These blog posts simply don’t cut it.
I just feel that the company lost its momentum. They don’t engage in discussions anymore, the Collaborative Development Initiative turned out to be BS so far.
Before season 2 we were fed with the info that most of the content is permanent, but they forgot to mention that the value of that content is mostly lost due to it being just one-time story instances that you enter once or twice.
They won’t engage in a dialoque about things that hook people up (SAB is the prime example) and won’t give official statements on features that have been asked for since forever (first-person FOV). It just all seems like we’re stuck with, sorry to say, poorly written, childish and boring Living Story updates worth 3 hours of playtime every 2 weeks. The development of these underwhelming updates takes a long time and after just a few months they have to take a mid-season break.
The features they’re adding surely improve the quality, but don’t change the gameplay.
What players need and are asking for is changing what they’re supposed to do, not how they’re supposed to do that!
What is the point of having Solo Arena Leaderboards if the game mode and some terribly design missteps (Skyhammer) stop people from enjoying the game in the end making them leave?
What is the point of introducing new WvW golem mastery/skills or new traps and tricks if it doesn’t change the crucial problems with population, zerging and rewards?
What is the point of going to Gamescom if you can’t even make a cohesive presentation?
What is the point of giving interviews if there is literally no questions you can answer (seriously, the GuildMag interview was just embarassing for the Studio).
What is the point of maintaining these forums if in the end all that the passionate players writing walls of texts of feedback get is an excuse of being just a vocal minority?
It really seems like Anet moved from developing and improving the game to just servicing the bunch of players who still play it.
The absolutely worst thing, that the management at the company should be ashamed of, is sending the truly passionate Devs to these interviews while having a strict non-disclosure policy and making them dodge all the questions. The ones that should put up with these questions should be the Studio Leads.