Overbearing Higher Level PVE Layouts?

Overbearing Higher Level PVE Layouts?

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Posted by: gennyt.3428

gennyt.3428

In some of the higher level areas(Orr to be specific), the waypoints being contested is pretty common and I find myself doing a lot of running and stopping to kill every(or even most) monsters in my way is just too much (especially if I’m primarily gathering) so I usually step around or through them but that can become pretty problematic since some areas have such densely packed monsters in cramped spaces ( the fast respawn rate and chained pin downs don’t help either).

The Risen Acolytes seem to have an oddly large aggro range as well, and the other day I was crippled by a Risen Gorilla and it was set to last for at least a minute, is it intentional for a normal monster to be able to do that? The respawn rate wasn’t too much of a concern before and while I can appreciate Orr’s chaotic and menacing experience, I can no longer take on some veterans (champions are off the table for me now) because the seven monsters I killed to clear a fighting space are coming back in too fast. Is anyone else having a similar experience?

Whispers with meat.

Overbearing Higher Level PVE Layouts?

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Posted by: Red Falcon.8257

Red Falcon.8257

Well, it’s Risen territory.
You kinda expect Pact outposts to be constantly under siege and mobs to be aggressively defending it.

Overbearing Higher Level PVE Layouts?

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Posted by: DusK.3849

DusK.3849

Well, it’s Risen territory.
You kinda expect Pact outposts to be constantly under siege and mobs to be aggressively defending it.

This. Orr over those three zones is supposed to be constant ebb and flow of war against the Risen. It’s not going to be a walk through a field of daisies.

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Overbearing Higher Level PVE Layouts?

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Posted by: AndrewWaltfeld.4621

AndrewWaltfeld.4621

More like a slog through enemy filled territory.

Overbearing Higher Level PVE Layouts?

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Posted by: Painking.4703

Painking.4703

A slow, crippled, pulling, chilled, occasionally feared slog through enemy-respawns-in-roughly-four-seconds-after-death-and-also-5-veterans-guard-temples-held-by-them-so-have-fun-getting-that-SP territory.

Overbearing Higher Level PVE Layouts?

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Posted by: gennyt.3428

gennyt.3428

Well, it’s Risen territory.
You kinda expect Pact outposts to be constantly under siege and mobs to be aggressively defending it.

Yes, I do realize that, hence I said I appreciate the chaotic setting. I only mentioned the contested waypoints to bring home the fact that there is a lot of running to do and ultimately come around to my issue with the densely packed monsters with the crazy spawn rate and snares. There are now skill points that I can’t solo and I didn’t run into that til I started those maps.

Whispers with meat.

Overbearing Higher Level PVE Layouts?

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Posted by: Xericor.9103

Xericor.9103

I’ve not really noticed a problem with the respawn rates. I often fight my way through an area if I can, as running can often lead to attracting a lot of unwanted attention.
If you are concerned about being attacked in hostile territory whilst you are gathering materials, well…

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