Does lifesteal scale only of healing for the healing part? And if so by how much?
I have seen damage from lifesteal has mostly been…. normalized, but dmg and the heals from the ability have never connected. The amount being stolen isn’t the amount being healed, and the amount stolen should scale of power and the amount healed should scale of healing as they seem the relevant base stats.
This was only partially so…. until now I hope. some skills did scale, some did not. and if they did scale muliplier were quite low.
Any “normalisation” should have fixed both the dmg and actual healing now. and I have no oversight regarding changes.
B) Can anybody confirm the healing portion scaling from POWER and provide actual values?
C) Can anybody confirm the healing portion scaling from HEALING, and provide actual values?
Possible affected Life Stealing/Siphoning related skills, gear and traits:
(Foods not added as I’m mostly concerned with the skills, gear and traits)
Skills
Enchanted Daggers
Deadly Feast
Life Leech
Life Siphon
Signet of the Locust
Signet of Vampirism
Gear
Sigil of Superior Blood
Sigil of Superior Leeching
Rune of Scavenging (2,4)
Rune of Vampirism (2,4)
Combos, via projectile finisher
Combos, via whirl finisher
Traits
Assassin’s Annihilation
Focused Siphoning
Leeching Venoms
Augury of Death
Blood Bond
Soul Eater
Transfusion
Vampiric
Vampiric Presence
Vampiric Rituals
TL;DR:
If the Lifesteal normalisations have had any changes which leaves the present information on Wiki invalid, then could anybody provide the community actual DMG calculatons (base values, modifiers, in effect the used formulae) for both dmg and heals?
23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.
yes please, one of my necroes is a life stealer, i was geared P/T/HP so far, but if also the healing part is connected to power than there is no point in all this healing power
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