Nov 15 Update: clarrification
What is my fear —--
- There is a huge world out there(in Tyria ofcourse). Maps like mount maelstrom and fire hear rise. The only reason to be there is?
– To finish your exploration.
– To level up
– “we have a dungeon here”
– they put a new jumping puzzle.
– There is lore to explore.
What it should have been like.
- I love going back to the map just to do that dynamic event which I love.
– This part of the map is so unique. We like playing this like a mini game. I love when I get together with my friends here.
– My friend was passing through this map yesterday.(as he wanted a change, not grinding in Cursed shore). He found a new dynamic even that triggered when he turned a rock(or when he saw an incription on a night sky)
- bottom line: Cursed shore/Frost gore sound/any highlevel dungeon – As a content is not so great or creatively equal to a few low level places like: fireheart rises/lornar’s pass. But why should cursed shore alone be more populated and most played????
Why should it be like that….
- These maps are huge content. Lots of great designing and time has gone into it. But is it performing for its worth of time and labor?. A BIG NO. (what does it teach us??…… there is some fundamental flaw ….which can be corrected of-course)
Why is it not so….
- The drops don’t scale.
- The reason they have had it so. Then people would start farming easy mobs in queensdale.
- Then this question pops up. Why not?. Make some sort of scaling adjustment. To make it a tough fight. (like you have leveled us down and not the armor or weapon we hold)
Conclusion:
One might feel are they running out of ideas or not being creative. Their business model has created a great environment for creative people to thrive with ideas. In time we can see this game molding into a better model. This is the best possible Game we can get in the current world economy. Pure creativity in an matured field like gaming is starting to fade. It is just not possible(in my opinion of course).
There is no reason to loose hope on GW2. It is the best MMO. It will be the best for next few years. (REASON: The game is designed in such a way that: It can be improved to great heights if done right(which takes huge time IMO. so i dont feel like judging a great team based on a single update…. that too, the first major update)).
Foot note: I lost control of my thoughts and writing when I was rambling up the content. I will add clearer perspective as the constructive discussion starts to unfold.