(edited by War Siren.2346)
Oh come on
elder dragons are things for expansions i guess, not for monthly content
Join the Rainbow Pride
The Living Story is designed to flesh out Tyria, not let us embark on some epic world shaking quest.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
elder dragons are things for expansions i guess, not for monthly content
Sadly, I agree.
I feel that most people, at lease the vocal minority, are already looking forward to an expansion. New lands to discover, new skins, new stat combos, new meta events, expansion on lore are items we just don’t get currently. Even the PvP is stale.
I know I’m looking for one already.
My fun laughs at your server pride.
The dragon bash festival was most likely in the works for some time now or at least planned from the very start like how Halloween and Winter’s Day were.
The Living Story is not meant to be a continuation of your personal story. It is a side story that can occur at any point in time of your personal story. It’s true that these temporary events could be more solid or just made permanent.
As for end game, it’s unlikely that there will be raiding like in other games. It seems ArenaNet is gravitating towards guild missions as their answer to end game guild content.
The Living Story is designed to flesh out Tyria, not let us embark on some epic world shaking quest.
If that was their intent, then maybe they shouldn’t have made the games premise story this world shaking epic event, that had one of the most anti-climatic endings (seriously worse than Illidan.) I’ve seen in an MMO with story telling.
They need to open the next chapter of the main game story. The living story evenst have been eh.. and the content is only limited time, so when they add dungeons (Molten Weapons Facility I’m looking at you.) that are finally good.. they take it away… which is bad design.
It really feels as if they don’t have any direction. I love Guild Wars and the lore. I love the game-world in GW2. But we still have NO road map. None at all.
The dragon bash festival was most likely in the works for some time now or at least planned from the very start like how Halloween and Winter’s Day were.
The Living Story is not meant to be a continuation of your personal story. It is a side story that can occur at any point in time of your personal story. It’s true that these temporary events could be more solid or just made permanent.
As for end game, it’s unlikely that there will be raiding like in other games. It seems ArenaNet is gravitating towards guild missions as their answer to end game guild content.
It doesn’t have to be conventional Raiding, just something that is organized and fun and gratifying and not DPS or go home.
Ugh I hope Guild Missions aren’t they are horrible, absolutely horrible. the 15 minute time constraint on them stop any sort of enjoyment that could be had with them… just ugh…
Ugh, at this point I don’t know if it’s ambitious experiments or just bad game designing that plagues this game.
Ambitious Experiments are fine, but have some of the tired and true basics to fall back on in case they don’t work.
Infact you know what the Zhaitan Fight Should have been like?
Liar of the Mad Dragon in Neverwinter… that encounter has given me nightmares because of how difficult it is if you don’t have a good group make up.
Why couldn’t they have made the Zhaitan fight like that summoning waves of Undead, while you have to have someone control the adds, while a few of the DPSers work on the Dragon, and a main support character decreasing damage and healing.
That would have been so epic.
sigh who knows maybe Zhaitan won’t be dead and we can have a proper go at him.
I’m starting to think it might have been better for them to have just expanded on the original Guild Wars and its expansions with more expansions continuing the story there with more expansions opening new parts of the world and letting us age with the story to some point where we are at in the new age of Guild Wars. Just a thought.
Mud Bone – Sylvari Ranger
It’s been almost 1 year (10 months-sih) since GW2 came out, not only do we not have any sort of fun or engaging PvE endgame, the games METAgame is in disarray, and they haven’t moved the main story any further since we Killed (but not really we shot sparkle guns while he King Konged.) Zhaitan.
So instead of going further along with the Elder Dragon story (we still have what 4 of them?) You guys decide with every Living story and event to side step the main game story and open up other story lines Some were terrific (Molten Alliance.) Some were boring and didn’t even make me bat an eye at it. (South Sun stuff.) and the next event you give us is another happy cheering pointless party event…. I’m sure it may be fun ..but kitten can we please move on with the story?
At this point any hope I have of this game adding any sort of significant Endgame that doesn’t involve PvP of some magnitude (I still hate WvW still just Zerg vs Zerg… which is mainly because Towers, and Camps etc are to close together, and there’s no threat of a real counter with AoE being capped at 5, and more than useless Guards/Captains… but that’s another post.) is for Anet to continue the story and hope they learned from their mistake with Zhaitan and actually let us fight the darn dragon.
Seriously Anet.. stop side stepping your main story get back to it!!!
Wait, there is a story in this game? After tree dude’s first monolog I just “skipped to the end” of everything.
This game was rushed to get sales to bail out a certain company with falling share prices. It needed at least another year or two of development.
All the major problems with longevity and depth stem from this.
But as long as lots of RNG boxes are being sold, forget development being pushed toward all those areas you care about.
but a harsh word stirs up anger.” -Jewish Proverb
Well, supposedly the money made from RNG boxes and cash shop items goes toward continued development of this game…though I’m sure it isn’t quite as simple as that. The new and improving updates with each month are encouraging so hopefully we will see one new expansion by the end of this year. Wasn’t there a rumor that expansions were supposed to be released once per year?
I agree that the second elder dragon will probably be addressed in an expansion, but I also fear it’ll be poorly done. I seem to expect from them that they’ll add maybe 3 areas to the north and one will have the dragon’s dungeon (similar to how Orr is 3 areas with one having Arah dungeon). there are currently around 30 pve areas. an expansion should be an increase by a significant percent of this – at least 15 new areas.
Mystic’s Gold Profiting Guide
Forge & more JSON recipes
What ever. We akitten autoattack elder dragons down anyways.
Seafarer’s Rest EotM grinch
improvements? What improvements? class balances are not really improvements, in most cases, they are creating more and more cookie cutter builds and making some classes " advanced play" only. They are using RNG box money to fund the next RNG box events. I’m a meat and potatoes kind of gamer, this RNG business is just cake and fluffy frosting, which from time to time, I don’t mind a slice of. All WvWvW zerg wars lost most of its lust after 3 months of culling, borked features, abused mechanics, and the newest staple fix " another RNG lottery box for a legendary many folks even with precursors will never see.
Don’t misunderstand me, these are all growing pains for the title, and as long as we keep paying for it and saying how much we love it, it will only ever stay the same, personally, this title has a lot of potential and there are lots of features I love about it which is why I continue to play it and buy gems every month, but I don’t have any delusions whatsoever that it all is well, because really it’s only a matter of time and some other developer will recognize this titles strengths and create their own versions of those strengths, but perhaps at that time, that developer will swim down a path more favorable to me. Although, hopefully by then RNG Wars 2 has realized that the concept of it all the time does get old and have started adding more meat and potatoes and leaving great living story addition dungeons such as Molten Alliance in game as part of the permanent content mini expansion.
improvements? What improvements? class balances are not really improvements, in most cases, they are creating more and more cookie cutter builds and making some classes " advanced play" only. They are using RNG box money to fund the next RNG box events. I’m a meat and potatoes kind of gamer, this RNG business is just cake and fluffy frosting, which from time to time, I don’t mind a slice of. All WvWvW zerg wars lost most of its lust after 3 months of culling, borked features, abused mechanics, and the newest staple fix " another RNG lottery box for a legendary many folks even with precursors will never see.
Don’t misunderstand me, these are all growing pains for the title, and as long as we keep paying for it and saying how much we love it, it will only ever stay the same, personally, this title has a lot of potential and there are lots of features I love about it which is why I continue to play it and buy gems every month, but I don’t have any delusions whatsoever that it all is well, because really it’s only a matter of time and some other developer will recognize this titles strengths and create their own versions of those strengths, but perhaps at that time, that developer will swim down a path more favorable to me. Although, hopefully by then RNG Wars 2 has realized that the concept of it all the time does get old and have started adding more meat and potatoes and leaving great living story addition dungeons such as Molten Alliance in game as part of the permanent content mini expansion.
applauds well worded sir!
elder dragons are things for expansions i guess, not for monthly content
Sadly, I agree.
I feel that most people, at lease the vocal minority, are already looking forward to an expansion. New lands to discover, new skins, new stat combos, new meta events, expansion on lore are items we just don’t get currently. Even the PvP is stale.
I know I’m looking for one already.
I do agree with this. I would really want an expansion, but at the same time I understand that I can’t wish to complete the full MMO in a year. So while I really want new lands, new stories, new dragons I also kind of understand why are they just doing the living story and not releasing an expansion right now.
Not to mention NCsoft take in all the income from bought gems.. the money is spread out through their games. There will be an expansion, but when? NCsoft need to get their kitten in gear, and focus on their most successful MMO.. GUILD WARS.
Wildstar? Wow, player housing, that’s not been done before. Aion was a flop. Tabula Rasa lasted 2 years. How will Wildstar be any different? They need to pump all their cash into GW2 and Anet, so we start getting good, enjoyable, and lasting content.
To be honest neither of the living stories have caught my interest. Haven’t done anything for them, maybe spent 30 mins wandering around, got bored, and went back to doing my own thing..
The Dragon Bash I’m sure was planned. They had a yearly Dragon Festival in GW1 since the release of Cantha so I imagine this will be another recurring fun event.
twitch.tv/mdogg2005
Not to mention NCsoft take in all the income from bought gems.. the money is spread out through their games. There will be an expansion, but when? NCsoft need to get their kitten in gear, and focus on their most successful MMO.. GUILD WARS.
Wildstar? Wow, player housing, that’s not been done before. Aion was a flop. Tabula Rasa lasted 2 years. How will Wildstar be any different? They need to pump all their cash into GW2 and Anet, so we start getting good, enjoyable, and lasting content.
To be honest neither of the living stories have caught my interest. Haven’t done anything for them, maybe spent 30 mins wandering around, got bored, and went back to doing my own thing..
I wouldn’t be surprised if Wildstar destroys Guild Wars 2, because let’s be honest, gw2 really isn’t a holy grail of an mmo that so many people make it out to be. As much as I like this game, and trust me, I do, it has so many problems it’s unreal.
And the living story stuff? How is this in gods name “content”?
Go fix some signs!! Deactivate mines and drag an immortal “boss” into them to kill him!
Here’s a silly gimmick of a mini game that only get’s played for the achieves and skins that you can win if you’re lucky! And the actual stuff that can be classed as “meaty content” like that flame dungeon? JK let’s remove it! I don’t know if the super adventure box has been removed, but if it has then just…/facepalm….
Wildstar’s got:
-Raids
-Battlegrounds
-Arena’s
-Player housing
-Path system
-Double jump and sprint!
-Warplots
-8 races
-Action combat
-6 classes
-Open world PvP
That is absolutely nothing to scoff at for a game to have at launch.
Not entirely sure why i went off on a rant, I guess it’s because each month Anet release these poorly made and quite honestly poor excuses for content that Wildstar has massively grabbed my attention I guess :/
Wildstar’s got:
-Raids
-Battlegrounds
-Arena’s
-Player housing
-Path system
-Double jump and sprint!
-Warplots
-8 races
-Action combat
-6 classes
-Open world PvP
Most people that are in GW2 don’t really like raids and things like that. So I don’t think that a game that caters to a completely different audience could destroy GW2.
Wildstar’s got:
-Raids
-Battlegrounds
-Arena’s
-Player housing
-Path system
-Double jump and sprint!
-Warplots
-8 races
-Action combat
-6 classes
-Open world PvPMost people that are in GW2 don’t really like raids and things like that. So I don’t think that a game that caters to a completely different audience could destroy GW2.
There is more mmo’s to pull people from than just gw2, besides, Wildstar is looking to have more than enough content for non raiders.
Like for goodness sake they are going to have more than one PvP mode, 10 months in and all we got is a game balanced around a single game mode probably for the sake of esports when we all know deep down inside it’s probably never, ever going to happen.
Wildstar has more types of content at launch than gw2 in 10 months lol
EDIT: And I say “balanced” around conquest, and they can’t even do that >.<
There is more mmo’s to pull people from than just gw2, besides, Wildstar is looking to have more than enough content for non raiders.
Like for goodness sake they are going to have more than one PvP mode, 10 months in and all we got is a game balanced around a single game mode probably for the sake of esports when we all know deep down inside it’s probably never, ever going to happen.
Wildstar has more types of content at launch than gw2 in 10 months lol
EDIT: And I say “balanced” around conquest, and they can’t even do that >.<
I can see how they have far more content when you feel the need to mention the double jump
There are MMOs that I like and play besides GW2. They’re really good MMOs. They are not causing this one to die though. The same way that GW2 is not causing their death.
So Wildstar is going to launch fully balanced with no bugs, and tons of content and six months down the road the forum won’t look exactly like this one. Gotcha.
EVERY official MMORPG forum looks exactly like this one. The complaints about not enough end game, bad balance, too much grind, etc. Every single one of them.
You think Wildstar is going to change that? What makes you think that the same thing won’t happen to Wildstar that happened to Guild Wars 2. People talked to me a few weeks ago about Neverwinter and now that it’s here, every one of the people who touted it to me have already stopped playing.
Wildstar will have some adherents, but I don’t believe most Guild Wars 2 players will make the jump. I consider ESO to be a much bigger threat, particularly because they’re copying so many of the Guild Wars 2 sensibilities. But I think that game will suffer from far too much hype (and Guild Wars 2 itself has) and as a result, I think it will end up falling hard.
A lot of people dislike this game because it doesn’t have stuff like raids. A lot of people like it for that very reason.
And we know from experience, any game with raids will be frustrating because they’ll end up being so much of the focus. It happened in Rift, it will happen there too.
There is more mmo’s to pull people from than just gw2, besides, Wildstar is looking to have more than enough content for non raiders.
Like for goodness sake they are going to have more than one PvP mode, 10 months in and all we got is a game balanced around a single game mode probably for the sake of esports when we all know deep down inside it’s probably never, ever going to happen.
Wildstar has more types of content at launch than gw2 in 10 months lol
EDIT: And I say “balanced” around conquest, and they can’t even do that >.<
I can see how they have far more content when you feel the need to mention the double jump
There are MMOs that I like and play besides GW2. They’re really good MMOs. They are not causing this one to die though. The same way that GW2 is not causing their death.
I just added that in because I thought it was cool :P
But let’s be honest, what does gw2 have to show for 10 months of work? Nothing, except a couple maps for PvP, which from the looks of it, seems, well dead compared to the PvE aspect of the game.
Like I said, I like this game but they need to stop kitten around with this awful living story rubbish, and actually start releasing something solid. I’d take slower paced content that was actual content, than gimmick mini games and fixing signs.
Like I said, I like this game but they need to stop kitten around with this awful living story rubbish, and actually start releasing something solid. I’d take slower paced content that was actual content, than gimmick mini games and fixing signs.
And that is your opinion. This game is one of the few MMOs that’s attempting to implement a living, changing content. And I kind of like it.
So Wildstar is going to launch fully balanced with no bugs, and tons of content and six months down the road the forum won’t look exactly like this one. Gotcha.
EVERY official MMORPG forum looks exactly like this one. The complaints about not enough end game, bad balance, too much grind, etc. Every single one of them.
You think Wildstar is going to change that? What makes you think that the same thing won’t happen to Wildstar that happened to Guild Wars 2. People talked to me a few weeks ago about Neverwinter and now that it’s here, every one of the people who touted it to me have already stopped playing.
Wildstar will have some adherents, but I don’t believe most Guild Wars 2 players will make the jump. I consider ESO to be a much bigger threat, particularly because they’re copying so many of the Guild Wars 2 sensibilities. But I think that game will suffer from far too much hype (and Guild Wars 2 itself has) and as a result, I think it will end up falling hard.
A lot of people dislike this game because it doesn’t have stuff like raids. A lot of people like it for that very reason.
And we know from experience, any game with raids will be frustrating because they’ll end up being so much of the focus. It happened in Rift, it will happen there too.
I never said Wildstar was going to be perfect did I? I was just stating that this game WHICH I LIKE SO YOU KNOW, has done nothing but release next to nothing that I would consider proper content. The living story gets away with being so poorly made and cheap just because they churn it out so fast.
I’ll most likely play Wildstar AND gw2 when it’s out, so don’t think I’m hating on gw2 to promote WS, but I think most people who take off the rose tinted fan boy goggles and take a look at gw2 it needs a kick up the rear badly.
Like I said, I like this game but they need to stop kitten around with this awful living story rubbish, and actually start releasing something solid. I’d take slower paced content that was actual content, than gimmick mini games and fixing signs.
And that is your opinion. This game is one of the few MMOs that’s attempting to implement a living, changing content. And I kind of like it.
Oh yeh the concept and the actual lore of the living story is fantastic imo, it’s just that it’s so badly executed I just can’t help but facepalm at it
So Wildstar is going to launch fully balanced with no bugs, and tons of content and six months down the road the forum won’t look exactly like this one. Gotcha.
EVERY official MMORPG forum looks exactly like this one. The complaints about not enough end game, bad balance, too much grind, etc. Every single one of them.
You think Wildstar is going to change that? What makes you think that the same thing won’t happen to Wildstar that happened to Guild Wars 2. People talked to me a few weeks ago about Neverwinter and now that it’s here, every one of the people who touted it to me have already stopped playing.
Wildstar will have some adherents, but I don’t believe most Guild Wars 2 players will make the jump. I consider ESO to be a much bigger threat, particularly because they’re copying so many of the Guild Wars 2 sensibilities. But I think that game will suffer from far too much hype (and Guild Wars 2 itself has) and as a result, I think it will end up falling hard.
A lot of people dislike this game because it doesn’t have stuff like raids. A lot of people like it for that very reason.
And we know from experience, any game with raids will be frustrating because they’ll end up being so much of the focus. It happened in Rift, it will happen there too.
I never said Wildstar was going to be perfect did I? I was just stating that this game WHICH I LIKE SO YOU KNOW, has done nothing but release next to nothing that I would consider proper content. The living story gets away with being so poorly made and cheap just because they churn it out so fast.
I’ll most likely play Wildstar AND gw2 when it’s out, so don’t think I’m hating on gw2 to promote WS, but I think most people who take off the rose tinted fan boy goggles and take a look at gw2 it needs a kick up the rear badly.
What YOU would consider proper content. On the other hand, other people do consider some of the content proper content. Maybe not permanent content, but I think the MF dungeon was proper content. Guild missions are certainly proper content (whether you like them or not).
You don’t like the direction the game is going and that’s fair enough. Yet every time there’s an update, the servers are swamped. Someone seems to like them, even if you don’t.
Why do people find it so hard to understand that just because they don’t like something, a large portion of the population might well feel differently?
Oh yeh the concept and the actual lore of the living story is fantastic imo, it’s just that it’s so badly executed I just can’t help but facepalm at it
I just think that because it’s something new and no MMO has done it it takes them time to learn from their successes and mistakes. Example:
Southsun story developed far faster than Flame and Frost. It also awarded two items for completing achievements (something that they learned that people liked from Flame and Frost).
Unfortunately it didn’t provide a dungeon, just a boss encounter, solo dungeon part was strictly solo, the story wasn’t told well enough trough cutscenes (people complaining that they couldn’t understand or find the story) and the unique weapons were given us with heavy RNG.
However it wasn’t horrible. It awarded people more than well (I got 2 gold from doing Null, 20 silver for Canach, 20 silver for that boat/protect thing, 2 yellows for killing the karka queen and 2 backpieces, it gave the game yet another nice little mini game and presented content and story development quickly (weekly instead of monthly like flame and frost did).
The next one is a festival, however I can see that at least two items will be gotten by achievement points (not RNG), people are talking about the new weapon skins that we will be able to buy in the gem store (hopefully no RNG) and it promises yet another mini game.
Overall the team seem to be learning slowly. I wonder what the living story chapters are going to be like a year from now
So Wildstar is going to launch fully balanced with no bugs, and tons of content and six months down the road the forum won’t look exactly like this one. Gotcha.
EVERY official MMORPG forum looks exactly like this one. The complaints about not enough end game, bad balance, too much grind, etc. Every single one of them.
You think Wildstar is going to change that? What makes you think that the same thing won’t happen to Wildstar that happened to Guild Wars 2. People talked to me a few weeks ago about Neverwinter and now that it’s here, every one of the people who touted it to me have already stopped playing.
Wildstar will have some adherents, but I don’t believe most Guild Wars 2 players will make the jump. I consider ESO to be a much bigger threat, particularly because they’re copying so many of the Guild Wars 2 sensibilities. But I think that game will suffer from far too much hype (and Guild Wars 2 itself has) and as a result, I think it will end up falling hard.
A lot of people dislike this game because it doesn’t have stuff like raids. A lot of people like it for that very reason.
And we know from experience, any game with raids will be frustrating because they’ll end up being so much of the focus. It happened in Rift, it will happen there too.
I never said Wildstar was going to be perfect did I? I was just stating that this game WHICH I LIKE SO YOU KNOW, has done nothing but release next to nothing that I would consider proper content. The living story gets away with being so poorly made and cheap just because they churn it out so fast.
I’ll most likely play Wildstar AND gw2 when it’s out, so don’t think I’m hating on gw2 to promote WS, but I think most people who take off the rose tinted fan boy goggles and take a look at gw2 it needs a kick up the rear badly.
What YOU would consider proper content. On the other hand, other people do consider some of the content proper content. Maybe not permanent content, but I think the MF dungeon was proper content. Guild missions are certainly proper content (whether you like them or not).
You don’t like the direction the game is going and that’s fair enough. Yet every time there’s an update, the servers are swamped. Someone seems to like them, even if you don’t.
Why do people find it so hard to understand that just because they don’t like something, a large portion of the population might well feel differently?
From reading these forums over the last few updates, people only seem to log on for the rewards, not because each months content is any good. If you disagree then you disagree.
It really feels as if they don’t have any direction. I love Guild Wars and the lore. I love the game-world in GW2. But we still have NO road map. None at all.
Core>Living Story monthly content (small scale+core filler)>Expansions+huge core filler>living Story content (Small scale+core filler) etc Random holiday/non holiday events in between.
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So Wildstar is going to launch fully balanced with no bugs, and tons of content and six months down the road the forum won’t look exactly like this one. Gotcha.
EVERY official MMORPG forum looks exactly like this one. The complaints about not enough end game, bad balance, too much grind, etc. Every single one of them.
You think Wildstar is going to change that? What makes you think that the same thing won’t happen to Wildstar that happened to Guild Wars 2. People talked to me a few weeks ago about Neverwinter and now that it’s here, every one of the people who touted it to me have already stopped playing.
Wildstar will have some adherents, but I don’t believe most Guild Wars 2 players will make the jump. I consider ESO to be a much bigger threat, particularly because they’re copying so many of the Guild Wars 2 sensibilities. But I think that game will suffer from far too much hype (and Guild Wars 2 itself has) and as a result, I think it will end up falling hard.
A lot of people dislike this game because it doesn’t have stuff like raids. A lot of people like it for that very reason.
And we know from experience, any game with raids will be frustrating because they’ll end up being so much of the focus. It happened in Rift, it will happen there too.
I never said Wildstar was going to be perfect did I? I was just stating that this game WHICH I LIKE SO YOU KNOW, has done nothing but release next to nothing that I would consider proper content. The living story gets away with being so poorly made and cheap just because they churn it out so fast.
I’ll most likely play Wildstar AND gw2 when it’s out, so don’t think I’m hating on gw2 to promote WS, but I think most people who take off the rose tinted fan boy goggles and take a look at gw2 it needs a kick up the rear badly.
What YOU would consider proper content. On the other hand, other people do consider some of the content proper content. Maybe not permanent content, but I think the MF dungeon was proper content. Guild missions are certainly proper content (whether you like them or not).
You don’t like the direction the game is going and that’s fair enough. Yet every time there’s an update, the servers are swamped. Someone seems to like them, even if you don’t.
Why do people find it so hard to understand that just because they don’t like something, a large portion of the population might well feel differently?
From reading these forums over the last few updates, people only seem to log on for the rewards, not because each months content is any good. If you disagree then you disagree.
I don’t know some of the content sucks, but the Molten Facility was very well received. Before that the Super Adventure Box was very well received.
I think Crab Toss is a great minigame, and some people really seem to like it. The rest of it is something to do. If you actually try to find the plants instead of running off to the Dulfy guide before trying, it’s a bit more entertaining. I wish people would actually try the content without the guide first. It might have been better received.
I wouldn’t be surprised if Wildstar destroys Guild Wars 2, because let’s be honest, gw2 really isn’t a holy grail of an mmo that so many people make it out to be. As much as I like this game, and trust me, I do, it has so many problems it’s unreal.
A more enlightened thought would be that a casual-friendly do-your-own-thing game like GW2 would have its own place alongside a hardcore raid progression sandpark like Wildstar.
Nanuchka, norn mesmer: “BOOZEAHOL!”
Tarnished Coast – Still Here, El Guapo!
I wouldn’t be surprised if Wildstar destroys Guild Wars 2, because let’s be honest, gw2 really isn’t a holy grail of an mmo that so many people make it out to be. As much as I like this game, and trust me, I do, it has so many problems it’s unreal.
A more enlightened thought would be that a casual-friendly do-your-own-thing game like GW2 would have its own place alongside a hardcore raid progression sandpark like Wildstar.
And I hope it does
But no one can deny this game has problems, and when I say destroy I don’t like mean it’s going to end gw2, just that in terms of popularity it’s going to do very well.
And in before ESO failing hardcore!! xD
And I hope it does
But no one can deny this game has problems, and when I say destroy I don’t like mean it’s going to end gw2, just that in terms of popularity it’s going to do very well.
And in before ESO failing hardcore!! xD
My hope is that Wildstar does well. I’ll leave my fears to see if they’re founded after it releases.
Nanuchka, norn mesmer: “BOOZEAHOL!”
Tarnished Coast – Still Here, El Guapo!
I would like to add to this discussion that opinions are not facts, no one has the monopoly on truth, second, that things only seem to be one way to some while the complete opposite might appear to others, in every modern gaming forum people take, in my opinion, things way to seriously, as if their lives depended on having certain assets supplied to some, or denied to others.
Relax people its just a game, is it perfect? for some it is for some it isn’t, rationality cannot be put on hold under any circumstance, and no I´m not a fanboy for GW2, i´m a fanboy of rationality, for me the game is just fine as it is, videogames are just pastimes, not the pinnacle of my life on earth.
So please stop flinging poo everywhere, some would like to think we are amongst equal members of the human race, not a kindergarten for mentally challenged amoebas.
I dont get it, if GW2 is so irritating and lacks so many things, then why are some even here? what keeps the disgruntled, well disgruntled doing engaging activities?
Now more than ever we have thousands of games to choose from besides this , for some wreck.
This is a call for sanity, whatever that means to some of you.
I would like to add to this discussion that opinions are not facts, no one has the monopoly on truth, second, that things only seem to be one way to some while the complete opposite might appear to others, in every modern gaming forum people take, in my opinion, things way to seriously, as if their lives depended on having certain assets supplied to some, or denied to others.
Relax people its just a game, is it perfect? for some it is for some it isn’t, rationality cannot be put on hold under any circumstance, and no I´m not a fanboy for GW2, i´m a fanboy of rationality, for me the game is just fine as it is, videogames are just pastimes, not the pinnacle of my life on earth.
So please stop flinging poo everywhere, some would like to think we are amongst equal members of the human race, not a kindergarten for mentally challenged amoebas.
I dont get it, if GW2 is so irritating and lacks so many things, then why are some even here? what keeps the disgruntled, well disgruntled doing engaging activities?
Now more than ever we have thousands of games to choose from besides this , for some wreck.This is a call for sanity, whatever that means to some of you.
You need to post more. Just saying.
I would like to add to this discussion that opinions are not facts, no one has the monopoly on truth, second, that things only seem to be one way to some while the complete opposite might appear to others, in every modern gaming forum people take, in my opinion, things way to seriously, as if their lives depended on having certain assets supplied to some, or denied to others.
Relax people its just a game, is it perfect? for some it is for some it isn’t, rationality cannot be put on hold under any circumstance, and no I´m not a fanboy for GW2, i´m a fanboy of rationality, for me the game is just fine as it is, videogames are just pastimes, not the pinnacle of my life on earth.
So please stop flinging poo everywhere, some would like to think we are amongst equal members of the human race, not a kindergarten for mentally challenged amoebas.
I dont get it, if GW2 is so irritating and lacks so many things, then why are some even here? what keeps the disgruntled, well disgruntled doing engaging activities?
Now more than ever we have thousands of games to choose from besides this , for some wreck.This is a call for sanity, whatever that means to some of you.
Ahh, you were doing so well in your first two paragraphs, telling everyone how they should respect each other and calm down and do some yoga. It was great.
Then you called everyone mentally challenged amoebas, and topped it off by telling everyone they were insane. Great play there chief.
People should complain if they are upset. If you go to a restaurant and get a steak that you ordered well done, and it comes out bloody, you should not only go to a different restaurant, but also let the staff and possibly the proprietor know about it. Why? Because it leads to improvements.
I would like to add to this discussion that opinions are not facts, no one has the monopoly on truth, second, that things only seem to be one way to some while the complete opposite might appear to others, in every modern gaming forum people take, in my opinion, things way to seriously, as if their lives depended on having certain assets supplied to some, or denied to others.
Relax people its just a game, is it perfect? for some it is for some it isn’t, rationality cannot be put on hold under any circumstance, and no I´m not a fanboy for GW2, i´m a fanboy of rationality, for me the game is just fine as it is, videogames are just pastimes, not the pinnacle of my life on earth.
So please stop flinging poo everywhere, some would like to think we are amongst equal members of the human race, not a kindergarten for mentally challenged amoebas.
I dont get it, if GW2 is so irritating and lacks so many things, then why are some even here? what keeps the disgruntled, well disgruntled doing engaging activities?
Now more than ever we have thousands of games to choose from besides this , for some wreck.This is a call for sanity, whatever that means to some of you.
Ahh, you were doing so well in your first two paragraphs, telling everyone how they should respect each other and calm down and do some yoga. It was great.
Then you called everyone mentally challenged amoebas, and topped it off by telling everyone they were insane. Great play there chief.
People should complain if they are upset. If you go to a restaurant and get a steak that you ordered well done, and it comes out bloody, you should not only go to a different restaurant, but also let the staff and possibly the proprietor know about it. Why? Because it leads to improvements.
Of course people have the right to complain. That much is self-evident. But there is a difference between ordering a steak and getting something you didn’t order. You’re the ONLY person eating that steak. Calling for changes that affect everyone is quite a different matter. Particularly if you think everyone plays your way and not everyone does (not saying that applies to you, only to some of the people complaining).
@killcannon – If said restaurant served what you perceive as kitten waste, and you simply don’t like kitten waste to eat, and if said restaurant ONLY served kitten waste, and you tell them that kitten waste is only poo for you and demanded that they change it because you don’t like their menu, after accepting a ToS agreement before entering the restaurant, then I feel that something wrong is going on…
No one is saying that complaining isn’t constructive, its the structure of the words used to complain and the manner in which they are sentenced what is worrying!
now don’t get me wrong everything in this life is an avenue for improvement in equal measure as everything being prone to fail, now I personally dont like abuse or “wasting” my time, and if something is upsetting then I move on.
There are ways of getting points across, and I believe we cannot be on different pages regarding the way some posts aren’t that well constructed in a manner that is coherent and thoughtful regarding perceived improvement for the game we either choose to love or hate!
cheers!
@Vayne – just my thoughts exactly! we share similar views!
(edited by TheProphetOmega.3596)
A perfect expansion pack would include
New WvW maps
10 new PvE areas(minimum, imo)
A very intriguing story
Dungeons!!
New Skins
New Profession
New armor types
New features and activities
I would gladly pay for those, and Anet will eventually release something like that and imo, it will be pretty kitten epic.
I would like to add to this discussion that opinions are not facts, no one has the monopoly on truth, second, that things only seem to be one way to some while the complete opposite might appear to others, in every modern gaming forum people take, in my opinion, things way to seriously, as if their lives depended on having certain assets supplied to some, or denied to others.
Relax people its just a game, is it perfect? for some it is for some it isn’t, rationality cannot be put on hold under any circumstance, and no I´m not a fanboy for GW2, i´m a fanboy of rationality, for me the game is just fine as it is, videogames are just pastimes, not the pinnacle of my life on earth.
So please stop flinging poo everywhere, some would like to think we are amongst equal members of the human race, not a kindergarten for mentally challenged amoebas.
I dont get it, if GW2 is so irritating and lacks so many things, then why are some even here? what keeps the disgruntled, well disgruntled doing engaging activities?
Now more than ever we have thousands of games to choose from besides this , for some wreck.This is a call for sanity, whatever that means to some of you.
Ahh, you were doing so well in your first two paragraphs, telling everyone how they should respect each other and calm down and do some yoga. It was great.
Then you called everyone mentally challenged amoebas, and topped it off by telling everyone they were insane. Great play there chief.
People should complain if they are upset. If you go to a restaurant and get a steak that you ordered well done, and it comes out bloody, you should not only go to a different restaurant, but also let the staff and possibly the proprietor know about it. Why? Because it leads to improvements.
Of course people have the right to complain. That much is self-evident. But there is a difference between ordering a steak and getting something you didn’t order. You’re the ONLY person eating that steak. Calling for changes that affect everyone is quite a different matter. Particularly if you think everyone plays your way and not everyone does (not saying that applies to you, only to some of the people complaining).
Ahhh, but here’s the thing. What happens if that customer never complained about that steak? Or the next customer, or the next one? But they all did decide not to eat there anymore. What changes when the first customer who got an order served incorrectly, complains? Steps are taken to fix the problem, and the next few people who order get steaks made to order, a finer attention to detail is made by the kitchen staff.
Customer feedback is important, one of the big three. Feedback, metrics, and listening (or communication). These three things are the key to improving any service. And an MMO is not a point of sale thing, but a service.
@killcannon – If said restaurant served what you perceive as kitten waste, and you simply don’t like kitten waste to eat, and if said restaurant ONLY served kitten waste, and you tell them that kitten waste is only poo for you and demanded that they change it because you don’t like their menu, after accepting a ToS agreement before entering the restaurant, then I feel that something wrong is going on…
No one is saying that complaining isn’t constructive, its the structure of the words used to complain and the manner in which they are sentenced what is worrying!
now don’t get me wrong everything in this life is an avenue for improvement in equal measure as everything being prone to fail, now I personally dont like abuse or “wasting” my time, and if something is upsetting then I move on.There are ways of getting points across, and I believe we cannot be on different pages regarding the way some posts aren’t that well constructed in a manner that is coherent and thoughtful regarding perceived improvement for the game we either choose to love or hate!
cheers!
@Vayne – just my thoughts exactly! we share similar views!
Yeah I get it, you don’t like conflict. Like I said, if everyone just “moves on” nothing changes and things move to entropy. Some people just like entropy I guess.
I would like to add to this discussion that opinions are not facts, no one has the monopoly on truth, second, that things only seem to be one way to some while the complete opposite might appear to others, in every modern gaming forum people take, in my opinion, things way to seriously, as if their lives depended on having certain assets supplied to some, or denied to others.
Relax people its just a game, is it perfect? for some it is for some it isn’t, rationality cannot be put on hold under any circumstance, and no I´m not a fanboy for GW2, i´m a fanboy of rationality, for me the game is just fine as it is, videogames are just pastimes, not the pinnacle of my life on earth.
So please stop flinging poo everywhere, some would like to think we are amongst equal members of the human race, not a kindergarten for mentally challenged amoebas.
I dont get it, if GW2 is so irritating and lacks so many things, then why are some even here? what keeps the disgruntled, well disgruntled doing engaging activities?
Now more than ever we have thousands of games to choose from besides this , for some wreck.This is a call for sanity, whatever that means to some of you.
Ahh, you were doing so well in your first two paragraphs, telling everyone how they should respect each other and calm down and do some yoga. It was great.
Then you called everyone mentally challenged amoebas, and topped it off by telling everyone they were insane. Great play there chief.
People should complain if they are upset. If you go to a restaurant and get a steak that you ordered well done, and it comes out bloody, you should not only go to a different restaurant, but also let the staff and possibly the proprietor know about it. Why? Because it leads to improvements.
Of course people have the right to complain. That much is self-evident. But there is a difference between ordering a steak and getting something you didn’t order. You’re the ONLY person eating that steak. Calling for changes that affect everyone is quite a different matter. Particularly if you think everyone plays your way and not everyone does (not saying that applies to you, only to some of the people complaining).
Ahhh, but here’s the thing. What happens if that customer never complained about that steak? Or the next customer, or the next one? But they all did decide not to eat there anymore. What changes when the first customer who got an order served incorrectly, complains? Steps are taken to fix the problem, and the next few people who order get steaks made to order, a finer attention to detail is made by the kitchen staff.
Customer feedback is important, one of the big three. Feedback, metrics, and listening (or communication). These three things are the key to improving any service. And an MMO is not a point of sale thing, but a service.
I actually agree with you. But the way that some people complain actually do a disservice to their complaint.
If the steak is too rare, and I wanted it more well done, and the waiter comes over and I say to him, this is the worst steak ever in the history of steak and I’m never going to eat here again, unless you do XYZ, I’m pretty sure it would be far LESS effective than if the guy reasonably said, look mate, I think this steak needs to be rarer. That’s what I ordered.
Both are complaints. One will get more traction than the other. If you, or anyone else for that matter, are seriously interested in helping the game, then making up stuff, exaagerating, bringing other stuff that doesn’t apply into the equation, or just being generally insulting aren’t really helping the game.
Critiquing is not complaining. They’re completely different.
Back when I first started writing, I joined a critique group. One story I wrote got some feedback. 3 people said it was too long, and should only be about one page, because the ideas in it weren’t good enough for the longer story. Two people said the idea was great, but the story wasn’t long enough, it needed more development to really show off the central concept.
I kept it as is, and it sold to the first place I sent it.
@killcannon you say
“Customer feedback is important, one of the big three. Feedback, metrics, and listening (or communication). These three things are the key to improving any service. And an MMO is not a point of sale thing, but a service.”
but this game is both, its not an MMORPG in the traditional sense, it has a buy once model of distribution, and the added content could be considered a plus in the bundle, since the game does not have a monthly payment component any extra features are nothing more than nice extras, they are not bound to give us anything else, they already have our money anyway, besides reading the ToS, we don’t even “own” the software, and even if we did “own” it, it would be sold AS IS, and again, by accepting the ToS they could not be held liable under any means, even if using the software somehow affected you negatively in any way, so…
oh and about that comment on entropy, well its not that some people “just like entropy” and if we define entropy as the wearing down of the component parts of a CLOSED system because of heat, then everything is in a way moving towards entropy, change is the way the universe moves forward, that change means things will eventually wear down and pass away, nothing is eternal, we all die in the end, so moving on is actually the most efficient way of change, attrition can and has won wars, but its not as efficient as say, nuking or just letting things go.
(edited by TheProphetOmega.3596)
People resort to hyperbole and outbursts most often when they feel like they aren’t being listened to. Staying with the steak analogy, if the first customer calmly asked for the steak to be taken back and redone in a calm, polite manner, and then received the steak back and it was still undercooked, that customer would then be more likely to respond in an outburst.
Going with your story analogy, did you open a line of communication with your 5 detractors? Did you discuss the why’s of their critique, and then after the discussion, not changing the entire idea of your story or vision of it, adjust certain things to make it a better work for all of your intended audience? According to your small focus group, you sold a story that slightly appealed to all of them, but greatly appealed to none of them. Communicating and adjusting one’s work to appeal to your audience is a great way to increase overall appeal, while still retaining vision and personal control.
Communication after feedback opens up even more possibilities for improvement and increases customer retention and a feeling of empowerment, which increases your brands overall loyalty. Something that seems to be slipping recently.
People resort to hyperbole and outbursts most often when they feel like they aren’t being listened to. Staying with the steak analogy, if the first customer calmly asked for the steak to be taken back and redone in a calm, polite manner, and then received the steak back and it was still undercooked, that customer would then be more likely to respond in an outburst.
Going with your story analogy, did you open a line of communication with your 5 detractors? Did you discuss the why’s of their critique, and then after the discussion, not changing the entire idea of your story or vision of it, adjust certain things to make it a better work for all of your intended audience? According to your small focus group, you sold a story that slightly appealed to all of them, but greatly appealed to none of them. Communicating and adjusting one’s work to appeal to your audience is a great way to increase overall appeal, while still retaining vision and personal control.
Communication after feedback opens up even more possibilities for improvement and increases customer retention and a feeling of empowerment, which increases your brands overall loyalty. Something that seems to be slipping recently.
You’ve obviously never been in a critique group before.
Of course there was a dialogue…and a lengthy one. The point is that three of the people in that group didn’t feel the central plot was “worthy” of longer treatment. Two people in that group thought the central plot was. They were completely diametrically opposed. Both couldn’t be right.
My own personal opinion of that story was that it could have been shorter (and in fact I tried writing both longer and shorter versions of it after, based on the critiques) but neither of those versions was better than the original, so that was the one I submitted.
The critiquing did help me put stuff into perspective, but didn’t end up changing the final product all that much. And as I said, the piece sold. Someone liked it enough to have bought it, which is one of the things that you have to have if you’re going to write professionally. Had I made any of the suggested changes, there’s no guarantee it would have sold.
Oh yeh the concept and the actual lore of the living story is fantastic imo, it’s just that it’s so badly executed I just can’t help but facepalm at it
I just think that because it’s something new and no MMO has done it it takes them time to learn from their successes and mistakes. Example:
Southsun story developed far faster than Flame and Frost. It also awarded two items for completing achievements (something that they learned that people liked from Flame and Frost).
Unfortunately it didn’t provide a dungeon, just a boss encounter, solo dungeon part was strictly solo, the story wasn’t told well enough trough cutscenes (people complaining that they couldn’t understand or find the story) and the unique weapons were given us with heavy RNG.
However it wasn’t horrible. It awarded people more than well (I got 2 gold from doing Null, 20 silver for Canach, 20 silver for that boat/protect thing, 2 yellows for killing the karka queen and 2 backpieces, it gave the game yet another nice little mini game and presented content and story development quickly (weekly instead of monthly like flame and frost did).
The next one is a festival, however I can see that at least two items will be gotten by achievement points (not RNG), people are talking about the new weapon skins that we will be able to buy in the gem store (hopefully no RNG) and it promises yet another mini game.
Overall the team seem to be learning slowly. I wonder what the living story chapters are going to be like a year from now
I have to say I was dissapointed with southsun overall. Flame and frost started very badly and was saved by a great dungeon. The part on southsun I thought started very well with the rebellion of those who where forced to sign their lives away. Then the solo was ok, not hugely impressed but ok. The group dungeon was however not great in any way. The final karka queen is bad, no other word for it. So 2 legs of the arc, 1st started badly and ended well, second started well and ended badly. Will need to see how the 3rd leg works out. Since the festival is 1 month long it seems it will be either interwoven in the bash or on a backburner.