OVERALL Drops ingame need to be reworked!

OVERALL Drops ingame need to be reworked!

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Posted by: koSTEEZ.2041

koSTEEZ.2041

I’m fed up with getting blues and greens. Couldn’t I get some money instead? I mean, this has been going on since the beginning, ENOUGH IS ENOUGH! We don’t need any more blues and greens. If we wanted them, we’d go to starter map.

We should be getting 40-60silver per “difficult” mission or something, Ive been level 80 for 2 years and I’m still getting fed drops like I just started the game.

I don’t know but this current cycle of drop rates, is quite ridiculous and I’m tired of it.

The game is fun, but these drop rates, these blues/greens, these low coin drops.

It’s killing me man, It’s really killing me.

OVERALL Drops ingame need to be reworked!

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Posted by: Unloveableone.6082

Unloveableone.6082

No way.
Gold inflation would be ridiculous if we got that much.

OVERALL Drops ingame need to be reworked!

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Posted by: koSTEEZ.2041

koSTEEZ.2041

No way.
Gold inflation would be ridiculous if we got that much.

It was an example.

OVERALL Drops ingame need to be reworked!

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Posted by: Jahroots.6791

Jahroots.6791

Blues and greens really become a chore after a while. Would prefer it if their drop rate was halved and we got a few coppers and the equivalent mats instead. Would save some inventory management time getting rid of worthless runes and sigils too.

OVERALL Drops ingame need to be reworked!

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Posted by: Unloveableone.6082

Unloveableone.6082

I do agree I wish we got less blues and greens though.
Or even like…a button that destroys all minor runes or salvages as much green/blue gear as you can with your current kits.

OVERALL Drops ingame need to be reworked!

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Posted by: Phy.2913

Phy.2913

It means I never need to mine mithril. I do anyway, cuz it’s there, but I don’t have to.

OVERALL Drops ingame need to be reworked!

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Posted by: Behellagh.1468

Behellagh.1468

Item drops are preferred over gold to keep the influx of new gold in check. Problem is as we level up blues and greens, and later yellow is about as useful as white in terms of direct usefulness. So they are just a way to drop mats we can’t gather directly. Blues and greens because yellows can drop ectos. Price of allot of “useless” gear on the TP is determined by salvage value and that is governed by crafting demand relative to drop rate.

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