I’m a bit concerned that we are getting far fewer patches now than we did immediately post launch and the patches themselves are way less substantial.
Before you jump all over me, I do understand that there is bound to be more development effort spent immediately post release than once the game has stabilised.
However, I am running into more bugs and issues now than I did on release. Probably this is because higher level zones are less polished than lower level ones.
I would have liked to see the game get a bit further before the pace of development eased off, and it worries me that it did not. In particular, the code underlying events and quests is a big problem. Quests, events and storylines are prone to stalling, which has a big impact on player experience. I’ve got no reason to believe they are even working on this, beyond the fact they would be stupid not to. Certainly no commitment to fixing it has been voiced. All they ever talk about is resetting stalled events, they never say they want to stop them stalling.