(edited by Wift.9862)
Operation Arm Players With Fire Elementals
You know they’ve broken the game when players have to resort to wide spread use of random consumable items to speed up the stupidly boring health bars anet gave the world events now.
Good post none the less.
Darn it, you’re just encouraging Anet to nerf it now!
I smell price manipulation. :P
This will be instanerfed. Probably. But thanks for the news.
Off topic : does anyone still kill it? And if so – why?
This will be instanerfed. Probably. But thanks for the news.
Off topic : does anyone still kill it? And if so – why?
The TTS guild(s) on NA still kills teq a few times per day.
Why? Don’t know. But when I attend it, it is in hopes of getting one of the ascended weapons, the teq themed scepter looks so awesome, necro finally get some weapons designed for them.
Of course all I ever get is blues/greens, thanks anet, time/effort for reward is garbage for teq.
The best thing I’ve had out of all the teq runs I’ve done is a trash “rune of the sunless.”
The best “nerf” is a simple one. This particular consumable’s Ember summon does not attack static bosses like Dragons. Much like ranger melee pets, summon Elementals that enter water, etc.
Such a change allows the item to remain useful for regular content without being OP, but it is a very good consumable.
smack..Wut?…smack…smack…
I smell price manipulation. :P
One of the dumbest posts I have ever seen. It is a soulbound vendor item.
Actually nerfing this would drastically drop any chance smaller pop servers have. just a heads up there anet, with this consumable small pop servers have a chance vs no chance at all.
How about not nerfing the item and maybe making Teq manageable for the other 98% of the servers, you know so everyone can do content instead of having it dead zone 24/7 on most servers.
If you are going to do that then you might as well get the ogre pet whistle and throw in some rune of the ogre…
Everyone might end up dying of lag due to having 4x as many things around.