Permanent Upleveled Zones?

Permanent Upleveled Zones?

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Posted by: Advent Leader.1083

Advent Leader.1083

With the release of the May 14 patch, will zones such as Southsun Cove, which, ideally, is an upleveled zone, be added soon? What are the pros and cons of having zones that cater to all kinds of players, be it end-game players or others, when it comes to game balance and economy?

Permanent Upleveled Zones?

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Posted by: Meluna.1764

Meluna.1764

Upscaled is only introduced in events, so that all players can take part, which is a very good decision. In the normal play however, it makes no sense having upleveled zones. You have lower zones with appropriate content already and higher chars are scaled down. Why would you need a map with upscaling?

Permanent Upleveled Zones?

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Posted by: Advent Leader.1083

Advent Leader.1083

AFAIK, people that farm clump to 80 zones to have chances of dropping mats. Upleveled zones include the implementation of general loot tables which cater to both players that need to acquire higher tier mats, while allowing new players to immediately explore new maps/zones not part of the launch GW2.

I haven’t had any arguments for the levelling/experience gains, though. Do uplevels gain the same percentage of XP non-uplevels gain when they do something in the zone (i.e gathering/events/etc)?

Permanent Upleveled Zones?

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Posted by: Astralporing.1957

Astralporing.1957

I haven’t had any arguments for the levelling/experience gains, though. Do uplevels gain the same percentage of XP non-uplevels gain when they do something in the zone (i.e gathering/events/etc)?

Xp is based on your real level, not the zone level, so that would be a moot question anyway

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Permanent Upleveled Zones?

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Posted by: Tagus Eleuthera.7305

Tagus Eleuthera.7305

Its good and bad. Gives you a chance to bring your alts to new places, but removes the whole point of levelling them up. I love you the new and improved south sun though. Great use of an empty zone that we’ve been complaining about for quite some time.