Oh come on
The Living Story is designed to flesh out Tyria, not let us embark on some epic world shaking quest.
For 2 weeks it fleshes it out then its gone again… sorry if this doesn’t appeal to many, because everyone i ask seems to think as i do…
Yes a year OP and really nothing has changed, gets old fast… I did laugh at the “sparkle guns” comment though how sad.. but true ha ha..
You also bought any updates, patches, and people that came along with it. That was their choice in going for the model they chose, and it was and is a very good model. It made many buy the game who may not have otherwise.
Free advice: Don’t go with the ToS argument, it comes off really badly.
It always makes me wonder why you say this. I’m curious why you think the box sales means we paid for all future content and it should be free? I buy a car, I get the car as is, I may get a warranty but I don’t get lifetime repair. In a free to play game I get lifetime updates/content unless they state otherwise. But as a business how can you say that the box sales is enough to foster endless updates and expansions? If this were the case, then removing the gem store altogether would mean we could just go on getting updates forever right? because we paid for the box? I just don’t get this, maybe I’m misunderstanding it, but you say it often. Imo Gem sales are what pays for future content, after basic deductions for salary, overhead etc are taken care of. Granted they have a larger pool of money to work with, but surviving off of original sales as a model to survive just seems silly. You need after purchase revenue in any business for longevity, and that’s the purpose of the gem store. So when we support that store we are paying for content in the future. When you say the box sale means we deserve everything free forever without ever contributing just sounds entitled. But again, maybe I’m misunderstanding.
I almost typed out my reasoning behind my opinion, then thought better of it. If you want to know the difference in the payment models for mmo’s, go google it.
As it stands, if you feel like supporting them over and above the box sale, go for it. If there is something I want in the gemstore I buy it, but it’s because I want to, not because I feel an obligation. It was their choice to go the buy to play model, if or when they decide to eschew this model for the free to play model, or subscription is entirely their choice as well.
Free to play means free to play
Buy to play means buy to play
Pay to play means pay to playWhat kind of game is this to you? Because it sounds like you are saying it’s a pay to play game.
I don’t feel obligated to pay anything, or to pay to enjoy. Since it is free, if I see something I like I buy it. If I didn’t like/support the game I would never put funds into it. As with any company I show my support and approval through cash, the best known language of business. If I like a certain store, i go there to shop because I agree with its model, its designs, or its prices. If I don’t i simply go elsewhere. I don’t feel obligated to pay money for content, but I know my money goes towards it. If I didn’t want the content, didn’t care for content, didn’t care for the game I would go elsewhere. It is a B2P game yes, and I have a choice to support it by buying things. Not because I’m obligated but because it shows support.
That support turns into more content for me to further enjoy or not enjoy. When they lack the content to make me happy, when things are too utterly ruined or unplayable that I am no longer happy, then I will discontinue buying things. I, as with others like myself, speak with our cash, because Arenanet and every business can understand that language. A language that is much clearer, much more efficient than silly rants about dying games, or promotional threads for the “next big MMO” , or the new “WoW/GW2 killer”. I have better things to do that squabble with those kinds of threads, like buy a teddy bear hat. Not because I like teddy bear hats, but because my asura looks flipping adorable with it. Bonus is that it supports the game, maybe that Axe will be epic, maybe I’ll buy that too. All that translates into $$$, $$$ $$$ $$ $ $$$ $$ . Not to say I’m only paying for/supporting gem shop items, I am highly anticipating dragon stuff, as is my 6 year old son. So here Anet, here’s my 400 gems for hats, and a thank you for dragon pinatas and chocob… I mean Moa races.
You believe in the power of metrics then. Which is a great way to show blanket support for something. The saying “Here’s my money, take it.” more or less. It’s all good.
The drawback to metrics is that it’s mostly binary. It’s either doing well, or not doing well (selling/making money-not selling/making money). There is little way to tell why it is or not selling well though without feedback, and the only way to implement change is through blind modifications and what the designers themselves think.
The language of metrics is actually not clear or more efficient than metrics and feedback combined, and usually does more to muddy the waters than to make things clear.
(edited by killcannon.2576)
Well we will have to just hope for a more clear statement about numbers and activity, and possibly a statement for Q2. Maybe we can make more observations about the state of the game at that time. As for myself, I just play when I feel, there is things I like/dislike. Overall to me this is still one of the best MMO’s out with the great ideas they have had, taking everything into account. I don’t think there is such a thing as best MMO, but I have hoped for a few of the many coming in the months ahead. But at the same time I have just as much hope and anticipation for GW2 updates as they have kept me interested enough to at least want to log in daily. The problem with forums is only the loudest are heard, and often times the loudest are drowning out all the good feedback with negative. More often people will take time to complain, than to congratulate an aspect of the game. After all if your enjoying something, you are probably too busy in general enjoying it to make a post about it. Not to say that never happens, but there is clearly some bipolarness to thread titles if you skim page by page.
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EA says TOR ‘more than doubled’ their numbers last quarter from their 400-500k subs. That puts them in the $15 to 22.5 million range. That also includes a paid expansion as well.
Now then, do you have any counter-facts?
ToR went free to play. I don’t doubt that increased their concurrent numbers, but it is unlikely it increased their sub fees. >.>
@killcannon you say
“Customer feedback is important, one of the big three. Feedback, metrics, and listening (or communication). These three things are the key to improving any service. And an MMO is not a point of sale thing, but a service.”snip
oh and about that comment on entropy, well its not that some people “just like entropy” and if we define entropy as the wearing down of the component parts of a CLOSED system because of heat, then everything is in a way moving towards entropy, change is the way the universe moves forward, that change means things will eventually wear down and pass away, nothing is eternal, we all die in the end, so moving on is actually the most efficient way of change, attrition can and has won wars, but its not as efficient as say, nuking or just letting things go.
You also bought any updates, patches, and people that came along with it. That was their choice in going for the model they chose, and it was and is a very good model. It made many buy the game who may not have otherwise.
Free advice: Don’t go with the ToS argument, it comes off really badly.
It always makes me wonder why you say this. I’m curious why you think the box sales means we paid for all future content and it should be free? I buy a car, I get the car as is, I may get a warranty but I don’t get lifetime repair. In a free to play game I get lifetime updates/content unless they state otherwise. But as a business how can you say that the box sales is enough to foster endless updates and expansions? If this were the case, then removing the gem store altogether would mean we could just go on getting updates forever right? because we paid for the box? I just don’t get this, maybe I’m misunderstanding it, but you say it often. Imo Gem sales are what pays for future content, after basic deductions for salary, overhead etc are taken care of. Granted they have a larger pool of money to work with, but surviving off of original sales as a model to survive just seems silly. You need after purchase revenue in any business for longevity, and that’s the purpose of the gem store. So when we support that store we are paying for content in the future. When you say the box sale means we deserve everything free forever without ever contributing just sounds entitled. But again, maybe I’m misunderstanding.
I almost typed out my reasoning behind my opinion, then thought better of it. If you want to know the difference in the payment models for mmo’s, go google it.
As it stands, if you feel like supporting them over and above the box sale, go for it. If there is something I want in the gemstore I buy it, but it’s because I want to, not because I feel an obligation. It was their choice to go the buy to play model, if or when they decide to eschew this model for the free to play model, or subscription is entirely their choice as well.
Free to play means free to play
Buy to play means buy to play
Pay to play means pay to playWhat kind of game is this to you? Because it sounds like you are saying it’s a pay to play game.
This isn’t quite true. Buy to play means buy to play what’s in the box at launch, not unlimited free content moving forward. It’s like you’re not looking at the industry itself. You say free to play means free to play. Yet SWToR went free to play and you can’t play it. You can play PARTS of it. To play the rest of it you have to pay. They continue to have optional subscriptions and you can pay to unlock content. What it really is is free to play part of the game, but not all of it. The same is true of Lotro and DDO and many other games.
Anet was crystal clear about this before launch. They said the business plan on which this game was built included the box sales and cash shop revenue to fund future upgrades. They said the cash shop would be more a part of the game than it was in Guild Wars 1, where it was added after the fact and didn’t figure into the business plan.
Even if you just think logically, box sales of any game that you only buy once have to slow down. Most games sell 90% of their total sales in the first three months of existence. So yeah, the cash shop was always part of the business plan and they said so. It’s pay to play because when you buy the box, you can play all the content in the box. It doesn’t entitle you do to free content forever.
In fact WoW sells you the game, charges you a subscription, has a cash shop and STILL charges for expansions.
EA says TOR ‘more than doubled’ their numbers last quarter from their 400-500k subs. That puts them in the $15 to 22.5 million range. That also includes a paid expansion as well.
Now then, do you have any counter-facts?
ToR went free to play. I don’t doubt that increased their concurrent numbers, but it is unlikely it increased their sub fees. >.>
My bad, I should’ve been clearer. They said they more than doubled their revenues.
Nanuchka, norn mesmer: “BOOZEAHOL!”
Tarnished Coast – Still Here, El Guapo!
If you wish to be willfully obtuse, that is your choice. I can’t help you with that. Feel free to just make up whatever definition suits your reality.
Everyone knows what Free to Play means…no upfront cost, and paywalls for game content. Everyone knows what buy to play means- upfront cost, no paywalls for content. The day that GW2 starts putting up paywalls for game content outside of expansions-not that gimmicky stuff they do now- you can start measuring the pine box and buying the nails.
(edited by killcannon.2576)
If you wish to be willfully obtuse, that is your choice. I can’t help you with that. Feel free to just make up whatever definition suits your reality.
Everyone knows what Free to Play means…no upfront cost, and paywalls for game content. Everyone knows what buy to play means- upfront cost, no paywalls for content. The day that GW2 starts putting up paywalls for game content outside of expansions-not that gimmicky stuff they do now- you can start measuring the pine box and buying the nails.
You’re being completely unreasonable. You can not expect box sales to pay for ongoing infinite content. It will NEVER happen. The cash shop is the only thing that continues to pay enough money into the game to make new content.
I don’t know about you but I spent my money on the game a year ago. During that year, there were a number of very nice content upgrades, not just holidays, but fractals and guild missions. I’ve liked some of the temporary content as well (but not all of it). There’s be a new PvP map changes to WvW, all sorts of changes.
Now, those changes didn’t get paid for by my $60 or $80 back in April of last year. That’s not a reasonable expectation. All that’s expected is that I can play the content that came in the box, which I can and have.
I’ve gotten 3000 plus hours out of that investment. For a similar investment in a single player game, which has a much lower budget, I might get 20-30 hours of play if I’m lucky.
You can say people expect, people believe, people know…but I think you’re wrong on this. I think people don’t expect devs to work for free. I think there’s enough content gating going on where people get it.
It’s like trailers that show CGI. No one expects those graphics inside the game, but most companies still spend a lot of money producing those trailers. People don’t expect ongoing free upgrades for a game they paid for a year ago. You might. But that’s not really an issue, because I don’t believe you’re in the majority.
I do not “expect” anything. I didn’t make the payment model. You are better off asking Anet what they expect, not me. I’m not worried about whether the devs get paid, get vacations, have new cars, or anything else doing with their personal lives. I don’t care how they pay to make the content. NONE of that MATTERS. They chose to go the buy to play route with all that entails. If they can’t pay whatever expenses they have with their payment model, then they need to change the payment model. Absolutely none of this is the players problem. It’s the devs problem. If the content is not good enough to support their business, then they need to MAKE BETTER CONTENT. They aren’t a welfare recipient, and I am not paying for stuff I do not want or like.
Your entire post is made from assumptions with which you base other assumptions on. You have no clue how much money is being paid out for costs, being taken in by box sales, where the money is being allocated to, how much it costs to develop in game content, whether some or all of this content was already made and being slowly parsed out, how much money is invested in the gem store, how much it profits, and on and on and on. You have zero facts. ZERO. This is the worst argument I have ever seen you put forth.
It’s not my or any other players responsibility to fund this game through gem sales. It is ANETS JOB to make me want to buy gems and stuff from the gemstore Period.
I reckon most of the people here who feel angry that GW2 hasn’t delivered infinite content are those who have spent real money in the cash shop, treated the game like a p2p mmo and consequently expect the same thing as a p2p game, which will never happen. Everyone arguing over numbers that haven’t been published is just silly, there is no argument there. We will never know unless officially published, whether the game is losing or gaining players.
More on topic, the game has gained a bit since the living story started and actually most monthly updates come with a lot more than just the living story, I think that was mentioned here before. Also ANet are experimenting with it because it’s the first time any games really introduced such a concept in an online form. Before anyone says they should have done that in beta – there’s no way such a small number of testers can decide for the whole community what works and what doesn’t.
I do not “expect” anything. I didn’t make the payment model. You are better off asking Anet what they expect, not me. I’m not worried about whether the devs get paid, get vacations, have new cars, or anything else doing with their personal lives. I don’t care how they pay to make the content. NONE of that MATTERS. They chose to go the buy to play route with all that entails. If they can’t pay whatever expenses they have with their payment model, then they need to change the payment model. Absolutely none of this is the players problem. It’s the devs problem. If the content is not good enough to support their business, then they need to MAKE BETTER CONTENT. They aren’t a welfare recipient, and I am not paying for stuff I do not want or like.
Your entire post is made from assumptions with which you base other assumptions on. You have no clue how much money is being paid out for costs, being taken in by box sales, where the money is being allocated to, how much it costs to develop in game content, whether some or all of this content was already made and being slowly parsed out, how much money is invested in the gem store, how much it profits, and on and on and on. You have zero facts. ZERO. This is the worst argument I have ever seen you put forth.
It’s not my or any other players responsibility to fund this game through gem sales. It is ANETS JOB to make me want to buy gems and stuff from the gemstore Period.
Actually it’s not.
It’s Anet’s job to make a game that encourages people in general, not you specifically to spend money on the gem store. And if a large enough percentage of those people do, people like you become superfluous.
Because people like you probably aren’t the target market.
As long as people who play MMOs BELIEVE they need to support them, they’ll continue to support them. There are probably enough of us out here to do it without you.
sigh every game has it’s forum Warrior Fanboi who actually hurts the game more than he helps it by his fierce, blind, loyalty… seriously Vayne, I understand where you’re at I ‘ve been there with other games. But all you’re doing is hurting the game by trying to shoot down everyone’s ideas vehemently so you can keep this game niche. Passionate Constructive Criticism helps a game grow and thrive, Disagreeing is fine, disagreeing with disagreeing is fine, but when you pop up in every thread and start arguments by blind loyalty… that’s not fine you hurt the game you love. (I’m not saying don’t voice your opinion, in fact I say do it.. but stop the long drawn out arguments that has caused mine and several other topics that probably should be a page count or two smaller, than they are because you are doing the Knight and shining armor for the game.)
Anyways that said and back on topic.
I really hope they don’t do an Elder Dragon per expansion. Because that lets the over al story get stagnant like a year with no updates to it, Plus I di remember reading that there are no plans for an expansion unless the game needs it. Sooo I REALLY hope it’s not one Dragon per expansion or we’ll never get on with the story. :O
sigh every game has it’s forum Warrior Fanboi who actually hurts the game more than he helps it by his fierce, blind, loyalty… seriously Vayne, I understand where you’re at I ‘ve been there with other games. But all you’re doing is hurting the game by trying to shoot down everyone’s ideas vehemently so you can keep this game niche. Passionate Constructive Criticism helps a game grow and thrive, Disagreeing is fine, disagreeing with disagreeing is fine, but when you pop up in every thread and start arguments by blind loyalty… that’s not fine you hurt the game you love. (I’m not saying don’t voice your opinion, in fact I say do it.. but stop the long drawn out arguments that has caused mine and several other topics that probably should be a page count or two smaller, than they are because you are doing the Knight and shining armor for the game.)
snip
I personally find his willingness to play ping-pong comments annoying. I would seriously question where you get the warrior fanboi crap from though.
I like the living story right now :-). I didn’t play the 2nd or 3rd part of flame and frost though, because that was just to strung out.
Anyway Southsun let everyone casual or hard core, have a chance at *both*of the coolest back items I have ever seen.
Now would you rather obtain it from some ridiculous dungeon/one time meta event?
As much as I hate (or like it) GW2 will be my permanent home, much like GW1 back in the day.
I remember taking a “vacation” from gw1 to play aion (more like a 2~3 year vacation) and realized that those games weren’t for me.
Now to be all honest, if GW2 were named something completely different, then I would have left long ago. ButI had hopes in gw1, and it became successful and fun (for me) for a LOT of years. Here’s hoping the younger brother will do the same"!
I’m usually typing on my phone
Lol, i doubt gw2 is even on top 10 of MMO (popularity wise) at this state. (wow, star wars, runes of magic, lineage, vindictus, runescape……)
Guild Wars 2 made over $36 million last quarter.
EA says TOR ‘more than doubled’ their numbers last quarter from their 400-500k subs. That puts them in the $15 to 22.5 million range. That also includes a paid expansion as well.
Now then, do you have any counter-facts?
That’s profit of NCSoft, and GW2 doesn’t bring them most money.
And like guy above this post said, if this is named anything diffrent then Guild Wars most of the people that didn’t left (yet) would leave long time ago.
That’s profit of NCSoft, and GW2 doesn’t bring them most money.
So you haven’t read the NCSoft quarterly then. $36 million is GW2’s contribution to NCSoft’s revenues. Its all there in the report.
And like guy above this post said, if this is named anything diffrent then Guild Wars most of the people that didn’t left (yet) would leave long time ago.
Bioware’s Star Wars: The Old Republic.
You were saying?
Nanuchka, norn mesmer: “BOOZEAHOL!”
Tarnished Coast – Still Here, El Guapo!
That’s profit of NCSoft, and GW2 doesn’t bring them most money.
So you haven’t read the NCSoft quarterly then. $36 million is GW2’s contribution to NCSoft’s revenues. Its all there in the report.
And like guy above this post said, if this is named anything diffrent then Guild Wars most of the people that didn’t left (yet) would leave long time ago.
Bioware’s Star Wars: The Old Republic.
You were saying?
Name it something else it’s star wars clearly (you know how lithsaber looks like), name this something else and it’s just another generic MMO (5 races fighting dragon that can’t move)
Name it something else it’s star wars clearly (you know how lithsaber looks like), name this something else and it’s just another generic MMO (5 races fighting dragon that can’t move)
Name something else and people will feel confused what is Guild Wars lore doing in this MMO. Did you play the last expansion? Same races, same lore, aftermath of the events… It’s very clearly a sequel.
Name it something else it’s star wars clearly (you know how lithsaber looks like), name this something else and it’s just another generic MMO (5 races fighting dragon that can’t move)
Name something else and people will feel confused what is Guild Wars lore doing in this MMO. Did you play the last expansion? Same races, same lore, aftermath of the events… It’s very clearly a sequel.
I didn’t play fist GW and i’m still confused if there is any lore, i mean dredge and flame legion?!?!?!! Karka?? And karka looks like some mobs in Borderlands + that movie scf-fi when they kill bugs or something, not sure
And like guy above this post said, if this is named anything diffrent then Guild Wars most of the people that didn’t left (yet) would leave long time ago.
Bioware’s Star Wars: The Old Republic.
You were saying?
Name it something else it’s star wars clearly (you know how lithsaber looks like), name this something else and it’s just another generic MMO (5 races fighting dragon that can’t move)
So if it was named something else it wouldn’t be as popular, but the same argument doesn’t count for a Bioware Star Wars game.
I think that pretty much says everything there.
Nanuchka, norn mesmer: “BOOZEAHOL!”
Tarnished Coast – Still Here, El Guapo!
And like guy above this post said, if this is named anything diffrent then Guild Wars most of the people that didn’t left (yet) would leave long time ago.
Bioware’s Star Wars: The Old Republic.
You were saying?
Name it something else it’s star wars clearly (you know how lithsaber looks like), name this something else and it’s just another generic MMO (5 races fighting dragon that can’t move)
So if it was named something else it wouldn’t be as popular, but the same argument doesn’t count for a Bioware Star Wars game.
I think that pretty much says everything there.
It says alot about intelligence (didn’t say who so don’t infract, like for anything else)
Star wars clearly has star wars elements, gw2 doesn’t. Oh and if you think i’m wrong let’s discuss it in Cantha, hahahahahahahahahahahahaha.
I didn’t play fist GW and i’m still confused if there is any lore, i mean dredge and flame legion?!?!?!! Karka?? And karka looks like some mobs in Borderlands + that movie scf-fi when they kill bugs or something, not sure
Well you should go back and play it then. At some points the choice in design of GW2 is even lazy – some enemies are straight copies from GW1.
Now about the enemy forces in GW2:
1. Svanir – their full story is in GW1. They’re corrupted by and worshiping Jormag. It shows how different Jormag corruption is in comparison to Zaithan corruption, having in mind that Jormag followers actually are able to think.
2. Flame legion is a branch of renegade Charr that are all for old values (sexism, racism). They don’t believe that humans and charr should co-exist and want to start the war all over again. Charr were portrayed in GW1 last expansion. You should play it, it’s quite interesting
3. Dredge are sort of new. They remind me of Soviet Russians mostly.
It says alot about intelligence (didn’t say who so don’t infract, like for anything else)
Star wars clearly has star wars elements, gw2 doesn’t. Oh and if you think i’m wrong let’s discuss it in Cantha, hahahahahahahahahahahahaha.
except that most factions are a continuation of GW1 factions. Also may I remind you that Cantha wasn’t the original GW1. It was an expansion. I imagine it will be the same here. We’re focusing on the situation in Kryta for now.
sigh every game has it’s forum Warrior Fanboi who actually hurts the game more than he helps it by his fierce, blind, loyalty… seriously Vayne, I understand where you’re at I ‘ve been there with other games. But all you’re doing is hurting the game by trying to shoot down everyone’s ideas vehemently so you can keep this game niche. Passionate Constructive Criticism helps a game grow and thrive, Disagreeing is fine, disagreeing with disagreeing is fine, but when you pop up in every thread and start arguments by blind loyalty… that’s not fine you hurt the game you love. (I’m not saying don’t voice your opinion, in fact I say do it.. but stop the long drawn out arguments that has caused mine and several other topics that probably should be a page count or two smaller, than they are because you are doing the Knight and shining armor for the game.)
Anyways that said and back on topic.
I really hope they don’t do an Elder Dragon per expansion. Because that lets the over al story get stagnant like a year with no updates to it, Plus I di remember reading that there are no plans for an expansion unless the game needs it. Sooo I REALLY hope it’s not one Dragon per expansion or we’ll never get on with the story. :O
I want to know how come every negative post I’ve made or agreed with gets completely ignored by people. It’s an interesting question. Are you saying I’ve never made constructive criticism of Anet or agreed with negative criticism?
I simply don’t like certain things and I would fight to keep them out of the game. Stuff like DPS meters and inspect, in my mind, have no place is Guild Wars. So I say so. Stuff about nerfing farming…do you realize what farming did to Orr for people trying to experience it the way the devs envisioned it.
It was supposed to be hard, end game content. It was turned into farmville, with everyone trying to tag mobs before they went down. It was silly. After all the playing, the build up to Orr, you were barely in any danger at all, because everyone was there farming Plinx. You had to avoid have the map to feel like you were in any danger at all.
I’ve spoken out about plenty of things, including the use of RNG. I’m not a blind fan boy. But those who call me one…they’re sorta blind themselves. At the very least they only pay attention to the stuff they want to see.
It says alot about intelligence (didn’t say who so don’t infract, like for anything else)
Star wars clearly has star wars elements, gw2 doesn’t. Oh and if you think i’m wrong let’s discuss it in Cantha, hahahahahahahahahahahahaha.
And this really says it all.
Nanuchka, norn mesmer: “BOOZEAHOL!”
Tarnished Coast – Still Here, El Guapo!
I do not “expect” anything. I didn’t make the payment model. You are better off asking Anet what they expect, not me. I’m not worried about whether the devs get paid, get vacations, have new cars, or anything else doing with their personal lives. I don’t care how they pay to make the content. NONE of that MATTERS. They chose to go the buy to play route with all that entails. If they can’t pay whatever expenses they have with their payment model, then they need to change the payment model. Absolutely none of this is the players problem. It’s the devs problem. If the content is not good enough to support their business, then they need to MAKE BETTER CONTENT. They aren’t a welfare recipient, and I am not paying for stuff I do not want or like.
Your entire post is made from assumptions with which you base other assumptions on. You have no clue how much money is being paid out for costs, being taken in by box sales, where the money is being allocated to, how much it costs to develop in game content, whether some or all of this content was already made and being slowly parsed out, how much money is invested in the gem store, how much it profits, and on and on and on. You have zero facts. ZERO. This is the worst argument I have ever seen you put forth.
It’s not my or any other players responsibility to fund this game through gem sales. It is ANETS JOB to make me want to buy gems and stuff from the gemstore Period.
Actually it’s not.
It’s Anet’s job to make a game that encourages people in general, not you specifically to spend money on the gem store. And if a large enough percentage of those people do, people like you become superfluous.
Because people like you probably aren’t the target market.
As long as people who play MMOs BELIEVE they need to support them, they’ll continue to support them. There are probably enough of us out here to do it without you.
I would encourage you to take a look at the marketing materials, look at the word usage within those marketing materials, and then come back here-make a new topic, post in this one-and regale us with what terms make you think that the game says it is targeted to people who need to buy gems. Or that the game needs you to buy gems in order to function.
If you believe you need to buy gems, go for it. I’m not against buying gems, not against people who want to buy gems, not against the gem store. Feel free to buy as many pixels as you want. You still will never be any more important than anyone else in game. Gem elitists, now I have seen everything.
No the game doesn’t need you to buy gems TO FUNCTION. The game can function fine without people buying gems. But functioning is not the same thing as continuously adding content or having monthly content updates. Those things are EXTRA. They’re not part of what you bought. The money of them has to come from somewhere. It comes from sales in the gem store.
If no one bought gems, this game would soon have no new content at all, and that is, eventually, the death knell of any MMO.
Some people do it by subscription. Some people do it with pay to win. Anet does it with the cash shop…I’m guessing particularly RNG.
300 devs are not still getting paid from the new sales of the game. It’s just not possible. Not in any world I know.
But yes, the game in the box, you can play that until they close the servers on the $60 you’ve spent.
No the game doesn’t need you to buy gems TO FUNCTION. The game can function fine without people buying gems. But functioning is not the same thing as continuously adding content or having monthly content updates. Those things are EXTRA. They’re not part of what you bought. The money of them has to come from somewhere. It comes from sales in the gem store.
If no one bought gems, this game would soon have no new content at all, and that is, eventually, the death knell of any MMO.
Some people do it by subscription. Some people do it with pay to win. Anet does it with the cash shop…I’m guessing particularly RNG.
300 devs are not still getting paid from the new sales of the game. It’s just not possible. Not in any world I know.
But yes, the game in the box, you can play that until they close the servers on the $60 you’ve spent.
You are right, buying gems can support more content creation. And you should support the games you like with money. But, I don’t think people should buy things they don’t really like in the gemstore just because they want to support the game. The creators behind the items in the store should be challenged to create things that appeal to everyone, not just bronies and furries. The quiver, shield, and mace skins are good examples of quality gemstore content (for me). And I bought those. Not because I felt the need to support anyone, but because they released a product I wanted. The same way GW2 was a product I wanted, so I bought that.