No low level champ trains? angry
This is a classic example of players evolving and thinking outside the box, min maxing the most effective way to obtain high quantities of rewards.
It was never the intentional design of the Developers who created those events to have level 80’s ritualistically rotate through each event, while leaving most other level 80 content abandoned.
On top of the toxicity it created by our own community it got escalated to a level where Devs had to step in and nerf it.
Basically the devs did not intend us to play Queens dale in this manner and squashed it.
This is a classic example of players evolving and thinking outside the box, min maxing the most effective way to obtain high quantities of rewards.
It was never the intentional design of the Developers who created those events to have level 80’s ritualistically rotate through each event, while leaving most other level 80 content abandoned.
On top of the toxicity it created by our own community it got escalated to a level where Devs had to step in and nerf it.
Basically the devs did not intend us to play Queens dale in this manner and squashed it.
The toxicity was overblown, it’s like any train even in SW. The reason it was nerf because a few whiny posters thinks they know whats best for every new players. I ran across the rain when I first bought this game and I thought it was awesome. It didn’t changed how I played the game.
This is a classic example of players evolving and thinking outside the box, min maxing the most effective way to obtain high quantities of rewards.
It was never the intentional design of the Developers who created those events to have level 80’s ritualistically rotate through each event, while leaving most other level 80 content abandoned.
On top of the toxicity it created by our own community it got escalated to a level where Devs had to step in and nerf it.
Basically the devs did not intend us to play Queens dale in this manner and squashed it.
The toxicity was overblown, it’s like any train even in SW. The reason it was nerf because a few whiny posters thinks they know whats best for every new players. I ran across the rain when I first bought this game and I thought it was awesome. It didn’t changed how I played the game.
It wasn’t overblown. I was in that zone doing the train some time and there was plenty of it. It gave a bad impression of the game to new people, when only a few people by percentage were being nasty. But it was enough of a problem to move it, that much I’m sure of.
No, because they ruined the experience for new players in low level areas (although daily event completer also does that to an extent).
how did that ruin experience for new players?
Before the train, most of those boss fights would never been done by low levels due to the way population was handled on lower level zones.
Because players would be harassed in map chat if they killed a champ that the champ train had claimed as their own.
and it was new players doing trolling like that? no.
Most New players, as I said before, couldnt even fight champs on their own. Most of those being yelled at were trolls trying to troll the group. Intentionally doing what they did to upset the group is a form of trolling.new players wasnt doing this.
Players were yelled at whether they were trolling or not. Both sides were wrong. And yes, I did see newbie players being harassed at the time. Not everyone is in a large guild or reads external sources or cares what players have decided each map is for. Anyway, the constant bickering and insults in map chat wasn’t a nice atmosphere for a new player to walk into, and I believe that was a very large part of why they ended the Qureensdale champ train.
This is a classic example of players evolving and thinking outside the box, min maxing the most effective way to obtain high quantities of rewards.
It was never the intentional design of the Developers who created those events to have level 80’s ritualistically rotate through each event, while leaving most other level 80 content abandoned.
On top of the toxicity it created by our own community it got escalated to a level where Devs had to step in and nerf it.
Basically the devs did not intend us to play Queens dale in this manner and squashed it.
The toxicity was overblown, it’s like any train even in SW. The reason it was nerf because a few whiny posters thinks they know whats best for every new players. I ran across the rain when I first bought this game and I thought it was awesome. It didn’t changed how I played the game.
It wasn’t overblown. I was in that zone doing the train some time and there was plenty of it. It gave a bad impression of the game to new people, when only a few people by percentage were being nasty. But it was enough of a problem to move it, that much I’m sure of.
This is an MMO, I’ve have seen people get nasty with each in Lion’s Arch…should we shut it down too?
This is a classic example of players evolving and thinking outside the box, min maxing the most effective way to obtain high quantities of rewards.
It was never the intentional design of the Developers who created those events to have level 80’s ritualistically rotate through each event, while leaving most other level 80 content abandoned.
On top of the toxicity it created by our own community it got escalated to a level where Devs had to step in and nerf it.
Basically the devs did not intend us to play Queens dale in this manner and squashed it.
The toxicity was overblown, it’s like any train even in SW. The reason it was nerf because a few whiny posters thinks they know whats best for every new players. I ran across the rain when I first bought this game and I thought it was awesome. It didn’t changed how I played the game.
It wasn’t overblown. I was in that zone doing the train some time and there was plenty of it. It gave a bad impression of the game to new people, when only a few people by percentage were being nasty. But it was enough of a problem to move it, that much I’m sure of.
This is an MMO, I’ve have seen people get nasty with each in Lion’s Arch…should we shut it down too?
First impressions are the strongest and Lion’s Arch isn’t the first zone you go into. First impressions are for a reason.
Even the dailies in low level zones are bad for new players as far as I’m concerned, because it’s hard for them to get stuff done when other people are calling out events and porting all over the place. The number of 80s in the zone killing stuff before new players is just bad.
Also, Lion’s Arch has no mobs or events, it’s just people in map chat talking. There’s not much you can do wrong in LA to get yourself yelled at, even if people yell at each other in map chat. But a new person killing something out of order and getting yelled at? lol
No comparison. This is why I said no champ trains in LOW LEVEL ZONES.
I have been in many of these trains and I have barely seen any bad behavior. Its was only a few isolated incident, you don’t punish everybody for it.
Apart from the toxic behaviour, i guess Anet also didnt want new players to level their toons by only champ training through a low level zone.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
That’s why I suggested to just scale down the exp and loot they would get, instead of just taking it away.
This is a classic example of players evolving and thinking outside the box, min maxing the most effective way to obtain high quantities of rewards.
It was never the intentional design of the Developers who created those events to have level 80’s ritualistically rotate through each event, while leaving most other level 80 content abandoned.
On top of the toxicity it created by our own community it got escalated to a level where Devs had to step in and nerf it.
Basically the devs did not intend us to play Queens dale in this manner and squashed it.
The toxicity was overblown, it’s like any train even in SW. The reason it was nerf because a few whiny posters thinks they know whats best for every new players. I ran across the rain when I first bought this game and I thought it was awesome. It didn’t changed how I played the game.
It wasn’t overblown. I was in that zone doing the train some time and there was plenty of it. It gave a bad impression of the game to new people, when only a few people by percentage were being nasty. But it was enough of a problem to move it, that much I’m sure of.
This is an MMO, I’ve have seen people get nasty with each in Lion’s Arch…should we shut it down too?
First impressions are the strongest and Lion’s Arch isn’t the first zone you go into. First impressions are for a reason.
Even the dailies in low level zones are bad for new players as far as I’m concerned, because it’s hard for them to get stuff done when other people are calling out events and porting all over the place. The number of 80s in the zone killing stuff before new players is just bad.
Also, Lion’s Arch has no mobs or events, it’s just people in map chat talking. There’s not much you can do wrong in LA to get yourself yelled at, even if people yell at each other in map chat. But a new person killing something out of order and getting yelled at? lol
No comparison. This is why I said no champ trains in LOW LEVEL ZONES.
Honestly, what low level had ANY clue about how to beat a champ???
You just said a new person would kill a champ and get yelled at… umm unless its a big group of new ppl, they aren’t going to solo a freaking champ when they are new to the game and have majority of their weapons/skills/traits missing…
The ppl that were doing it were more often than not, trolls. Not newbies…
And how long is a new player even going to stay in queensdale? its not like you are spending a week there to see that much toxicity… couple hours at most and than onto the next map to continue leveling up…
That’s why I suggested to just scale down the exp and loot they would get, instead of just taking it away.
In all honesty, the rewards weren’t all that great to begin with. If you want to get somewhat decent rewards in the open world, your (only) area of choice will be Silverwastes.
And while I see the point of bad first impressions, I was never and will never be a friend of rules that ruin the fun of many because a few jerks can’t behave. The correct course of action is punishing the jerks. All MMOs I ever played, GW2 included are waaaaay too reluctant to banhammer people who find it ok to hurl verbal abuse at others “because it’s the internet”. In my experience it was less than 2% of the players in a train who’d do that. Do the game and its community a favour and just ban them for good. Problem solved.
This is a classic example of players evolving and thinking outside the box, min maxing the most effective way to obtain high quantities of rewards.
It was never the intentional design of the Developers who created those events to have level 80’s ritualistically rotate through each event, while leaving most other level 80 content abandoned.
On top of the toxicity it created by our own community it got escalated to a level where Devs had to step in and nerf it.
Basically the devs did not intend us to play Queens dale in this manner and squashed it.
The toxicity was overblown, it’s like any train even in SW. The reason it was nerf because a few whiny posters thinks they know whats best for every new players. I ran across the rain when I first bought this game and I thought it was awesome. It didn’t changed how I played the game.
It wasn’t overblown. I was in that zone doing the train some time and there was plenty of it. It gave a bad impression of the game to new people, when only a few people by percentage were being nasty. But it was enough of a problem to move it, that much I’m sure of.
This is an MMO, I’ve have seen people get nasty with each in Lion’s Arch…should we shut it down too?
First impressions are the strongest and Lion’s Arch isn’t the first zone you go into. First impressions are for a reason.
Even the dailies in low level zones are bad for new players as far as I’m concerned, because it’s hard for them to get stuff done when other people are calling out events and porting all over the place. The number of 80s in the zone killing stuff before new players is just bad.
Also, Lion’s Arch has no mobs or events, it’s just people in map chat talking. There’s not much you can do wrong in LA to get yourself yelled at, even if people yell at each other in map chat. But a new person killing something out of order and getting yelled at? lol
No comparison. This is why I said no champ trains in LOW LEVEL ZONES.
Honestly, what low level had ANY clue about how to beat a champ???
You just said a new person would kill a champ and get yelled at… umm unless its a big group of new ppl, they aren’t going to solo a freaking champ when they are new to the game and have majority of their weapons/skills/traits missing…The ppl that were doing it were more often than not, trolls. Not newbies…
And how long is a new player even going to stay in queensdale? its not like you are spending a week there to see that much toxicity… couple hours at most and than onto the next map to continue leveling up…
Think before you jump in.. I don’t normally see much room to agree with Vayne on things, but on this he is spot on correct… its not about new players actually killing the champs its about new players haphazardly triggering a champ before the train could stake its ownership… other players see the champ up and run to it and so QD train became a toxic waste ground and for new players to have to walk into that cesspool of dissent was reason enough to get rid of it. Players never had to move around the game they just planted root on the map and did nothing else, even levelling new toons by way of nothing more than the champ train.. new players get hooked into that as well.
Add to that yeah there were trolls, normally players that have had the abusive crud thrown at them previously and go back for a little levelling of the score… just like what happens on any farming map.. BLIX anti failtrain was a prime example… they grew tired of the abuse and behaviour of the so self entitled ones who thought they owned maps.. and so the anti fail train emerged to scupper that event whenever they could.. Coil event was a the next.. trolls maybe but the question is why were they trolling… both sides provoked each other and still do and the toxic Geiger counter begins to steadily move up the scale each time.
Silverwastes is no different to QD when players start doing events and capture the forts, the chest pumped chest farmers begin to shout out the abuse… but at least that map is a lvl 80 not a starter zone..
I personally believe all the issues we see in game today around farm maps is borne from the mess created from the Queensdale train… problem is ANET don’t know how to fix their own problem of poor player retention so they resort to allowing entire maps to be drawn down to farm levels in order to sustain numbers.
When players tire of Wasteofsilver I hazard a guess a new farm will be brought into game in the hope that phat loot can keep numbers high enough whilst tweaking their heavy RNG system and heavily weighted Ecto gambling NPC’s even more in an effort to try and keep the economy from overload and players hungry enough to have to keep farming for mats etc.