Outfits vs Armor Skins

Outfits vs Armor Skins

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Posted by: EMillsFort.5134

EMillsFort.5134

Q:

Hello all…

I had recently purchased a couple different armor … one “outfit” and one “armor skin” from the Gem Store for a couple toons, and I had a question.

The armor skin was the “Flamekissed Light Armor Skin”. This came as several different items – chest, legs, boots, gloves, helm, etc. If you are still leveling your toon, and you upgrade a piece of armor, you must select the skin again from the wardrobe and utilize a transmutation point every time you upgrade.

The outfit was the “Daydreamer’s Finery Outfit”. This came as a “onesie” that would allow you to change (or upgrade) your armor without having to utilize a transmutation point.

My questions are… why would the armor skins (that force me to use the transmutation point) cost more than the outfits (which do not force use of the transmutation points). Armor skins = 800 gems. Outfits = 700 gems.

Why not just make all of them “outfits”? Is it to allow mixing and matching of various skins? Is it a ploy by GW2 to get you to spend more gems on transmutations?

And a request for clothing items… any chance we can get some togas added to the mix? It can be short (preferred) or long… for male and female. I’m sure the Toga Party participants would appreciate it for next year’s event. If not a skin or outfit… how about recipes that the crafters could make (for their respective level of armor)?

Thanks for the feedback!

Outfits vs Armor Skins

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

  1. An armor skin can only be used by 1/3 of all characters because armor is divided into light, medium and heavy. Thus to make armor skins for every class ANet has to make 3 skins, which is 3 times the work.
  2. Armor skins can be mixed with other armor skins for a more unique look. That’s why people love them and want mor armor skins (didn’t get any new in a long time).
  1. Outfits fit every character and thus ANet has to make only one to reach every character.
  2. ANet doesn’t have to pay attention to where to separate pieces into chest- or leg-armor since outfits are one piece (There are also armor skins that are not separated, for example Flame Legion Female, so this argument is kinda bad)
  3. Using outfits doesn’t use transmutation charges, which is the main reason why you’d use an outfit for alts.
Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

Outfits vs Armor Skins

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

My questions are… why would the armor skins (that force me to use the transmutation point) cost more than the outfits (which do not force use of the transmutation points). Armor skins = 800 gems. Outfits = 700 gems.

Why not just make all of them “outfits”? Is it to allow mixing and matching of various skins? Is it a ploy by GW2 to get you to spend more gems on transmutations?

Basically that.

Outfits can’t be mixed and matched. And only have 4 dye options. You’re stuck with what you get type deal.

Armor Skin can be mixed and matched, and have multiple dye slots (up to 4) for each piece. You can combine them with any other armor pieces you have unlocked for a full customized look.

Thus why, Outfits are cheaper than Armor Skins.

(edit: deleted rant cause it didn’t pertain to the topic)

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

(edited by SpyderArachnid.5619)

Outfits vs Armor Skins

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Posted by: Basaltface.2786

Basaltface.2786

^ i miss the good times….