Only 10 Daily Achivements?

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: kratan.4619

kratan.4619

I really think we needed more dailies before this change, I would rather have the option of continuing to do dailies after I finished the first five to get a few more acheivement points. Now I have to go PvP or WvW to get any more.

It was kind of relaxing knowing that once in a while I could spend all my playtime in an evening just doing mindless PvE dailies.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: JustTrogdor.7892

JustTrogdor.7892

Post 4/15 daily change………..

Attachments:

The Burninator

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

<—-doing more pvp.

dailies working as intended? ):

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Traveller.7496

Traveller.7496

I would still like an explanation or some kind of reasoning exactly WHY this change was done. I really hate when they change such a core mechanic without even mentioning it in any update notes.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

I have had no issues – I can get it done every day. No big deal to me.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Traveller.7496

Traveller.7496

I have had no issues – I can get it done every day. No big deal to me.

Hey, that’s great. But it’s not really the issue here. Of course you can get it done, but why make it harder than it used to be? Why make a change that makes the game worse? This is what puzzles me.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I would still like an explanation or some kind of reasoning exactly WHY this change was done. I really hate when they change such a core mechanic without even mentioning it in any update notes.

It was because a) AP hunters felt compelled to chase after every single daily achievement, thus those players feeling “forced” to spend hours each day only doing dailies and b) the vast majority of players did 5 dailies for their laurel and called it a day making the large variety of options mostly unnecessary.

Reducing the number of options/combing PvP as well as a hard cap on daily/monthly AP (10k/5k respectively) solved all of these issues. The only ones with a problem with it now are the people who usually only did 5-8 per day but would get the urge to grind out more of them on a random whim but now don’t have that as an option.

What category do you fall into? How many dailies do you do on average? Personally I still only do 7 or so per day depending on what they are. The change they made did not affect most players since they never were hitting all dailies anyway.

This is still a huge improvement on what dailies used to be like back in the day. You had 5 categories only and they were the same 5 every day. Kills, events, gather, and two others I don’t remember. I want to say crafter was in there but I really don’t remember.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

<—-doing more pvp.

dailies working as intended? ):

Are you doing pvp because of dailies, or because of reward tracks? And did you do/liked PvP before?

The change they made did not affect most players since they never were hitting all dailies anyway.

It’s exactly the people that did only the minimum amount that are affected the most. Before, you could choose which 5 you will do, now that choice is significantly limited.

This is still a huge improvement on what dailies used to be like back in the day.

Yes, it is better than how it was originally. At the same time it is , much much closer to that original version than to much improved version we had not so long ago.

The fact that “two steps ahead, one step back” still moves us forward does not mean that this last step back is anything good.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Traveller.7496

Traveller.7496

What category do you fall into? How many dailies do you do on average? Personally I still only do 7 or so per day depending on what they are. The change they made did not affect most players since they never were hitting all dailies anyway.

I remember how the dailies used to be. That’s why I was so happy with the change that gave more options. Less grind, dailies were done naturally. It was often when I had finished the 5 and got a few of them without even paying attention. It felt natural and fun.

My category was “get daily done with normal gameplay”. Nowadays I pretty much have to go and do the specific ones, since I don’t PvP. Of course you can get them done with normal playing now too, sure, but it’s not happening as much. Now, I do the PvE ones I need to do and nothing else.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Taygus.4571

Taygus.4571

<—-doing more pvp.

dailies working as intended? ):

Are you doing pvp because of dailies, or because of reward tracks? And did you do/liked PvP before?

because there have been days were the daily roll out is terrible for me, and pvp is the quickest option.

I NEVER did pvp before, I do not like it. (although I can hold my own in a match). I ONLY play pvp if the daily roll is bad and this the quickest option.

I’m not interested in reward tracks, as I hop on get my 3 dailies from it and hop off to do what I like. (often get the full daily finished viathose 3 pvp matches.)

I love making sure I get the daily done as quick as possible, so I spend the rest of my play time doing what I want, be it dungeons/jp’s/gathering etc. Or the odd time where I don’t have muchtime to play.

pvp is currently(in general) the quickest way to get your dailies now.

(thats not to say there aren’t other daily roll outs that are quick outside of it. Yesterdays daily was very quick.)

but before the patch every daily was quick. (for me anyway.)

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

I have had no issues – I can get it done every day. No big deal to me.

Hey, that’s great. But it’s not really the issue here. Of course you can get it done, but why make it harder than it used to be? Why make a change that makes the game worse? This is what puzzles me.

Why should it be kitteny, either? It is not hard at all now and before you could do it blindfolded.

People are always complaining this game is too easy and then they change something to make one work a little, people complain also.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Traveller.7496

Traveller.7496

I have had no issues – I can get it done every day. No big deal to me.

Hey, that’s great. But it’s not really the issue here. Of course you can get it done, but why make it harder than it used to be? Why make a change that makes the game worse? This is what puzzles me.

Why should it be kitteny, either? It is not hard at all now and before you could do it blindfolded.

People are always complaining this game is too easy and then they change something to make one work a little, people complain also.

Show me where I have complained about the dailies being too easy.

Or anyone else, for that matter.

Broad generalizations that someone somewhere complained about something that’s somehow related to this particular issue is not a very good argument.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

I have had no issues – I can get it done every day. No big deal to me.

Hey, that’s great. But it’s not really the issue here. Of course you can get it done, but why make it harder than it used to be? Why make a change that makes the game worse? This is what puzzles me.

Why should it be kitteny, either? It is not hard at all now and before you could do it blindfolded.

People are always complaining this game is too easy and then they change something to make one work a little, people complain also.

Show me where I have complained about the dailies being too easy.

Or anyone else, for that matter.

Broad generalizations that someone somewhere complained about something that’s somehow related to this particular issue is not a very good argument.

Well, before the change there was a several pages long discussion on how there were too many Dailies. Largely the players who felt compelled to do all of the options in both PvP and PvE.

Since they were the loudest group, ANet reduced the options and put a cap.

Now players who were accustomed to finishing the Daily before figuring out what the Daily options were are not doing that as much anymore. And are now the loudest group.

ANet should have just left it at the cap on AP earned overall. Let players decide how quickly they want to reach that cap. They over-corrected in my opinion.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

They over-corrected in my opinion.

That’s Anet’s modus operandi. Either they do light touches where correcting something simple takes a year, or they overcorrect, and never fix it back.

Actions, not words.
Remember, remember, 15th of November

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: viralthefrog.6130

viralthefrog.6130

I still have yet to have a day where I cannot complete dailies doing only WvW or only PvE.
If I mainly PvP, then I have to go do 1 daily in PvE or WvW.
Absolutely no reason to complain, in my eyes.
Complaining about that is just sad.

Prior to April 15th, it could take me an entire 3 hour play session to finish dailies.
Now that I have experience in doing dailies quickly, post April 15th, even with the reduced number of daily goals to complete, I usually finish within 30 min to an hour.
That’s probably a bit of a generous guess. too. I doubt it really takes me even that long.

(edited by viralthefrog.6130)

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

I still have yet to have a day where I cannot complete dailies doing only WvW or only PvE.

It’s not about not being able to do them at all. It’s about having less options, and making it more of a chore than it was. And about dumbing them down.
It is a revert in the direction of the original version, which (almost?) everyone agrees was a bad one.

Actions, not words.
Remember, remember, 15th of November

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Rasimir.6239

Rasimir.6239

It’s not just the reduction of choices for dailies that concerns me, it’s the reduction of variety too.

Having Condition Applier / Remover / Dodger / Reviver on a four-day loop seems strange to me. They are just not that interesting to be so frequent.

Is Mystic Forgesmith coming back? Is Ambient Killer? A whole bunch of different dailies from before are now rare or missing. It makes doing dailies now seem a bit repetitive and boring.

And I really miss the Daily Activity Participation. I did an activity every day before April 15th, and I enjoyed doing them, but I’ve hardly done any since then, and it seems weird to say this but without the 1 AP maybe they don’t really seem worthwhile to do anymore.

Actually there’s a big difference between the former (conditions/dodger/reviver) and later (forge/ambient/activity) groups of achievements: the first group is available in all game modes, the later is either only pve/wvw or strictly pve, leaving the pvp players out of the loop. That’s why dailies like condition applier or skill interruptor pop up every day now.

Personally, after taking some time to get used to the new dailies, I’m actually fine with them now. The dailies don’t always come as easily any more as they did before the patch (when I hardly ever had to look at the choices but often finished the daily before I even knew it), but that makes them feel more like an actual achievement than a log-in-bonus, which I am fine with.

But then I won’t loose any sleep over missing out on a laurel … there’s alway another day with another laurel waiting.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: CuteLilKittenHugz.2064

CuteLilKittenHugz.2064

Prior to April 15th, it could take me an entire 3 hour play session to finish dailies.

Wow were you playing with your eyes closed or something? There were so many options to get 5 dailies that it should not have taken ANYONE more than 20 minutes to get 5 for the day, 30 minutes at the most.

Anywho… I agree with other posters who said all Anet needed to do was put a 10 daily cap on the AP’s earned. That would’ve just made soooooooooo much sense tho.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Lankybrit.4598

Lankybrit.4598

I really don’t see the problem. I get most of it done by playing my characters as normal, and then finish it off with my main. Stop looking at the past, and just look at what we have now. It’s not bad at all.

My Life in Tyria: http://lankygw2blog.blogspot.com/
Updated every Monday

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Astral Projections.7320

Astral Projections.7320

Prior to April 15th, it could take me an entire 3 hour play session to finish dailies.

Wow were you playing with your eyes closed or something? There were so many options to get 5 dailies that it should not have taken ANYONE more than 20 minutes to get 5 for the day, 30 minutes at the most.

Anywho… I agree with other posters who said all Anet needed to do was put a 10 daily cap on the AP’s earned. That would’ve just made soooooooooo much sense tho.

I think he is one of the people who felt compelled to do all the dailies. All PvE. All PvP. All WvW. Which is why it was taking him 3 hours.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

What category do you fall into? How many dailies do you do on average? Personally I still only do 7 or so per day depending on what they are. The change they made did not affect most players since they never were hitting all dailies anyway.

I remember how the dailies used to be. That’s why I was so happy with the change that gave more options. Less grind, dailies were done naturally. It was often when I had finished the 5 and got a few of them without even paying attention. It felt natural and fun.

My category was “get daily done with normal gameplay”. Nowadays I pretty much have to go and do the specific ones, since I don’t PvP. Of course you can get them done with normal playing now too, sure, but it’s not happening as much. Now, I do the PvE ones I need to do and nothing else.

There were definitely days where normal playing wouldn’t necessarily get you the daily, assuming you didn’t WvW. I’m talking days when it was Puzzle Discoverer, X zone killer, X zone Veteran killer, Puzzle Jumper, etc. I mean, most people I know don’t seek out jumping puzzles in their normal play. You pretty much had to look at the list, then go to do a JP, or go to a specific zone to kill things that you may not have done in the normal course.

Just now those days are far more regular. I’m fully in support of simply more options. I don’t care if it is 10AP max/day for dailies, but let me pick from a larger list of things to do. I’ll do the 5 I feel like doing, then if I’m feeling crazy pick another 5 that are appealing.

They should keep all of the PvP/WvW ones and then have 10 PvE options on top of it. Keep the daily cap at 10, whatever. If you want to squeeze out more for XP that’s up to you.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Cakemeister.5792

Cakemeister.5792

For me it’s working as they intended.

I go into PvP daily now (never did before patch) and get the PvP dailies. Now I am level 12 or 13 and close to the end of my first reward track.

I still don’t give a hoot about PvP but I’ll be going there now for dailies unless the end reward for the Balthazar track is horrible. In that case I won’t.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Zaxares.5419

Zaxares.5419

ANet’s obviously reworked the daily system to encourage more people to try WvW and PvP. Daily Events can be completed extremely quickly in WvW (cap some Sentries, kill some Dolyaks), and Daily Gatherer can be done there too. Daily PvP is actually extremely quick to complete; Daily PvP Kills can usually be done in one match and it doesn’t matter whether you win or lose for Daily Matches Played (just join any match in progress and hop on Random). Daily Captures is also fairly easily done; if you’re not good at soloing, just follow your teammates around and cap what they cap.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: CuteLilKittenHugz.2064

CuteLilKittenHugz.2064

ANet’s obviously reworked the daily system to encourage more people to try WvW and PvP.

Yes we all know that, and that’s the problem. Worse yet, “encourage” is playing it down. More like “force players” to try other game modes. And that solves absolutely zero of the complaints people had:

  • People who complained about the number of daily achieve points because of their obsessive-compulsive mindset are still forced to spend time in PvE, PvP and WvW.
  • Those of us who were content with just getting a quick daily set done now have to spend more time getting them done because of the lack of options.
  • And PvP players are still often forced to play PvE or WvW to get their 5.

Which all goes to prove the point that the majority of posters on this thread have been trying to get across to Anet:

Give us back all our options, and keep the 10 achieve point cap.

Win win for everyone.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Astral Projections.7320

Astral Projections.7320

ANet’s obviously reworked the daily system to encourage more people to try WvW and PvP.

Yes we all know that, and that’s the problem. Worse yet, “encourage” is playing it down. More like “force players” to try other game modes. And that solves absolutely zero of the complaints people had:

  • People who complained about the number of daily achieve points because of their obsessive-compulsive mindset are still forced to spend time in PvE, PvP and WvW.
  • Those of us who were content with just getting a quick daily set done now have to spend more time getting them done because of the lack of options.
  • And PvP players are still often forced to play PvE or WvW to get their 5.

Which all goes to prove the point that the majority of posters on this thread have been trying to get across to Anet:

Give us back all our options, and keep the 10 achieve point cap.

Win win for everyone.

Give us back all our options, and keep the 10 achieve point cap.

YES!

Give us the options back but cap the number of achieves you can get at 10. A win win for everyone indeed.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Dusty Moon.4382

Dusty Moon.4382

ANet’s obviously reworked the daily system to encourage more people to try WvW and PvP.

Yes we all know that, and that’s the problem. Worse yet, “encourage” is playing it down. More like “force players” to try other game modes. And that solves absolutely zero of the complaints people had:

  • People who complained about the number of daily achieve points because of their obsessive-compulsive mindset are still forced to spend time in PvE, PvP and WvW.
  • Those of us who were content with just getting a quick daily set done now have to spend more time getting them done because of the lack of options.
  • And PvP players are still often forced to play PvE or WvW to get their 5.

Which all goes to prove the point that the majority of posters on this thread have been trying to get across to Anet:

Give us back all our options, and keep the 10 achieve point cap.

Win win for everyone.

People were whining the achievements were to easy and it wasn’t a judgment of how good a player was. People would get the achievements without even realizing they did. I like the achievement system this way.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Traveller.7496

Traveller.7496

People were whining the achievements were to easy and it wasn’t a judgment of how good a player was. People would get the achievements without even realizing they did. I like the achievement system this way.

I’m still looking for an answer on who exactly was whining achievements were to(o) easy. I certainly remember people saying the first system was too hard, and thus they added more options in the update before the april 15th one.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

People were whining the achievements were to easy and it wasn’t a judgment of how good a player was. People would get the achievements without even realizing they did. I like the achievement system this way.

I’m still looking for an answer on who exactly was whining achievements were to(o) easy. I certainly remember people saying the first system was too hard, and thus they added more options in the update before the april 15th one.

I don’t think whine was the word to use personally. But you can’t argue that if you can get the Daily without realizing it, then it probably is too easy for you. But I don’t think it was too easy for most players and I doubt that was the reason for the change.

I think the reason for the change was all of the people who felt compelled to do every single Daily available complaining of too many options. I don’t think it was done to cater to their natures but more to curtail the amount of AP they could earn.

And I think they went a step too far. Limiting total earned over the lifetime would be fine on its own. Let players decide how quickly they want to hit that cap.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

There are 10 items now.

That means for people that like to PvP, WvW, Dungeon, Fractal, they could, theoretically, get 10 done per day (yes, even if they had to suffer through some ‘PvE’ stuff, but that’s just it, it’s far more likely and easy for a PvP person to suffer through PvE than vice versa).

So, that would then seem to be the intended ‘limit’ to how many APs they’d like us to get from dailies: 10.

So why not put all those old, wonderful options back, and just cap the AP rewards to 10 per day, at which point you stop getting APs for completing dailies until the next day (much like bonus chests and world bosses).?

Or pick a lower number, I don’t particularly care, it’s just there are 10 things out there now and some types of people can still get 10 a day. I used to be able to get in the 7-9 range, depending on whether the ‘extra’ things were fractal-y or dungeon-y.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

ANet’s obviously reworked the daily system to encourage more people to try WvW and PvP.

Yes we all know that, and that’s the problem. Worse yet, “encourage” is playing it down. More like “force players” to try other game modes. And that solves absolutely zero of the complaints people had:

  • People who complained about the number of daily achieve points because of their obsessive-compulsive mindset are still forced to spend time in PvE, PvP and WvW.
  • Those of us who were content with just getting a quick daily set done now have to spend more time getting them done because of the lack of options.
  • And PvP players are still often forced to play PvE or WvW to get their 5.

Which all goes to prove the point that the majority of posters on this thread have been trying to get across to Anet:

Give us back all our options, and keep the 10 achieve point cap.

Win win for everyone.

People were whining the achievements were to easy and it wasn’t a judgment of how good a player was. People would get the achievements without even realizing they did. I like the achievement system this way.

“All You Can Eat”

:|

It’s nice for ‘all’ types of people to have achievements to chase, and goodies to get.

If you need a measure of who to invite to your private parties, I suppose they could add a ‘mouse over’ feature to looking at someone’s AP that showed you a break down? Maybe dungeon score, WvW score, PvP score. So that way, if what you really needed for your dungeon was “All You Can Eat”, then you can just check their ‘whatever’ score and off you go?

Who said AP has anything to do with how hard core you are?

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: sorudo.9054

sorudo.9054

i only care about laurels, as long as the PvE ones can be done while just playing the game normally in an open world (like gathering, skill points, condition applier, etc..) i really don’t mind them that much, just don’t start with dungeons/fractures/chaps/whatever that forces you to play beyond the normal world.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Traveller.7496

Traveller.7496

I don’t think whine was the word to use personally. But you can’t argue that if you can get the Daily without realizing it, then it probably is too easy for you. But I don’t think it was too easy for most players and I doubt that was the reason for the change.

I think the reason for the change was all of the people who felt compelled to do every single Daily available complaining of too many options. I don’t think it was done to cater to their natures but more to curtail the amount of AP they could earn.

And I think they went a step too far. Limiting total earned over the lifetime would be fine on its own. Let players decide how quickly they want to hit that cap.

Your reasoning is something I can pretty much sign myself. But again I have to wonder why the rest of the players have to suffer because some obsessive-compulsive players want to grind their life away. (let them, if they want to.) Surely the caps on daily and monthly achievements take care of that problem .

Maybe some of them were (are?) too easy. Like Daily laurel vendor visit. (which is still on the rotation, isn’t it?) But again, is it meant to be very hard? I totally can get behind the thought that you can get the daily just by playing normally. This is the representation of ANet supposed “no grind, play how you want” philosophy.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Brother Grimm.5176

Brother Grimm.5176

I would still like an explanation or some kind of reasoning exactly WHY this change was done. I really hate when they change such a core mechanic without even mentioning it in any update notes.

They did mention that the Daily and Monthly Achievements were being merged together. They just didn’t mention the details of numbers available nor how they rotated.

I have yet to not be able to get a Daily, but I do dislike the days when only 5 PvEs pop,

Finding 5 Events everyday takes the most effort, IMO (but it’s not a BAD daily, just time consuming and sometimes frustrating). If completing a Renown Heart counted for an Event, I would have no complaints at all about the current system.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

I don’t think whine was the word to use personally. But you can’t argue that if you can get the Daily without realizing it, then it probably is too easy for you. But I don’t think it was too easy for most players and I doubt that was the reason for the change.

I think the reason for the change was all of the people who felt compelled to do every single Daily available complaining of too many options. I don’t think it was done to cater to their natures but more to curtail the amount of AP they could earn.

And I think they went a step too far. Limiting total earned over the lifetime would be fine on its own. Let players decide how quickly they want to hit that cap.

Your reasoning is something I can pretty much sign myself. But again I have to wonder why the rest of the players have to suffer because some obsessive-compulsive players want to grind their life away. (let them, if they want to.) Surely the caps on daily and monthly achievements take care of that problem .

Maybe some of them were (are?) too easy. Like Daily laurel vendor visit. (which is still on the rotation, isn’t it?) But again, is it meant to be very hard? I totally can get behind the thought that you can get the daily just by playing normally. This is the representation of ANet supposed “no grind, play how you want” philosophy.

There definitely does need to be some “too easy” things in the game. And Dailies and Monthlies shouldn’t be too hard.

Like I said, I doubt ANet made the change to cater to their must do all achievements nature to make it easier on them. My guess is they didn’t like how quickly they were earning AP from it. But in their solution to the problem, they stepped on the toes of those who liked having a choice in what they did.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

People were whining the achievements were to easy and it wasn’t a judgment of how good a player was. People would get the achievements without even realizing they did. I like the achievement system this way.

Nothing has changed in that regard. Anyone thinking that AP’s are anything more than an indication how long/how intensively someone played the game is delusional. Change to dailies didn’t make any difference here. All it did was make getting the dailies more annoying to many players.

Actions, not words.
Remember, remember, 15th of November

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Scar Rufo.7935

Scar Rufo.7935

I miss being able to do more Dailies and I do them for the AP. However I am not one of the ppl that is at the top of the leaderboards, only have 12400. I fail to understand why they capped them; why put in a Leaderboard even? Anet always seems to have two different philosophies running at the same time. Play it your way vs do what we tell you; We don’t make grindy games vs you need 250 t6 mats for something. Here’s some loot from a champ vs no farming. Seriously ya’ll need meds.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Traveller.7496

Traveller.7496

Looks like they added two new options for dailies in the daily achievement with the new patch. At least today it was 8 PvE, 2 WvW and 2 PvP. It’s not as good as before, but if it keeps like this, I’m happy that they listened to the feedback.

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: JustTrogdor.7892

JustTrogdor.7892

Looks like they added two new options for dailies in the daily achievement with the new patch. At least today it was 8 PvE, 2 WvW and 2 PvP. It’s not as good as before, but if it keeps like this, I’m happy that they listened to the feedback.

I can’t in game right now. Can anyone confirm there are now more daily options?

The Burninator

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Brother Grimm.5176

Brother Grimm.5176

Patch notes indicate there should now be 12 every day…..I hope so (likely can’t tell until they change anyway).

EDIT: They added them to the existing Daily so I was able to get 2 more AP before Server reset….This looks to have solved all complaints (at least from PvE players).

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: Logos.1306

Logos.1306

Yes they added 2 more

Thank you devs!