Pavilion Events Bosses No Chest at end
No, I don’t believe they should bring back the chest per kill zerg style the event was last year. I prefer that ArenaNet encourage teamwork and coordination among players in the open world to receive rewards rather than letting everyone 1-1-1-1-1 down bosses and being gifted the highest calibers of reward this game can produce, on a regular basis.
I think the only issue with the Crown Pavillion is the frustration of dealing with megaservers. But once you get solid communication flowing in your respective maps, you can get a solid 3 or more (conceivably indefinite) hours of gold-reward-chest farming (8 champ bags, ~50 festival tokens every ~20 minutes).
The zerg style is what makes this game popular. If I wanted small group, raid level coordination there are a lot better games out there than this one for that.
It’s ANet’s game, if this is the direction they want to go so be it. But I’ll be sure to let my friends know that this game is worth passing on.