Now that you've nerfed mug....
My fear is 1 second. 40 second cooldown.
Thieves fear me for 4-5 seconds 45 second cooldown.
I think that’s fine.
More like 3s or 3.75s with 25 in deadly arts.
Condition duration. I’ve seen condition based Thieves get away with runes of the Necromancer/Nightmare.
That’s still an incredibly long time.
They talked about the possibility of making it a shadow step at max distance if nothing is targeted. wouldn’t that be a greater benefit than slightly decreasing recharge ?
Steal + Shadow step and shortbow. bet everyone would like that. :P
They talked about the possibility of making it a shadow step at max distance if nothing is targeted. wouldn’t that be a greater benefit than slightly decreasing recharge ?
Steal + Shadow step and shortbow. bet everyone would like that. :P
reducing its CD to something like 25-30 secs, since it can no longercrit but it heals instead, would be a good way to increase thief survivability, while finally making steal somehow relevant
don’t need more shadowstep, we need better traits and more sustaining power