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Leave it to A-net to decide whether the suggestion is possible or not.
Leave it to A-net to decide whether the suggestion is possible or not.
No, the whole point of GW2 was to move away from the instanced style of gaming that was in GW1. Megaservers are their ultimate expression of massively multiplayer gaming. Going back to instanced gaming would be counter to everything they’ve built into GW2
Dungeons and structured PvP are very similar to how they were done in GW1, so if you’re looking for that kind of content I suggest you look into Dungeons and Fractals as well as the living and personal stories (although I doubt people miss out on those anyway).
Unfortunately, the main draw of PvE is that you can run into and work with up to 250 (I think) players. WvW is like the PvP version of that.
“Never Fight Alone” – Sunspear Creed
“There, it’s dead and it’s never coming back!” – Famous last words
“There, it’s dead and it’s never coming back!” – Famous last words