now at the end of the day whether the game is grindy or not depends on your play style.
This is used again and again as rebuttal for games like Grind Wars 2.
“It’s totally up to how you want to play…..stand in a field all day with your rusty spoon wacking on potatoes…no grind at all…”.
The vast majority of people who play games like this want the best loot they can get. It’s an inherent part of the genres mechanic, the need to attain. The most efficient way to garner or attain such loot is too repeat content over and over and over and over and over and over and over and over again in the most efficient way possible.
This game dictates that. Repetition of content is a core mechanic in order to attain reward.
That is grind….
Bingo thats exactly the crux of the matter, people want the best loot AND they want to get it in the most efficient and quickest way possible.
That AND is the core of this whole thing.
If you remove all the fluff a game at is core is simply fun activities with a reward that has a time cost.
If your vision of the mists weapon requires 250 ectos to build its not because it physically requires 250 ectos to build, its because game designers wanted people to spend say 100 days playing to get a vision of the mists weapon and they broke down that into a list of 4 items based on what they think an average player will take to earn all of them.
Problem is some players dont have the patience to spend those 100 days to earn their weapon so they decide to do it in 10 by doing what you said. They repeat the most profitable content over and over and over again for 10 days and then use what they earned to get their weapon. Like you said that feels super grindy. Thats their choice though. You dont have to repeat any specific content over and over and over and over again to earn 250 ectos do you? you can mix and match all the content in the game and you’d still earn the 1.5g per day you need to earn that vision of the mists weapon in 100 days.
The thing you seem to be missing is the game doesnt dictate repetition at all. quite the opposite in fact. if it wanted to dictate repetition than ectos would only be available as say drops from the arah dungeon. Hence you’d have no choice if you wanted one of these weapons other then to repeat arah until you got all your 250 ecto. The fact you can get ectos literally playing anything the game has to offer is exactly the opposite of what you’re saying. That human nature makes it so most people dismiss they have the option to skip grind and instead grid like crazy to get it done in a fraction of the time isnt exactly the games fault.
Do you really think if they made it so you could be done getting the best loot as you call it in a month that would fix the issue? would you play an MMO with no better loot to be had ever for years to come?