Q:
Non MF gear with MF runes, what happens?
Each rune set gets updated. Travelers runes grant all stats, condition damage, boon duration and movement speed.
https://www.guildwars2.com/en/news/economy-report-brace-yourself-disequilibrium-is-coming/
Nothing will happen, except that your runes now do something different. Since you don’t need the second set, salvage it for Dark Matter (after tuesday, ofc.)
You can salvage your second set. Some of the crafting materials for ascended crafting are account bound and only come from salvaging exotics. I don’t think they could have come up with a more grind happy and tedious progressions system if Cristen Cox herself was involved.
Each rune set gets updated. Travelers runes grant all stats, condition damage, boon duration and movement speed.
https://www.guildwars2.com/en/news/economy-report-brace-yourself-disequilibrium-is-coming/
I saw that, but that doesn’t fix the problem of having two sets of the same gear soulbound to the same character. While the new implementation of Traveler’s runes is interesting I don’t need two sets of the same armor on one character anymore and would prefer to keep my current rune configuration.
Nothing will happen, except that your runes now do something different. Since you don’t need the second set, salvage it for Dark Matter (after tuesday, ofc.)
Those people who made a second set of gear with the MF stat and likely MF runes gets an account bound set of gear with their choice of stats on it. Why would it be unreasonable to ask for just account bound when a second set is made for MF runes?
Nothing will happen, except that your runes now do something different. Since you don’t need the second set, salvage it for Dark Matter (after tuesday, ofc.)
Those people who made a second set of gear with the MF stat and likely MF runes gets an account bound set of gear with their choice of stats on it. Why would it be unreasonable to ask for just account bound when a second set is made for MF runes?
I never said it was unreasonable. In fact I’m having the same “problem”.
Will we have an option to automatically remove these runes from our equipment without destroying the equipment itself?
Will we have an option to automatically remove these runes from our equipment without destroying the equipment itself?
This helps for people who have one set of gear and opted to put MF runes in them, however this doesn’t address people who made a second set of gear for MF runes.