I like what you’ve done with the place.
Downscaling harder makes for better experiences in lower lvl areas.
But I’m still having it way to easy. Dungeons seem to be more affected, AC has become slightly more challenging.
The loot tables are good as is now.
Even in lower lvl areas I’m ok with it.
I’m enjoying Orr and other areas again.
Southsun Cove is lacking. Way to little space and not much variety going on in combat.
Slaying veteran Karka’s solo or with random bypassers is challenging.
I like beating down the Karka champion once in a while but I still can’t do it solo. Yet
.
But the champion needs at least an event tied to it, by the way.
And make killing it worth it. Give us a chest that we can’t stealth our way to.
Anyways, the area is beautiful, just what someone needs after a hard days work in Orr. A big hands up for the artists there. I’m also loving the hard difficulty.
But where it is really lacking is underwater combat. Give us way more of that.
Add another map if you have to, a FULL underwater map with only 1 safe haven in it.
I would LOVE that. 25 underwater kills for the daily? I get what you are trying to do, putting people underwater and show them how fun it is. So much content underwater, shame that so many just pass by it because of the combat there.
I for one, as many others I’m sure, am enjoying underwater combat.
The south of Southsun cove would make for a beautiful and epic underwater map.