Over 70 asc rings and nothing to do with

Over 70 asc rings and nothing to do with

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Posted by: Nuka Cola.8520

Nuka Cola.8520

http://i46.tinypic.com/i72bfc.jpg

So, what is the exact reason after all these months devs did nothing knowing people will have tones of ascended rings? Is it because they’re too easy to get? Please don’t tell me because they’re ‘too easy to get’ when it took many people week(s) to get 2… This is just ridiculous that i need to make a character just to store ascended crap and its not like i will ever merch ascended level items (i did merch 7 cuz they were soulbind to one character on which im not using them anymore). How many more months until i can do something useful with these!?

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: marnick.4305

marnick.4305

I would bet this ain’t a problem for 99% of the players, and therefor does not warrant development time. There’s probably more pressing issues at hand, such as making ascended rings more accessible to non-hardcore players.

Just an educated guess.

Besides, they’re worth about 3g to the merchant.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: kokiman.2364

kokiman.2364

Aren’t they like 4s90c each? Just sell them.

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Aren’t they like 4s90c each? Just sell them.

Feels bad selling ascended level items for under 5silver. Its like merching a fractal weapons that could take someone 500+ dailies to get. We should be rewarded for the time spent in fractals and im not talking about a 5silver kind of reward.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: marnick.4305

marnick.4305

Aren’t they like 4s90c each? Just sell them.

Feels bad selling ascended level items for under 5silver. Its like merching a fractal weapons that could take someone 500+ dailies to get. We should be rewarded for the time spent in fractals and im not talking about a 5silver kind of reward.

Probably, but it’s not high on the prio list atm for obvious reasons.

I got 2 rings, one with bad stats, and 4 pristine relics. You have a luxury problem, which isn’t a problem at all imho. I know this guy with 10 Porsche cars. He has the same “problem”…

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

(edited by marnick.4305)

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Posted by: kokiman.2364

kokiman.2364

We should be rewarded for the time spent in fractals .

Why?

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Hilda Raven.8641

Hilda Raven.8641

Anet is against good profit. I noticed that when they made all the exo gear from maw chest account bound, so even if i have 100 light mantles of w/e when I’m playing a warrior there isn’t any profit I can make without a huge loss from tossing in 4 at a time into the MF. Rings are worse, literally nothing you can do with them so it’s pretty simple. It is designed so we can’t make any money selling what we don’t need. For the hours and hours it can take to get a ring, It’s hard throwing it away for a paltry 4 silver. Same reason risen priests of balthazar minis pile up, god forbid we can sell a exo mini or even mystic forge him and get a useful mini, nope that would mean profit.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

We should be rewarded for the time spent in fractals .

Why?

Because you’re playing a dungeon and in a dungeon you make money. Not only 90% of exotics (in fotm) are all acc bound but why the hell can’t i sell something many people want/need? Like in which dungeon in gw1 an X skin or item wasn’t sellable? Or im not supposed to make money anywhere but cof path 1 until its nerfed?

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: BadHabitZz.1856

BadHabitZz.1856

Only because its not problem for 99% doesnt mean they should completely ignore it. If they dont have any plans form them in future, make a official statement that asc ring never will be salvagable and i can sell them with peace in my mind…
Only because sou started FoTM late doesnt mean others did too, before my friends left they all had ~30 rings…

(edited by BadHabitZz.1856)

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Posted by: kokiman.2364

kokiman.2364

Because you’re playing a dungeon and in a dungeon you make money.
Or im not supposed to make money anywhere but cof path 1 until its nerfed?

Why are you so keen on making money?

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Because you’re playing a dungeon and in a dungeon you make money.
Or im not supposed to make money anywhere but cof path 1 until its nerfed?

Why are you so keen on making money?

and what exactly you want me to do? stand in LA afk? i don’t even ‘make money’ i just want to get rid of rings i got over the months and make a profit instead of wasting a character slot as a storage. FOTM is the only dungeon that keeps me playing because i want fractal sword and you want it or not you’ll be making money spamming 1-2 dailies like four or five days a week.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: BadHabitZz.1856

BadHabitZz.1856

Because you’re playing a dungeon and in a dungeon you make money.
Or im not supposed to make money anywhere but cof path 1 until its nerfed?

Why are you so keen on making money?

Might be shock to you but some of us plays GW2 as regular MMO so we farm gold to buy better items (skins in this case)….

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Posted by: Wooboost.8527

Wooboost.8527

Just vendor them, I vendor all the ones I’ll never use, and if I ever need the ones I vendor then I’ve got 125 pristine to buy some…I’m sure you have plenty pristine as well..

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Posted by: HiddenNick.7206

HiddenNick.7206

http://i46.tinypic.com/i72bfc.jpg

So, what is the exact reason after all these months devs did nothing knowing people will have tones of ascended rings? Is it because they’re too easy to get? Please don’t tell me because they’re ‘too easy to get’ when it took many people week(s) to get 2… This is just ridiculous that i need to make a character just to store ascended crap and its not like i will ever merch ascended level items (i did merch 7 cuz they were soulbind to one character on which im not using them anymore). How many more months until i can do something useful with these!?

If AN makes asc rings tradeable then the price will drop to about 20s(or less) for most of them in a matter of days. Getting your first asc ring is something special. And getting the right one is also very rewarding. That would change if you could just buy them for 20s at a trader.

Some items should be just accomplishment(not profit).

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Posted by: Vayne.8563

Vayne.8563

Are you saying you don’t otherwise make money in the fractals? Because generally speaking, the fractals are the most profitable thing I do without selling rings.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

http://i46.tinypic.com/i72bfc.jpg

So, what is the exact reason after all these months devs did nothing knowing people will have tones of ascended rings? Is it because they’re too easy to get? Please don’t tell me because they’re ‘too easy to get’ when it took many people week(s) to get 2… This is just ridiculous that i need to make a character just to store ascended crap and its not like i will ever merch ascended level items (i did merch 7 cuz they were soulbind to one character on which im not using them anymore). How many more months until i can do something useful with these!?

If AN makes asc rings tradeable then the price will drop to about 20s(or less) for most of them in a matter of days. Getting your first asc ring is something special. And getting the right one is also very rewarding. That would change if you could just buy them for 20s at a trader.

Some items should be just accomplishment(not profit).

I don’t think price would drop THAT low when there is a tone of lev80 exotic accessories worth way more but only letting us salvage them for ectos (if they chose to not let us sell on TP) would be good enough against the joke 4 silver they worth when merching.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Are you saying you don’t otherwise make money in the fractals? Because generally speaking, the fractals are the most profitable thing I do without selling rings.

read above posts. i want to do something with those rings that isn’t merching for 4.5silver.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: awe extender.1908

awe extender.1908

Ascended rings (and other gear) should be salvagable in order to gain Fractal items but also usable in Mystic Forge (gain another kind of ring).

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Ascended rings (and other gear) should be salvagable in order to gain Fractal items but also usable in Mystic Forge (gain another kind of ring).

yeah, not able to do anything in mystic forge with ascended items but ascend is a joke…

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Vayne.8563

Vayne.8563

Are you saying you don’t otherwise make money in the fractals? Because generally speaking, the fractals are the most profitable thing I do without selling rings.

read above posts. i want to do something with those rings that isn’t merching for 4.5silver.

I get that, and I don’t even disagree. The problem is that if you make it so profitable that those rings are worth real money, everyone will be in the fractals and no one will be in the world (again). There’s more to balancing a game than just having a way to make money, or more money.

Right now, because of open world bosses and dailies, there are more people in the open world than there used to be. This seems to be a good thing as there are far less people saying no one is playing the game, because they can see people. There are other reasons too, particularly for those starting the game more recently.

I get what you want, I’m just not sure that Anet wants to make the ring thing that much of a source of income. Every time they do something like that, traffic patterns change.

I’m convinced that less people left the game in November than people think, though obviously some have, because a large percentage of the player base was hiding in fractals.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Yes, there are LOTS of things more important than making ascended rings sellable and one of them would be a completely new dungeon to keep pve players busy and new game mode in pvp to occupy that crowd. But why and who came up with an idea of releasing an ascended (or any equipable weapon/accessory) item that you can’t do anything with but merch for a pathetic amount of money? This is ascended level items, no whites/blues… Even freaking green items have more use combining in mystic toilet for rares which then you sell or salvage for ectos, like seriously…

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: LordByron.8369

LordByron.8369

they should UP the npc ascended price to 1G at least you get some rewards for a fractal run….

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Vayne.8563

Vayne.8563

Yes, there are LOTS of things more important than making ascended rings sellable and one of them would be a completely new dungeon to keep pve players busy and new game mode in pvp to occupy that crowd. But why and who came up with an idea of releasing an ascended (or any equipable weapon/accessory) item that you can’t do anything with but merch for a pathetic amount of money? This is ascended level items, no whites/blues… Even freaking green items have more use combining in mystic toilet for rares which then you sell or salvage for ectos, like seriously…

Out of curiosity what are your suggestions for dealing with this, that won’t seen huge numbers of people into the fractals to farm them and ignore the rest of the game?

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Posted by: Lindbur.2537

Lindbur.2537

It’s too bad you can’t recombine ascended stuff in the forge… would at least satisfy an urge to gamble :>

Or even salvage them for a chance at ascended mats.

A remnant of times past.
“Memories are nice, but that’s all they are.”

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Yes, there are LOTS of things more important than making ascended rings sellable and one of them would be a completely new dungeon to keep pve players busy and new game mode in pvp to occupy that crowd. But why and who came up with an idea of releasing an ascended (or any equipable weapon/accessory) item that you can’t do anything with but merch for a pathetic amount of money? This is ascended level items, no whites/blues… Even freaking green items have more use combining in mystic toilet for rares which then you sell or salvage for ectos, like seriously…

Out of curiosity what are your suggestions for dealing with this, that won’t seen huge numbers of people into the fractals to farm them and ignore the rest of the game?

But people already ARE in fotm (look at gw2lfg) for months… Haven’t you seen dozens of threads people complaining about ‘all dungeons are dead, everyone is doing fractals’? Currently as many or more are spamming cof path 1, why? for money and its quick. fotm isn’t quick, so those who like quick runs won’t be doing it for sure. Not only that but you have to remember that you can only do so many dailies per day and not 200 cof p1 runs IF you wanted to. And i will never understand how could anyone consider pve zones lively (since last couple of patches) when all you see is people camping world events, this is not lively world, this is a boring way of making money with something that demands no effort.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Vayne.8563

Vayne.8563

Yes, there are LOTS of things more important than making ascended rings sellable and one of them would be a completely new dungeon to keep pve players busy and new game mode in pvp to occupy that crowd. But why and who came up with an idea of releasing an ascended (or any equipable weapon/accessory) item that you can’t do anything with but merch for a pathetic amount of money? This is ascended level items, no whites/blues… Even freaking green items have more use combining in mystic toilet for rares which then you sell or salvage for ectos, like seriously…

Out of curiosity what are your suggestions for dealing with this, that won’t seen huge numbers of people into the fractals to farm them and ignore the rest of the game?

But people already ARE in fotm (look at gw2lfg) for months… Haven’t you seen dozens of threads people complaining about ‘all dungeons are dead, everyone is doing fractals’? Currently as many or more are spamming cof path 1, why? for money and its quick. fotm isn’t quick, so those who like quick runs won’t be doing it for sure. Not only that but you have to remember that you can only do so many dailies per day and not 200 cof p1 runs IF you wanted to. And i will never understand how could anyone consider pve zones lively (since last couple of patches) when all you see is people camping world events, this is not lively world, this is a boring way of making money with something that demands no effort.

Tarnished Coast, is the only server I know, is busy in every zone I’m in, in almost any time of day, so to me, yeah the world is busy. Your mileage may vary on other servers.

No, everyone is not in the fractals, because I get dungeon groups every day, and yeah, there have been quite a few new players logging into the game. I see them all the time.

I used to do fractals a lot, I have over 250 of them behind me, but I don’t do them as much any more. I run more dungeons.

It’s a balancing act. When they came out they were new and shiny and that’s what people did. Now, not so much…except for the very small percentage of players who I’d class as hard core.

In my guild of 80, we do far more dungeon runs than fractal runs these days.

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Posted by: marnick.4305

marnick.4305

Only because its not problem for 99% doesnt mean they should completely ignore it. If they dont have any plans form them in future, make a official statement that asc ring never will be salvagable and i can sell them with peace in my mind…
Only because sou started FoTM late doesnt mean others did too, before my friends left they all had ~30 rings…

No offense but I do FotM every day I have the time since it was implemented, which means I currently have 2 rings and 4 pristine relics. Investing a potential 2 hours into a dungeon is a hefty time investment which real life doesn’t allow for very often. I’m happy to play it once a week …

So to even assume most people would have ~30 rings, is a bit preposterous. I would guess that most people who put in the effort would have 5 or 6, barely enough to equip 2 alts.

I very much encourage arena.net to merge out respective interests. I’m of the opinion you should be able to MF 4 rings into a non-bound ring for the TP. Second, salvaging a ring should result in a non-bound vial, to be sold on the TP. That way, the needs of 100% are met, and not just 99%.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: Parlourbeatflex.5970

Parlourbeatflex.5970

I wouldn’t call this a priority problem either.

At some point anet will have to make something decent thats salvageable from them, something similar to globs would be cool (not globs as that would crash the market now) with RNG attached.
My guess is this will be coming in around the time they make profession specific ascended items you can craft without the mystic toilet that are BoE.

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

#firstworldproblemsyoloswag

gimme some of those rings. plox

Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.

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Posted by: Sovta.4719

Sovta.4719

http://i46.tinypic.com/i72bfc.jpg

So, what is the exact reason after all these months devs did nothing knowing people will have tones of ascended rings? Is it because they’re too easy to get? Please don’t tell me because they’re ‘too easy to get’ when it took many people week(s) to get 2… This is just ridiculous that i need to make a character just to store ascended crap and its not like i will ever merch ascended level items (i did merch 7 cuz they were soulbind to one character on which im not using them anymore). How many more months until i can do something useful with these!?

It’s simple, they want to reward grind and not skill, i do lvl 48 and get like 3 rares and 1 core maybe. Remember how they advertise skill over time? Yea right.
Majority of playerbase are noobs and they would just whine if they buff rewards cause they can’t dodge.
And they should buff rewards cause FotM is ONLY PvE endgame beside Legendary grind.

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Posted by: Kaizer.7135

Kaizer.7135

We should be rewarded for the time spent in fractals .

Why?

Because you’re playing a dungeon and in a dungeon you make money. Not only 90% of exotics (in fotm) are all acc bound but why the hell can’t i sell something many people want/need? Like in which dungeon in gw1 an X skin or item wasn’t sellable? Or im not supposed to make money anywhere but cof path 1 until its nerfed?

But you do make money from fractals….

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Posted by: Sovta.4719

Sovta.4719

We should be rewarded for the time spent in fractals .

Why?

Because you’re playing a dungeon and in a dungeon you make money. Not only 90% of exotics (in fotm) are all acc bound but why the hell can’t i sell something many people want/need? Like in which dungeon in gw1 an X skin or item wasn’t sellable? Or im not supposed to make money anywhere but cof path 1 until its nerfed?

But you do make money from fractals….

No you don’t, i make more in WvW then fractals (easier to kill players then in fotm)
And rewards on 40+ lvl is not much better then 20+ but takes more time.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

We should be rewarded for the time spent in fractals .

Why?

Because you’re playing a dungeon and in a dungeon you make money. Not only 90% of exotics (in fotm) are all acc bound but why the hell can’t i sell something many people want/need? Like in which dungeon in gw1 an X skin or item wasn’t sellable? Or im not supposed to make money anywhere but cof path 1 until its nerfed?

But you do make money from fractals….

Take The Deep as an example if you’ve played gw1. it had zodiac weapons, no DR, you could spam the kitten out of this dungeon all day if you wanted to and sell unwanted skins for money (and it wasn’t a cheap skin when it was first introduced)… The person farming them is rewarded and the one who was looking for the skin/certain req. Why is it because of stupid TP im not allowed to sell THINGS IN GET IN A DUNGEON? I feel like TP is trashing this game… spamming in Spamadan was so much better and you could actually sell and buy everything you wanted and no worry about economy. I bought the game to play it and have fun, not kittening looking at its economy…

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

On some level I miss old school MMO mechanics, where everything you owned could be freely traded.

Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.

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Posted by: Chase.8415

Chase.8415

Aren’t they like 4s90c each? Just sell them.

Feels bad selling ascended level items for under 5silver. Its like merching a fractal weapons that could take someone 500+ dailies to get. We should be rewarded for the time spent in fractals and im not talking about a 5silver kind of reward.

You are being rewarded.

And there’s nothing special about getting multiple rings, so go ahead and sell them. What value ascended items had was destroyed in that update. They’re practically handed out like candy now.

On some level I miss old school MMO mechanics, where everything you owned could be freely traded.

But that was limited to coding at the time. In addition, the games generally ended up having a stronger economy than actual countries in the world. Everquest for example used to be the 130th richest country in the world. People would sell items for thousands of dollars depending on the rarity.

(edited by Chase.8415)

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

There are plenty of ways for them to add things to do with the rings that won’t unbalance anything.

1. Make rings salvagable for mist essence and/or ectos
2. Make rings capable of being thrown into the MF for a chance at a new ring
3. Make rings capable of being salvaged for pristine relics so you can buy other rings that you actually want
4. Make rings capable of being salvaged for 30-40 fractal relics since those have many uses.

There, almost 0 development time, no bad economic impact, solutions abound.

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Posted by: Tarnsman.8092

Tarnsman.8092

I was talking to a friend about this same problem last night. I only recently got to the 20+ levels of fractals and have started accumilating rings that I will never used and like the OP and don’t want to sell them in case something useful can be done with them…

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Posted by: Ruprect.7260

Ruprect.7260

You can vendor them or save some for alts. I don’t see the problem here. This sounds like 1st world problems to me, I doubt Anet will be working on a fix for you and the other .05% of players with this problem.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: marnick.4305

marnick.4305

Aren’t they like 4s90c each? Just sell them.

Feels bad selling ascended level items for under 5silver. Its like merching a fractal weapons that could take someone 500+ dailies to get. We should be rewarded for the time spent in fractals and im not talking about a 5silver kind of reward.

You are being rewarded.

And there’s nothing special about getting multiple rings, so go ahead and sell them. What value ascended items had was destroyed in that update. They’re practically handed out like candy now.

On some level I miss old school MMO mechanics, where everything you owned could be freely traded.

But that was limited to coding at the time. In addition, the games generally ended up having a stronger economy than actual countries in the world. Everquest for example used to be the 130th richest country in the world. People would sell items for thousands of dollars depending on the rarity.

With less than 200 countries in the world, that’s bottom quarter. Don’t think that’s an achievement for EQ. Especially considering the 130th richest country in the world is the notoriously poor Moldova:
http://en.wikipedia.org/wiki/List_of_countries_by_GDP_(nominal)_per_capita

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: Essarious Quw.8946

Essarious Quw.8946

We should be able to feed them to the Mystic Toilet and get something nice. Like a hat. Made of rings.

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Posted by: Apolyon.6937

Apolyon.6937

I sell them to a Merchant. I’m fine with it, don’t see any problem here.

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Posted by: Leetimus.5786

Leetimus.5786

Wow you have a lot, i dont even have ONE.

Send me one lmao.

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Posted by: Tommyknocker.6089

Tommyknocker.6089

I bought my first one with laurels, and am on my way to buying my second. I honestly suck at jumping and certain fractals at lvl 10 are, to me, to hard to even bother with (some even at level 1). You should consider yourself lucky to have such a large pool of rings to choose from. Sell them or hold them until ANet decides if they want them to be salvageable if you don’t mind using the bank space is my suggestion.

The good thing about using laurels is not having to gamble on the one I get, but I suppose that will never be a problem for you.

edit: clarity

(edited by Tommyknocker.6089)

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Posted by: Rennoko.5731

Rennoko.5731

It actually is pretty smart marketing. They can convince you to buy more bank or bag slots from the gem store on the off chance they are going to allow you to do something with all those useless rings. If they acknowledge they are not planning on ever doing anything, you sell them all and don’t need to buy space anymore.

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Posted by: clay.7849

clay.7849

Since every thread I have read about this “problem” doesn’t like the idea of being able to remove the “account bound” status of the ascended gear to put them in the forge or sell them on the TP, I could care less about what you do with the rings.

Selling them to the merchant seems like a good idea.

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Posted by: Kaon.7192

Kaon.7192

If Legendaries are tradeable, the same should apply for Ascended items.

But ANets wants everybody to waste time grinding for the stat advantage, so that’s never going to happen. This is one of the most appalling inconsistencies in the game IMO.

(edited by Kaon.7192)

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Posted by: ghettogenius.9174

ghettogenius.9174

On some level I miss old school MMO mechanics, where everything you owned could be freely traded.

Or freely looted from your corpse?

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Posted by: Thereon.3495

Thereon.3495

It would be nice to have a use for ascended rings. Personally I dont think its too late to put in mystic forge recipes. Four rings could give either one random ring, a chance at one random fractal skin and a chance at one random infusion. You could even make them salvageable to give a chance at getting pristine relics, mist essence, infusions etc.

That said I still think this is a non-issue. I stored rare backpieces on an alt for over two months hoping they would become salvageable eventually but it hasnt happened so the other day I sold the lot. ANET obviously have a reason behind spare rings not having a use so I wouldnt hold your breath on a change.

Thereon Avenrise – former [Noes] Officer – Piken Square (EU)
Retired and living in a shack. Relaxing!

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Posted by: sidneijr.7051

sidneijr.7051

I’ll been very happy if I at least could salvaged them with the chance to receive a Vial/Coagulated/Shard Essences.

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Posted by: Hoyvin.3241

Hoyvin.3241

There are plenty of ways for them to add things to do with the rings that won’t unbalance anything.

1. Make rings salvagable for mist essence and/or ectos
2. Make rings capable of being thrown into the MF for a chance at a new ring
3. Make rings capable of being salvaged for pristine relics so you can buy other rings that you actually want
4. Make rings capable of being salvaged for 30-40 fractal relics since those have many uses.

There, almost 0 development time, no bad economic impact, solutions abound.

This strikes me as a fair way to do it. Dunno about #3 tho. Maybe if they made it a chance at a pristine.