Particle Effects question
They’ve globally toned it way down plus there is a check box in the graphic settings that defaults checked to suppress them even more. Whether that’s enough for you is totally your call.
RIP City of Heroes
Not really addressed at all. Go to any boss fight and it’s still just a giant effect blob. If the boss has an animation who would know. All you can see is the potentially seizure inducing light show.
The game does not have ANY settings to “hide other players particle effects”.
Te Nosce [TC]
It’s somewhat addressed, but not all and there are inconsistencies. Take some Lightning Fields as an example: all of them (except Scrapper Hammer 5) have the new glowing circle and graphics, but some retain that lightning wall that is visual clutter.
Will update once Path of Fire releases.
There are two separate issues I think:
1 If we can talk about immersion, then don’t we have to include the effects of “fog of war” on our individual performance? There is always confusion in a fire fight. If 50 of my closest friends are all dropping crap all over a boss, can I really expect to see clearly? If 50 of my closest friends are on a boss with me, do I need to see clearly?
2 Frame rate and lag are driven by the level of performance of your individual computer. Slow computer / GPU means low frame rate and lag. I believe that is an actual problem, and is addressed by the reduced effects options now available.
I don’t believe that seeing clearly is a problem in boss situations.. it part of the fun to not see what you’re doing!