No guilds and no wars ... what am I missing

No guilds and no wars ... what am I missing

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Posted by: Northwinds.3045

Northwinds.3045

I have about 3 years total into playing GW2. Used to play WoW.

I think GW2 overall is a great game but I often feel like some big things are missing.

Maybe it’s me, curious on your thoughts and experiences …

- No guilds : There don’t seem to be a lot of guilds in Guild Wars! WoW seemed to have more guilds that were larger and better established.

- No socializing : Maybe I’m jaded but back in the day, say 2007 in WoW, I seem to meet people (in fact still in touch with some) and interact. In GW2 I am only interacting with my real life friend who plays. I don’t see a lot of chatting either.

- No wars : Well there is WvWvW but that seems like a lot of map and not a lot of activity. Granted I haven’t spent a lot of time there and I know there is a lot of potential but I don’t get that epic feeling of a large battle.

- No danger : Related to above with no factions and no PVP server option (i.e. PVP all over not just designated zones) it feels like there is never the fear of people ganked out in the wild.

- Battle Grounds too small : Now I like the structured PVP mind you but I hate how it only has 4v4. I miss the BGs in WoW, not only were they well designed but they had variety from small groups up to 40 man groups in Alterac Valley

What am I missing?

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Posted by: niea.7504

niea.7504

I miss the BGs in WoW, not only were they well designed but they had variety from small groups up to 40 man groups in Alterac Valley

What am I missing?

Sounds like you’re missing WoW.

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Posted by: Hexinx.1872

Hexinx.1872

There are plenty of guilds … maybe you have trouble getting into one that fits your play style. These often have voice comms if they are not using server voice comms, and most of the social aspect is enjoyed once you actually are involved with your server.

sPvP is 5v5

The rest is situational. We have epic huge battles in WvW but our server is in t1. Just search up on the many forum postings about blobwars. Threeway keep battles are about as epic as they get in that game mode.

The server you are on, only depicts your WvW servers, so outside of that … if you prefer spvp you can find a spvp guild.

The PvE is meh … I was one of those who enjoyed the wow pvp style pve being on bloodscalp. But there is a huge community who do not like that aspect of play, so the pve is kinda easy to run through with only having to watch out for say champions, and even then you can generally take a couple hits while your farming to get that node. I agree with you on that. There is no watching over your shoulder in pve, but I think many don’t like it.

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Posted by: TheNecro.5076

TheNecro.5076

- No guilds : There don’t seem to be a lot of guilds in Guild Wars! WoW seemed to have more guilds that were larger and better established.

- No socializing : Maybe I’m jaded but back in the day, say 2007 in WoW, I seem to meet people (in fact still in touch with some) and interact. In GW2 I am only interacting with my real life friend who plays. I don’t see a lot of chatting either.

You must have map chat disabled or something. I usually see tons of socializing going on and I see lots of different guilds doing stuff (looking for new members, doing events, etc.) in map chat. Hell just a little while ago I was having a nice conversation with some people about politics and anime.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Guilds: you’ll get out of a guild what you put into the guild. If you want a social guild then get in a guild and be social. Answer questions. Join in on conversations. Offer to help when someone asks for help. If the guild is dead then move on. (Dead guilds happen in WoW too). Don’t expect guilds to be immediately social without you putting in your fair share of the effort,

Each game has its own rules. The PvE in this game is cooperative. If you don’t like cooperative PvE then you might be happier in a game with PvP/PvE servers.

WvW is this game’s open world PvP. Again, if it’s not satisfying to you then you might want to look for another game.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

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Posted by: RoseofGilead.8907

RoseofGilead.8907

- No guilds : There don’t seem to be a lot of guilds in Guild Wars! WoW seemed to have more guilds that were larger and better established.

I’ve been in a guild for a few years now. I see dozens of guild recruitment messages every day. There are even some guilds that started out in GW1 and continued into GW2. Guilds are there if you actually are looking.

- No socializing : Maybe I’m jaded but back in the day, say 2007 in WoW, I seem to meet people (in fact still in touch with some) and interact. In GW2 I am only interacting with my real life friend who plays. I don’t see a lot of chatting either.

That’s not been my experience. I interact with lots of people (guildies and strangers, alike) every day just by doing my daily achievements and Fractals/dungeon runs. Sometimes things are quiet in map chat, but sometimes they’re not. Plus, you also have guild chat (if you’re in a guild) and party chat/squad chat for your group content.

- No wars : Well there is WvWvW but that seems like a lot of map and not a lot of activity. Granted I haven’t spent a lot of time there and I know there is a lot of potential but I don’t get that epic feeling of a large battle.

Your wvw experience will vary depending on your server size and the amount of players in your time zone. But, as you said, you haven’t spent a lot of time there to really get a feel for it. Maybe give it a few more goes; Eternal Battlegrounds is usually the most active map for wvw action.

- No danger : Related to above with no factions and no PVP server option (i.e. PVP all over not just designated zones) it feels like there is never the fear of people ganked out in the wild.

You say this like it’s a bad thing. The lack of open world pvp is a big plus for many, many players. Obviously some people prefer having open world pvp, and they’re welcome to enjoy what they enjoy. Just don’t expect it to really become a thing in GW2.

All in all, it doesn’t sound like you’re “missing” anything. You’re just not used to the differences between GW2 and WoW (or many other MMOs). Given more playtime and trying new approaches, you might come to like GW2, or you may find it really just isn’t for you. The only way to find out is to play more, reach out to other players, reach out to guilds (if you’re interested in being in one), and see what you think about it all.

(edited by RoseofGilead.8907)

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Posted by: Khisanth.2948

Khisanth.2948

I have about 3 years total into playing GW2. Used to play WoW.

I think GW2 overall is a great game but I often feel like some big things are missing.

Maybe it’s me, curious on your thoughts and experiences …

- No guilds : There don’t seem to be a lot of guilds in Guild Wars! WoW seemed to have more guilds that were larger and better established.

There are certainly large guilds. I personally have no interest in any of them.

- No socializing : Maybe I’m jaded but back in the day, say 2007 in WoW, I seem to meet people (in fact still in touch with some) and interact. In GW2 I am only interacting with my real life friend who plays. I don’t see a lot of chatting either.

GW2 is not responsible for your friends’ or anyone else’s behavior.

- No wars : Well there is WvWvW but that seems like a lot of map and not a lot of activity. Granted I haven’t spent a lot of time there and I know there is a lot of potential but I don’t get that epic feeling of a large battle.

Too big …

- Battle Grounds too small : Now I like the structured PVP mind you but I hate how it only has 4v4. I miss the BGs in WoW, not only were they well designed but they had variety from small groups up to 40 man groups in Alterac Valley

Too small …

What am I missing?

Being able to make up your mind?

- No danger : Related to above with no factions and no PVP server option (i.e. PVP all over not just designated zones) it feels like there is never the fear of people ganked out in the wild.

Well let that be a lesson to you. Do a little more research on a game before buying rather than just rely on the name.

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Posted by: CETheLucid.3964

CETheLucid.3964

No guilds

Bunches of lots of guilds. Almost everyone in game that you’ll meet is in a guild.

and no wars …

The Elder Dragons. That’s your war. It’s an existential one, no less. Guilds. War. Guild Wars. Guild Wars 2.

what am I missing

Probably the shift in direction from the first game being largely about factions and guilds fighting one and other towards more an effort to fighting against apocalyptic genocide by these nigh forces of nature that don’t care about the world around them and are hungry for some yummy magics.

Though guilds still regularly compete against one and other in PvP and WvW.

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Posted by: Moyayuki.3619

Moyayuki.3619

I’m now sort of wondering where the “guild” and “wars” comes from in “Guild Wars”… After all, it feels like the game, while being an MMO with plenty of gaming options, is more focused around the personal and living story, with WvW (the only real time you can have guilds fighting against each other) being an option for competitive players. But even then, doesn’t feel like a “war”. And there are no guilds in the story at war with each other. I only see factions, not guilds, and they are at war with the dragons and their minions. So…yeah, confused.

Never played the original Guild Wars, so how accurate to the title was that game?

Server: Dragonbrand
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper

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Posted by: EphemeralWallaby.7643

EphemeralWallaby.7643

I’m now sort of wondering where the “guild” and “wars” comes from in “Guild Wars”… After all, it feels like the game, while being an MMO with plenty of gaming options, is more focused around the personal and living story, with WvW (the only real time you can have guilds fighting against each other) being an option for competitive players. But even then, doesn’t feel like a “war”. And there are no guilds in the story at war with each other. I only see factions, not guilds, and they are at war with the dragons and their minions. So…yeah, confused.

Never played the original Guild Wars, so how accurate to the title was that game?

From the wiki (’cause I never played the original GW):
The name of the series comes from the Guild Wars, a series of conflicts between Tyrian guilds which led to decline of humanity and allowing the charr to invade Ascalon, and other events of the first series of the games.
http://wiki.guildwars2.com/wiki/Guild_Wars

~EW

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Posted by: RoseofGilead.8907

RoseofGilead.8907

I’m now sort of wondering where the “guild” and “wars” comes from in “Guild Wars”… After all, it feels like the game, while being an MMO with plenty of gaming options, is more focused around the personal and living story, with WvW (the only real time you can have guilds fighting against each other) being an option for competitive players. But even then, doesn’t feel like a “war”. And there are no guilds in the story at war with each other. I only see factions, not guilds, and they are at war with the dragons and their minions. So…yeah, confused.

Never played the original Guild Wars, so how accurate to the title was that game?

What EW said above, basically. In GW1 lore there were Guilds that were groups brought together with a common purpose, and THE Guild Wars were basically different skirmishes throughout Tyrian history that affected said history. Guild Wars 1 also had player guilds, which served the traditional purpose of guilds in games, plus having guild pvp stuffs.

(edited by RoseofGilead.8907)

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Posted by: Hexinx.1872

Hexinx.1872

It also had guild halls which served as your home map for your guild versus guild battles. It was very much true to its name.

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Posted by: Sartharina.3542

Sartharina.3542

I’m now sort of wondering where the “guild” and “wars” comes from in “Guild Wars”… After all, it feels like the game, while being an MMO with plenty of gaming options, is more focused around the personal and living story, with WvW (the only real time you can have guilds fighting against each other) being an option for competitive players. But even then, doesn’t feel like a “war”. And there are no guilds in the story at war with each other. I only see factions, not guilds, and they are at war with the dragons and their minions. So…yeah, confused.

Never played the original Guild Wars, so how accurate to the title was that game?

It’s an “Artifact Title”. The first Guild Wars, prior to Nightfall, was a Competitive Online RPG, with heavy emphasis on guild-based PvP as the end-game, and a token PvE setting to get used to the game, provide the RPG, and supply means for character advancement (Unlocking abilities, mostly, given the low level cap that only the first installment didn’t use the tutorial to rush to). People decided they liked the PvE aspects more, though, and as development progressed, it focused more on the instanced PvE side.

It’s called Guild Wars 2 because it’s the second game made by the developers, set in the same world as the first Guild Wars.

The little Lore tidbit is just an excuse to justify the game name in spite of the drift from the PvP/GvG concept, sort of like how The Elder Scrolls (Named such because it ‘sounds kinda fantastical’) decided to throw in some actual ‘elder scrolls’. And they decided that its world was nicknamed “The Arena” to justify the title of the first game (Which was originally designed as an gladiatorial arena game with a few RPG elements, but the RPG elements then took over and they turned it into Fantasy GTA instead… but all the marketting materials had already been created and printed)

Seriously, guys – the designers have wanted this series to be a serious PvP E-sport so badly they call themselves an Arena Network.

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Posted by: Donari.5237

Donari.5237

No guilds? Look around you in any large group. Every single person you see with letters in brackets after their name is in a guild. I’m more surprised when I see a green name without a guild tag after it.

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Posted by: Lightsbane.9012

Lightsbane.9012

It also had guild halls which served as your home map for your guild versus guild battles. It was very much true to its name.

DING DING DING.
maybe it’s time to bring that back so we can stop the ‘lol it’s called that for the lore’ arguments.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: CETheLucid.3964

CETheLucid.3964

It also had guild halls which served as your home map for your guild versus guild battles. It was very much true to its name.

DING DING DING.
maybe it’s time to bring that back so we can stop the ‘lol it’s called that for the lore’ arguments.

Except it’s not called that just for the lore. Pay attention.

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Posted by: Pretty Pixie.8603

Pretty Pixie.8603

You are missing a lot, since your approach to the game seems to be heavily colored by your previous experiences in WoW.

There’s a whole subforum for guild recruitment on this very forum, have a look there if you wish to join a guild. There are many guilds recruiting in mapchat as well, and if you google the forums for your server (not every server has one, but the majority does) you can find guilds recruiting there as well. not every guild is going to suit your needs; it’s up to you to find one (or up to five) that suit you.

Major hubs like LA and DR are generally hives of people chatting, joking and helping each other out. With the right guild you’ll have a constant chatter going on as well. Guilds often use voip as well, so pay attention to that when looking for one. A guild might seem dead to you when in fact everyone is using voip.

Give WvW more time. Again, visit your server website and meet the people/guilds there. most servers will have server voip which they use to organise their troops, run their battles, and exchange intel.

GW2 PvE was designed with the casual at heart. If you want the fear of ganking, go solo roam in WvW or EotM. It’s there, just not where you expect, and implemented differently than you’re used to.

There’s no direct translation from your battlegrounds to a pvp form here. You can either choose skill based 5 a side, or incredibly large scale in WvW. Maybe joining a WvW guild proves closer; 15 or 20 guys very skilled and tightly run, busting zergs twice their size or more.

Leave your preconceptions at WoW, and try to enjoy a different game for what it is for best results.

Relentless Inquisition [PAIN] – FA

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Posted by: onevstheworld.2419

onevstheworld.2419

@OP
Regarding your social comment:
When did you stop playing WoW?
I stopped in 2005, and I agree I had a much better social network then. I think the reason we found the game more social then was because you could not do any end game without a guild. The MC attunement quest was impossible without a friend. And you had to get along with them because you’d spend hundreds of hours with them raiding.

I think if either of us returned to WoW now, we’d find a much different experience. From reading the criticisms, LFR and garrisons have removed a lot of that social interaction in favour of quality of life.

I think we’ve experiencing a shift in MMO design, both to appeal to a wider audience, and also the original audience growing up and not being able to dedicate 5+ hours at a time.