Option for Mini Bars over Wounded Allies

Option for Mini Bars over Wounded Allies

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Posted by: Cirian.8917

Cirian.8917

A current nightmare for healers continues to be the total lack of any indication that an ally is wounded until they go down. This needs to change.

I’m certain that it’s a concious design choice not to have healers look at the UI practically ever, i.e. party or squad UI, but rather to have players looking at the battle in front of them.

Looking at the battle in front for what’s going on works up to a point. Various boons and effects (auras etc.) have visuals, which is great, enemies often have tells and such, which is also great, but allies have no indicator of health short of mousing over them. That part is horrible.

There might have been a design decision at some time not to clutter the battle with little health bars over players’ heads, but it would be amazing to at least have the option to have mini health bars pop up over players’ heads when they fall below 100% health and thus could do with a top-up.

There have been some great additions to the action combat of Guild Wars 2, especially the awesome Action Camera, but could we please have this option added as well?

Thanks for reading.

Option for Mini Bars over Wounded Allies

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Posted by: Swagger.1459

Swagger.1459

A current nightmare for healers continues to be the total lack of any indication that an ally is wounded until they go down. This needs to change.

I’m certain that it’s a concious design choice not to have healers look at the UI practically ever, i.e. party or squad UI, but rather to have players looking at the battle in front of them.

Looking at the battle in front for what’s going on works up to a point. Various boons and effects (auras etc.) have visuals, which is great, enemies often have tells and such, which is also great, but allies have no indicator of health short of mousing over them. That part is horrible.

There might have been a design decision at some time not to clutter the battle with little health bars over players’ heads, but it would be amazing to at least have the option to have mini health bars pop up over players’ heads when they fall below 100% health and thus could do with a top-up.

There have been some great additions to the action combat of Guild Wars 2, especially the awesome Action Camera, but could we please have this option added as well?

Thanks for reading.

I agree.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

Option for Mini Bars over Wounded Allies

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Posted by: Seera.5916

Seera.5916

A current nightmare for healers continues to be the total lack of any indication that an ally is wounded until they go down. This needs to change.

I’m certain that it’s a concious design choice not to have healers look at the UI practically ever, i.e. party or squad UI, but rather to have players looking at the battle in front of them.

Looking at the battle in front for what’s going on works up to a point. Various boons and effects (auras etc.) have visuals, which is great, enemies often have tells and such, which is also great, but allies have no indicator of health short of mousing over them. That part is horrible.

There might have been a design decision at some time not to clutter the battle with little health bars over players’ heads, but it would be amazing to at least have the option to have mini health bars pop up over players’ heads when they fall below 100% health and thus could do with a top-up.

There have been some great additions to the action combat of Guild Wars 2, especially the awesome Action Camera, but could we please have this option added as well?

Thanks for reading.

I’d say lower than 50%. You shouldn’t be using skills to top off a player with high health. That player can use their own heal. The player below 50% could use your heal to help them get back to max/near max. Or you might end up with a player going below 50% two seconds later and now the skill for healing is on cool down.

I also agree with it being an opt in feature.

Option for Mini Bars over Wounded Allies

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Posted by: Zedek.8932

Zedek.8932

Excelsior!

Aww, I’ve expected it is about minibars with overpriced 0,1-Litre Coke bottles and 50g peanuts for 3,99€..

If you know League of Legends, there is a healer/support called Soraka. There will be a little circle/compass thingy around her (mind: It’s an isometric game with a fixed camera angle) an arrow/several arrows on it to indicate nearby players with low health. That works pretty well.

In GW2, due to the nature of sometimes 50 players within 1 m² of space, this wold be a bit harder, but I think any class with real healing abilities should get some “sense” or visual clue of who needs help in that matter instead of checking the map for “downed” icons every 2 seconds.

Zedexx, sly Asura Thief/Assassin
and politically highly incorrect. (#Asuracist)
“We [Asura] are the concentrated magnificence!”

Option for Mini Bars over Wounded Allies

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Posted by: nsleep.7839

nsleep.7839

Oh, you mean like in WvW where you can hide the stupid player name tags and have a lifebar on top of the characters? Sorry, impossible, that would be too convenient for the other game modes. /s

Option for Mini Bars over Wounded Allies

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Posted by: Slyverine.7081

Slyverine.7081

Hide player names in options, this way you can see the health bars of everyone! Not a big help, but helps me most of the times!

Option for Mini Bars over Wounded Allies

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Posted by: Cirian.8917

Cirian.8917

I’d say lower than 50%. You shouldn’t be using skills to top off a player with high health. That player can use their own heal. The player below 50% could use your heal to help them get back to max/near max. Or you might end up with a player going below 50% two seconds later and now the skill for healing is on cool down.

I also agree with it being an opt in feature.

Oh! That’s an idea you could take even further if it was an opt-in option – you could have a slider under the tick box for a heath threshold. Maybe even call it “Health Threshold”.

Let’s say you only want to see players under 50% – set the slider to 50%, et voila! A good range for that slider would be let’s say “Under 100%” to “Under 25%”? Seems a decent ball park.

If you know League of Legends, there is a healer/support called Soraka. There will be a little circle/compass thingy around her (mind: It’s an isometric game with a fixed camera angle) an arrow/several arrows on it to indicate nearby players with low health. That works pretty well.

That is also fascinating… I don’t play LoL but yeah, green arrows for the 5 – 10 nearest wounded allies might work really well. I mean in zergs you’d have to cap it but I’m sure all that stuff could be done client-side so as not to stress the servers.

Option for Mini Bars over Wounded Allies

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Posted by: Lethalvriend.1723

Lethalvriend.1723

I think this feature would work well in raids or even PvP, but the moment you use this in a large scale fight it becomes HUD chaos. I do agree that it would be a nice optional feature to have for support/healers but also for other dps characters that can save an ally.

Option for Mini Bars over Wounded Allies

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Posted by: nsleep.7839

nsleep.7839

I think this feature would work well in raids or even PvP, but the moment you use this in a large scale fight it becomes HUD chaos. I do agree that it would be a nice optional feature to have for support/healers but also for other dps characters that can save an ally.

It isn’t nearly as intrusive as the name tags that are forced on the top of the player heads when in a PvE party/squad, the bars are small but noticeable enough, you can check how it looks like in WvW (I would post a screenshot myself but I’m not on my computer atm) I have no kittening idea why this isn’t the default in other game modes already.