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Posted by: Fafnir.5124

Fafnir.5124

Why cant we build siege to kill world bosses. Would be realistic way to kill dragons. Would allow for more mobs and stronger mobs to be introduced in events. Introduce new level of strategy. stepping on monsters toes shouldn’t do anything. A bolder to the face is another story. I apologist if this was already a thread. Could also introduce pve supply in major cities gained from edge of the mist matches.

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Posted by: nekretaal.6485

nekretaal.6485

Cause the vigil builds the siege. All you have to do is protect the mega laser.

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Posted by: Windwalker.2047

Windwalker.2047

All the dragon bosses have siege related to them-either npc or player maned.

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Posted by: Fafnir.5124

Fafnir.5124

All the dragon bosses have siege related to them-either npc or player maned.

one thing to have siege made another to strategically place it yourself and coordinate with others

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Posted by: Corian.4068

Corian.4068

Well, let’s run with the idea.

Why not take a fortress similar to a tower found in WvW and make a survival mode where a party of players have to hold it against increasingly larger numbers of enemies? Siege can be placed, gates and walls repaired and a lord that must be kept alive to keep the game going?

Maybe make a fractal of it, maybe make an activity of it.

Iunno musing over it while I nom a bagel.

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Posted by: ghost.3208

ghost.3208

Well, let’s run with the idea.

Why not take a fortress similar to a tower found in WvW and make a survival mode where a party of players have to hold it against increasingly larger numbers of enemies? Siege can be placed, gates and walls repaired and a lord that must be kept alive to keep the game going?

Maybe make a fractal of it, maybe make an activity of it.

Iunno musing over it while I nom a bagel.

That would actually be fun, have some mode like tower defense and we have a limited number of supplies. We earn more past each round (getting less and less) with some tough boss fights that we might actually participate in.

MMO Tower Defense… would be a funny concept not sure how it will work.

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Posted by: Fafnir.5124

Fafnir.5124

Well, let’s run with the idea.

Why not take a fortress similar to a tower found in WvW and make a survival mode where a party of players have to hold it against increasingly larger numbers of enemies? Siege can be placed, gates and walls repaired and a lord that must be kept alive to keep the game going?

Maybe make a fractal of it, maybe make an activity of it.

Iunno musing over it while I nom a bagel.

That would actually be fun, have some mode like tower defense and we have a limited number of supplies. We earn more past each round (getting less and less) with some tough boss fights that we might actually participate in.

MMO Tower Defense… would be a funny concept not sure how it will work.

Only tower defense currently in game is the one char guild mission and it is awesome but requires allot of coordination and roming defenders cause mobs cant be deargoed off supply without interrupts and push/pull. Some of the defend events especially in ore should be more like this where there are thousands of mobs rushing in rather then scale them up in power it makes more sense to scale them up in quantity.

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Posted by: Algreg.3629

Algreg.3629

Why cant we build siege to kill world bosses. Would be realistic way to kill dragons. Would allow for more mobs and stronger mobs to be introduced in events. Introduce new level of strategy. stepping on monsters toes shouldn’t do anything. A bolder to the face is another story. I apologist if this was already a thread. Could also introduce pve supply in major cities gained from edge of the mist matches.

people complain about the Zhaitan battle – which seemed reasonable to me. Stabby stabby seems rather silly against such a force of (un)nature. But I can already see the complaints of not feeling “herolishy”.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Well, let’s run with the idea.

Why not take a fortress similar to a tower found in WvW and make a survival mode where a party of players have to hold it against increasingly larger numbers of enemies? Siege can be placed, gates and walls repaired and a lord that must be kept alive to keep the game going?

Maybe make a fractal of it, maybe make an activity of it.

Iunno musing over it while I nom a bagel.

That would actually be fun, have some mode like tower defense and we have a limited number of supplies. We earn more past each round (getting less and less) with some tough boss fights that we might actually participate in.

MMO Tower Defense… would be a funny concept not sure how it will work.

It actually is in the game… sort of.

If you remember Toypocalypse.