Number of Targets: 5
Looks like Revenant have more cleave compared to warrior (weaponmaster lol!!)..
Almost every skill can cleave 5 targets.
Explain to me why warrior only have 3 on freaking GREATsword or whatever weapon warrior uses!!…
This game is so WEIRD!!
You do not know the detail yet, why do you assume is 5?
Looks like Revenant have more cleave compared to warrior (weaponmaster lol!!)..
Almost every skill can cleave 5 targets.
Explain to me why warrior only have 3 on freaking GREATsword or whatever weapon warrior uses!!…
This game is so WEIRD!!
You do not know the detail yet, why do you assume is 5?
http://dulfy.net/2015/02/20/gw2-revenant-weapon-skills-legendary-skills-and-traits/
Only hammer hits 5, and hammer is a projectile and not a cleaving melee attack. So that’s perfectly normal, as piercing projectiles typically hit 5 targets.
Mace AA (which is melee cleave) still hits 3, other than the potential 3rd hit of the chain hitting more if you line them up.
Only hammer hits 5, and hammer is a projectile and not a cleaving melee attack. So that’s perfectly normal, as piercing projectiles typically hit 5 targets.
Mace AA (which is melee cleave) still hits 3, other than the potential 3rd hit of the chain hitting more if you line them up.
So are hammer skills default piercing projectiles or is it a trait?
If its default it issnt “OK”
And even mace have 2 skills with 5 target skillfact
But look at its utility skills also.. allot of 5 target skills..
Dunno but i think revenant gets just too much and to much fancy new stuff while other classes left behind
It doesn’t seem like those skills that hit 5 targets are cleaves.
Hammers are ranged weapons, after all.
Anyways, cleaves are broken. They can hit things behind walls. Before we can talk about number of targets and what skill is a clave or isn’t, first cleaves must be fixed so they require direct contact to hit, without hitting past walls, doors and other tall impassable obstacles.