Passive Effect Overlay Timer?
As well as it does not have to be a program that interacts with or modifies anything in GW2.
Well, there you have it. If that’s the case there isn’t really anything they could do about it.
If you make a program that can read the specific part of your screen where your signet skill is located and start a timer whenever the icon matches one that is not on cooldown and stop it when it goes black, you’re in no risk of getting banned. They’d have to do some serious spying on players to know what other unrelated programs we’re running.
It would be a bit more difficult with traits because those have no visual queues at all. Even if you manage to time it on a random enemy and then just keep it going, it would probably still get messed up by waypointing.
But I didn’t shoot the thackeray
(edited by nowitsawn.1276)