage all items for you, it still doesn’t load all those runes and sigils into the mystic toilet, or clear them out of your inventory. I understand that you have to do it less often and it becomes more efficient as you open up extra bag space, but inventory management is not a fun mini-game no matter how long you can put it off, so why not reduce the tedium as much as possible? It’s beyond annoying as a newer player having to stop between certain dungeon runs to clear everything out, and I don’t know of any long-time players who actually find it enjoyable.
I don’t mind it in GW2; there’s a lot less inventory management compared to most other games I’ve played.
- Deposit all + storage expansion.
- Wallet for a lot of currencies (could be expanding, please)
- Same salvage kit works on everything.
Could it be better? Sure. Do I think it needs to be prioritized over other changes? No, not imo.
It would be nice of there is a QoL loot management.
Right click stacks >
Open/Use/Consume all
Right click Copper Fed-salvage Kit/Salvage Kit >
Salvage all Fine/Master/Rare/Exotic
PvX
Install in a mouse drive that allows you to map mouse clicks to your mouse wheel……problem solved.
seriously ,,, you don’t need a Macro or driver/software , you can already do that in the game .. just go in GW2 key bindings option and temporarily bind your mouse click to your mouse wheel when you decide to go full kitten on stacks and stacks of loot … when you’re done .. just put back your original setup …
Install in a mouse drive that allows you to map mouse clicks to your mouse wheel……problem solved.
seriously ,,, you don’t need a Macro or driver/software , you can already do that in the game .. just go in GW2 key bindings option and temporarily bind your mouse click to your mouse wheel when you decide to go full kitten on stacks and stacks of loot … when you’re done .. just put back your original setup …
Finally, someone with common sense, it’s not that hard. As for those that have burned through multiple mice, I think you need a better mouse. In addition, not all RSI are from non-ergonomic equipment and/or hand/wrist placement, some are genetic, no matter what you try you’re just going to end up with an RSI, this is a known medical fact.
The amount of loot that is given is ridiculous and not needed. If 90% of the loot at 80 is either salvaged or vendored/sold at mats value, then maybe it should primarily drop money and/or mats. The amount of item drops also makes crafting a non-valued profession outside of ascended.
Having to mess with key bindings, macros, and getting Artificing(to compress Luck) just to deal with loot, might hint that something needs changed.