(edited by Legendary Grenth.3561)
One change I would like to see...
there’s no hope for dungeons unfortunately. I wanted this to not be the case but…sadly it’s just how it is.
The thing is almost all of the paths can be soloed or duoed. Just look on Youtube.
One thing I would like to see changed is that dungeons become easily duo’d or skillfully solo’d. I loved the dungeons, I loved the layout, the enemies, and the stories in them. I want to do them all over again but hardly anyone plays them and when they do everyone just rushes though them.
Dungeons are already soloable. There are a few that have special mechanics that require two, sometimes three people.
And if you want to take your time, you’re not alone: just post an LFG and be clear about your plans.
Yeah man, if they scaled dungeons it would be better than it is now, but if Anet wanted to make Dungeons better, they would need to give it better rewards.
Yeah man, if they scaled dungeons it would be better than it is now, but if Anet wanted to make Dungeons better, they would need to give it better rewards.
Why?
Is there any hope for dungeons? I seems like it has all been forgotten and just shoved into a corner there.
Fractals are dungeons without being tied to personal story. That is where future development is happening.
Just imagine that it was “dungeons of the mists” instead and you should be golden.