No content changes = some content changes?
The bats being in the tunnel is random, perhaps a 1 in 20 chance of happening. This was true even before the latest maintenance patch. I would guess the bats in the tunnel is unintended the same way the Dredge fractal has a similar low chance of spawning extra dredges before the first gate.
I have done grawl fractals a few times since, and there were no extra bats.
The bats being in the tunnel is random, perhaps a 1 in 20 chance of happening. This was true even before the latest maintenance patch. I would guess the bats in the tunnel is unintended the same way the Dredge fractal has a similar low chance of spawning extra dredges before the first gate.
I have done grawl fractals a few times since, and there were no extra bats.
This.
As for all these “stealthnerf” conspiracies if you ever coded in your life you’d know that most times you forget changes you made when you code a lot.
There is no company in the world that lists all changes they make to every game build, there is always something they forget.
I’m not sure why some people believes that a company purposely avoids mentioning a change even though it’s going to be discovered in less than 24 hours, what would be the point of that?
Use some common sense.
I’ve run that fractal probably 50 times and haven’t seen bats there before. Strange.
Maintenance day is node shuffle day!
It is true that they don’t list every single bug fix they do. I’ve reported a lot of minor text and graphic bugs over time, and every so often I go back and check on the ones I happen to remember and they’re usually gone. But I somehow doubt many people would want to scroll through pages of “corrected the punctuation in some random NPCs dialogue” or “fixed the position of a rock on the edge of the map in Queensdale to match it’s image” when they’re more concerned about skill changes and bugged event chains.
“Life’s a journey, not a destination.”
It is true that they don’t list every single bug fix they do. I’ve reported a lot of minor text and graphic bugs over time, and every so often I go back and check on the ones I happen to remember and they’re usually gone. But I somehow doubt many people would want to scroll through pages of “corrected the punctuation in some random NPCs dialogue” or “fixed the position of a rock on the edge of the map in Queensdale to match it’s image” when they’re more concerned about skill changes and bugged event chains.
This is right.
The stuff they don’t mention isn’t really all that big of a deal. If it is, the community will notice regardless.
Maybe to make all the pedants happy they should say something along the lines of “no significant/meaningful changes, but if you insist, please feel free to find the rock or shader issue in one particular spot that we fixed”.