Order Gears Rework: Salvageability & Rarity

Order Gears Rework: Salvageability & Rarity

in Guild Wars 2 Discussion

Posted by: Virtuality.8351

Virtuality.8351

Now with the WvW gears becoming savalgeable after Hot, the gears of the three orders of Tyria still remain unable to be salvaged.

It is understandable that Anet decided to make WvW gears salvageable. Players can now finally retrieve their expansive sigils and runes for a reasonable cost, and recover a small portion of the effort and money spent on their now unfit gears to invest into experiencing the new meta after HoT.

On the other hand, just like WvW gears, upgrades on the order weapons and armors are utterly difficult to retrieve. They also cost a lot, or perhaps even more. A full collection of weapons and armors of one single order, 36 pieces in total, now cost nearly 90 gold, and with the current prices of materials on the trading post, no one would ever purchase them just to salvage for profit, because it is simply no way profitable.

So, why can’t we salvage them? There is just no reasoning behind the design that players can’t even get their sigils/runes applied on those gears back without purchasing the extractor from the trading post gem store, which is another great cost.

Also, the rarity of order gears is also questionable: it is now level 80 rare (yellow). I’d like to suggest that it would be much better if it were exotic (orange). Here’s why.

The act of the orders is a great part in personal story, where players develop identification with the order they pick. However, if I were a new player with my character just hitting level 80, the first set of gear I would acquire would never be the order armors even if they were the armor set that I could best relate to (I did!) — simply because they were merely of rare stats, while I could have purchased a full set of exotic stat gears with less gold from the trading post. The fact that these gears are designed to be of rare stats makes them merely skins, and requires additional cost of another set of actually practical exotic armor and transmutation, which is another great cost (same goes with the cultural armor). And all these obstacles are just frustrating for new players eager to acquire their short-term end game gears (often exotic) with the desired look on them.

And by changing the order gears to level 80 exotic stats and making them salvageable, the two issues mentioned above could be solved all together. What do you think about this suggestion?