I will preface this by saying GW2 is a great game. If I were to write a professional review of it, I could not give it below an 8 because it is definitely top quality. From a technical standpoint, it passes with flying colors. That being said, I do notice one effect it has on me (personally) as a player: I just don’t feel the need to play it. Ever.
GW2 is the kind of game you can jump into and out of quite easily. There are loads of options for everyone (minus raids i guess), and it does not require you to sit on your butt for hours on end just to “keep up” with whats going on. As a result, I find that GW2 lacks a real “hook”. What do I mean by hook? Psychologically one could call it an addictive quality. Practically speaking, its any aspect of the game that “demands” your time and attention. In other words, its the nicotine of the mmorpg world.
Many aspects of a game can function as a hook. Some games rely a lot on community to hook its players, although this is more of an old school thing. Other games focused a lot on storyline, hooking players through immersion into another universe. Recently, we have games like WoW using tiered gear/raid progression while exploiting the universe of a well-known franchise. That leaves us with GW2. I would argue that it really doesn’t have a hook, nor tries to make one. In fact, I’d say it goes out of its way to ensure it is rather time-friendly. There’s nothing wrong with this, just an observation.
One of the things I like most about GW2 is that its very easy to just pick up and play without committing hours of your life. What I don’t like about GW2 is that I never feel like I need to play, because essentially I can always play later. Whether I do it now, or 6 months later, what have I missed really? Nothing. Whether I play it for an hour, or several, its all the same at the end of the day. You don’t really “get” anywhere..you just have fun, in a mindless sort of way.
I haven’t logged on in ages. I imagine I’m sure i’ll log on in the near future. I’ll play for a while, then won’t play for a while, and it won’t really make any difference. You have access to all your skills from jump street (pretty much), gear does not differ much at all, and if pvp is your thing you certainly dont need to grind to do it. I have no viewpoint of whether this is good, bad, successful, or destined to fail. It really is just an observation, one I found pretty interesting.
You dont really quit a game like this for good, you just stop logging in for a while. Its like any console game you have sitting around. In reality, GW2 feels just like a console game in a lot of ways. Its a weird flavor for an MMO to have, and time will tell if it becomes the new status quo.