Personal Quartz node questions
I would like to know as well. I’m also curious if the node will permanent (stays after the event), or will it only be in our home instance for the duration of BotFW?
Please give us a keyring…
good question indeed. acc bound, or char bound?
Jeez, content was just announced and you already have an acronym for BotFW.
Regarding the OP: Curious thought, but Id imagine that allowing alts to harvest this would give altaholics an unfair advantage which is why they make certain design decisions regarding dragon chests the way they do.
I think it will be account bound (and permanent) like any meta achivement before , because the achivementsystem of GW2 is account bound.
The bigger question for me:
Can i harvest quartz with the permanent harvest tools from the gem store?!
(don’t know if it will be axe, hack or sickle)
Jeez, content was just announced and you already have an acronym for BotFW.
Regarding the OP: Curious thought, but Id imagine that allowing alts to harvest this would give altaholics an unfair advantage which is why they make certain design decisions regarding dragon chests the way they do.
Acronyms aren’t hard to come up with (it’s the exact same format as Wrath of the Lich King for WoW…WotLK), but we actually had “BotFW” before this announcement because the release page used it for the next release’s image name.
I think it will be account bound (and permanent) like any meta achivement before , because the achivementsystem of GW2 is account bound.
The bigger question for me:
Can i harvest quartz with the permanent harvest tools from the gem store?!
(don’t know if it will be axe, hack or sickle)
Quartz is a rock. Well, a mineral. So only the mining pick makes sense.
Tarnished Coast – Dissentient [DIS]
All classes
Jeez, content was just announced and you already have an acronym for BotFW.
Regarding the OP: Curious thought, but Id imagine that allowing alts to harvest this would give altaholics an unfair advantage which is why they make certain design decisions regarding dragon chests the way they do.
As someone already said, we had the acronym from the picture on the release page.
As for the second thing, unless they make the node appear in each characters home instance, but the node is account bound, so if you do it on one, it won’t be available on another till the next day.
Please give us a keyring…
Can you be invited into other players instances/homes and mine there quartz?
Or do you just mine your own quartz on a daily basis?
Jeez, content was just announced and you already have an acronym for BotFW.
Regarding the OP: Curious thought, but Id imagine that allowing alts to harvest this would give altaholics an unfair advantage which is why they make certain design decisions regarding dragon chests the way they do.
If they made the resource character bound, I don’t think it would be that unfair of an advantage… Although that’d be annoying… Account bound would be nice but I suppose it’s true it might be a little unfair. They could also make it so you have to have completed the main story for any of the modifications to your home instance to appear which would at least require a bit of effort for the reward (and prevent exploits such as creating characters, harvesting and then deleting the character). Either way, I’d love to see some love shown for altaholics.
Jeez, content was just announced and you already have an acronym for BotFW.
Regarding the OP: Curious thought, but Id imagine that allowing alts to harvest this would give altaholics an unfair advantage which is why they make certain design decisions regarding dragon chests the way they do.
How is that an unfair advangate ? it’s not like they magically went from lv 1 to 80 !
I went through the painful leveling experience 6 times to get them, not to mention all the exotic gear acquisition !
If I went through all that shouldn’t I be able to profit from them ?
I would assume it works like most nodes, in that each character can mine it in their home instances, after you have unlocked it for your account. It most likely will require a level 60+ (maybe a new 80+?) mining pick though.
Jeez, content was just announced and you already have an acronym for BotFW.
Regarding the OP: Curious thought, but Id imagine that allowing alts to harvest this would give altaholics an unfair advantage which is why they make certain design decisions regarding dragon chests the way they do.
As someone already said, we had the acronym from the picture on the release page.
As for the second thing, unless they make the node appear in each characters home instance, but the node is account bound, so if you do it on one, it won’t be available on another till the next day.
This ^^ also defeats the purpose of having alts at all, if I have 6 or 15 toons I should be able to do it on every single toon PERIOD
I understand, most casuals play only 1 toon, but why should we all have to be punished for their style of play ?
GW2 is becoming more and more a 1 character game !
this is not good at all !
Jeez, content was just announced and you already have an acronym for BotFW.
Regarding the OP: Curious thought, but Id imagine that allowing alts to harvest this would give altaholics an unfair advantage which is why they make certain design decisions regarding dragon chests the way they do.
As someone already said, we had the acronym from the picture on the release page.
As for the second thing, unless they make the node appear in each characters home instance, but the node is account bound, so if you do it on one, it won’t be available on another till the next day.
This ^^ also defeats the purpose of having alts at all, if I have 6 or 15 toons I should be able to do it on every single toon PERIOD
I understand, most casuals play only 1 toon, but why should we all have to be punished for their style of play ?
GW2 is becoming more and more a 1 character game !
this is not good at all !
Yeah, I’m with you. Hopefully they don’t screw us players with several alts (I’m up to 10 toons right now). They do keep making stuff that punishes people with alts.
It’ll probably have a ‘lvl’ requirement (ie. specific pick), so it would stop people who’ll try to create new toons just to mine it.
Please give us a keyring…
Jeez, content was just announced and you already have an acronym for BotFW.
Regarding the OP: Curious thought, but Id imagine that allowing alts to harvest this would give altaholics an unfair advantage which is why they make certain design decisions regarding dragon chests the way they do.
As someone already said, we had the acronym from the picture on the release page.
As for the second thing, unless they make the node appear in each characters home instance, but the node is account bound, so if you do it on one, it won’t be available on another till the next day.
This ^^ also defeats the purpose of having alts at all, if I have 6 or 15 toons I should be able to do it on every single toon PERIOD
I understand, most casuals play only 1 toon, but why should we all have to be punished for their style of play ?
GW2 is becoming more and more a 1 character game !
this is not good at all !Yeah, I’m with you. Hopefully they don’t screw us players with several alts (I’m up to 10 toons right now). They do keep making stuff that punishes people with alts.
It’ll probably have a ‘lvl’ requirement (ie. specific pick), so it would stop people who’ll try to create new toons just to mine it.
^^ this is a reasonable restriction to me as well
you want to mine it on other toons get them to lv 80 first.
it stops exploiting the node with lv 5 toons.
But, than all cash shop and all mining tools would need to be lv 65 or 80 !
Well, you really aren’t being ‘punished’ if you can’t mine it with 6-15 alts. You just are not being rewarded. Nothing ‘punishing’ about it.
Unless they place a level restriction, they run the risk of ALT abuse if they character bind it. People will create an ALT, mine, rinse, repeat.
As long as they address THIS issue, I personally have no problem with someone benefiting from 6-15 ALTs. Especially since the unlock will be a meta achievement. This should unlock for all characters. As long as the abuse potential is addressed.
But for the love of all that is holy, please quit claiming it is punishment! Just because you don’t get the opportunity to get more of something doesn’t mean you are being punished.
it IS punishment, if the whole dam game is being steered towards the idea that everyone should benefit from 1 character only !
that is also the reason why I’m raising my voice in protest, if WE the ones with lots of characters do NOT shout and rebel, arenanet will think it’s alright and continue this disgusting trend of business
it IS punishment, if the whole dam game is being steered towards the idea that everyone should benefit from 1 character only !
that is also the reason why I’m raising my voice in protest, if WE the ones with lots of characters do NOT shout and rebel, arenanet will think it’s alright and continue this disgusting trend of business
Okay I have a lot of characters, but this is just wrong. If the balance of a currency is there to stop people from attaining it too quickly, then by giving it to every alt you break the balance. That’s completely logical.
There’s no reason that a person who has 10 alts should be able to get 10 of a reward that disadvantages people who have single characters by comparison.
And having a zillion alts doesn’t entitle you to getting quartz faster than anyone else. That’s would put pressure on people to alt, just because.
it IS punishment, if the whole dam game is being steered towards the idea that everyone should benefit from 1 character only !
that is also the reason why I’m raising my voice in protest, if WE the ones with lots of characters do NOT shout and rebel, arenanet will think it’s alright and continue this disgusting trend of business
Okay I have a lot of characters, but this is just wrong. If the balance of a currency is there to stop people from attaining it too quickly, then by giving it to every alt you break the balance. That’s completely logical.
There’s no reason that a person who has 10 alts should be able to get 10 of a reward that disadvantages people who have single characters by comparison.
And having a zillion alts doesn’t entitle you to getting quartz faster than anyone else. That’s would put pressure on people to alt, just because.
if you went through the leveling process and all that why shouldn’t you be allowed to earn and reap the rewards as well, limiting a mining node to just one character is NOT cool.
what you are talking about is more about laurels and that crap !
I’m talking specifically about this new gathering node
in your case you’re saying it’s ok to make this a single character game !
don’t presume to call it an mmorpg than !
it IS punishment, if the whole dam game is being steered towards the idea that everyone should benefit from 1 character only !
that is also the reason why I’m raising my voice in protest, if WE the ones with lots of characters do NOT shout and rebel, arenanet will think it’s alright and continue this disgusting trend of business
It is not punishment. You are not actively being penalized for having alts. As a matter of fact, you could have your primary character with everything that a person who only plays one character has. Therefore, you have that and more with your alt. You may be restricted on getting max everything on that alt, due to account bounds etc, but that is not a punishment.
It’s also not a ‘disgusting trend of business’. That is a major hyperbole. I would not use exaggerations so easily, or you’re likely to not be taken seriously
That said, you are not aware of how this tool will be implemented. As I said before, I’d imagine that you can mine it on your alts, but will require a max-tier mining pick. Maybe I am wrong, but that’s just my prediction.
I agree with you that they should not restrict this based on alts, but I can’t agree with you that it is a punishment nor can I agree that it is disgusting if it is restricted against alts.
EDIT: Looks like my prediction was debunked. From Facebook:
Guild Wars 2 Mike, no special tools are needed. In fact, you can mine the personal quartz nodes with any level of mining pick. ~RB2
(edited by Jemmi.6058)
it IS punishment, if the whole dam game is being steered towards the idea that everyone should benefit from 1 character only !
that is also the reason why I’m raising my voice in protest, if WE the ones with lots of characters do NOT shout and rebel, arenanet will think it’s alright and continue this disgusting trend of business
Okay I have a lot of characters, but this is just wrong. If the balance of a currency is there to stop people from attaining it too quickly, then by giving it to every alt you break the balance. That’s completely logical.
There’s no reason that a person who has 10 alts should be able to get 10 of a reward that disadvantages people who have single characters by comparison.
And having a zillion alts doesn’t entitle you to getting quartz faster than anyone else. That’s would put pressure on people to alt, just because.
if you went through the leveling process and all that why shouldn’t you be allowed to earn and reap the rewards as well, limiting a mining node to just one character is NOT cool.
what you are talking about is more about laurels and that crap !
I’m talking specifically about this new gathering nodein your case you’re saying it’s ok to make this a single character game !
don’t presume to call it an mmorpg than !
Because game balance is more important than any individual.
it IS punishment, if the whole dam game is being steered towards the idea that everyone should benefit from 1 character only !
that is also the reason why I’m raising my voice in protest, if WE the ones with lots of characters do NOT shout and rebel, arenanet will think it’s alright and continue this disgusting trend of business
Okay I have a lot of characters, but this is just wrong. If the balance of a currency is there to stop people from attaining it too quickly, then by giving it to every alt you break the balance. That’s completely logical.
There’s no reason that a person who has 10 alts should be able to get 10 of a reward that disadvantages people who have single characters by comparison.
And having a zillion alts doesn’t entitle you to getting quartz faster than anyone else. That’s would put pressure on people to alt, just because.
if you went through the leveling process and all that why shouldn’t you be allowed to earn and reap the rewards as well, limiting a mining node to just one character is NOT cool.
what you are talking about is more about laurels and that crap !
I’m talking specifically about this new gathering nodein your case you’re saying it’s ok to make this a single character game !
don’t presume to call it an mmorpg than !Because game balance is more important than any individual.
game balance is intact, laurels and guild commondations are capped per account nodes are NOT meant to be account bound lol.
thus your point is mute.
it IS punishment, if the whole dam game is being steered towards the idea that everyone should benefit from 1 character only !
that is also the reason why I’m raising my voice in protest, if WE the ones with lots of characters do NOT shout and rebel, arenanet will think it’s alright and continue this disgusting trend of business
Okay I have a lot of characters, but this is just wrong. If the balance of a currency is there to stop people from attaining it too quickly, then by giving it to every alt you break the balance. That’s completely logical.
There’s no reason that a person who has 10 alts should be able to get 10 of a reward that disadvantages people who have single characters by comparison.
And having a zillion alts doesn’t entitle you to getting quartz faster than anyone else. That’s would put pressure on people to alt, just because.
if you went through the leveling process and all that why shouldn’t you be allowed to earn and reap the rewards as well, limiting a mining node to just one character is NOT cool.
what you are talking about is more about laurels and that crap !
I’m talking specifically about this new gathering nodein your case you’re saying it’s ok to make this a single character game !
don’t presume to call it an mmorpg than !Because game balance is more important than any individual.
If thats the case, then shouldn’t they remove all the gold people were making from the exotic shoulders from the jumping puzzle? Or the snowflake exploit? Or any of the other exploits? Cause those balanced the game.
Besides, if that the case, why didn’t they make it so the azurite nodes were once per account per day instead of per character? (Granted those had level requirements, due to the main material you were harvesting)
It is not punishment. You are not actively being penalized for having alts. As a matter of fact, you could have your primary character with everything that a person who only plays one character has. Therefore, you have that and more with your alt. You may be restricted on getting max everything on that alt, due to account bounds etc, but that is not a punishment.
Except that it is. This game is pretty much only about the look of stuff. Every event reward (other than Halloween ones (Mad King items) and SAB) has been [/b]one[/b] per account. If I really liked the toymaker/tentacle/flower backpiece, or the fused gauntlets, then I am being punished because I can’t use the skin I want on more than one character (at a time. If I want to use it on different toons, I need to take the time to keep transferring it, which is a punishment).
Please give us a keyring…
(edited by skullmount.1758)
it IS punishment, if the whole dam game is being steered towards the idea that everyone should benefit from 1 character only !
that is also the reason why I’m raising my voice in protest, if WE the ones with lots of characters do NOT shout and rebel, arenanet will think it’s alright and continue this disgusting trend of business
Okay I have a lot of characters, but this is just wrong. If the balance of a currency is there to stop people from attaining it too quickly, then by giving it to every alt you break the balance. That’s completely logical.
There’s no reason that a person who has 10 alts should be able to get 10 of a reward that disadvantages people who have single characters by comparison.
And having a zillion alts doesn’t entitle you to getting quartz faster than anyone else. That’s would put pressure on people to alt, just because.
if you went through the leveling process and all that why shouldn’t you be allowed to earn and reap the rewards as well, limiting a mining node to just one character is NOT cool.
what you are talking about is more about laurels and that crap !
I’m talking specifically about this new gathering nodein your case you’re saying it’s ok to make this a single character game !
don’t presume to call it an mmorpg than !Because game balance is more important than any individual.
game balance is intact, laurels and guild commondations are capped per account nodes are NOT meant to be account bound lol.
thus your point is mute.
My point isn’t mute. It might be moot, if that’s what you meant.
You don’t know what nodes are “meant to be”, because quartz nodes might not follow the same theory as other nodes. You’re basically guessing.
Since the nodes are completely different from other nodes, that might suggest that the specific use Anet has in mind for them will require capping.
Why don’t you actually wait and see what they’re doing with that quartz, before you make comments that might or might not be true?
now that your point has been beaten and nullified to want talk about crap that has nothing to do with the discusion. lol
back on topic
big NO to account bound nodes people !
this would be the last straw on punishing people for having more than 1 measly character
now that your point has been beaten and nullified to want talk about crap that has nothing to do with the discusion. lol
back on topic
big NO to account bound nodes people !this would be the last straw on punishing people for having more than 1 measly character
My point hasn’t been nullified and you dismissing it shows how little of an argument you actually have.
Look at the new nodes in Southsun, where Anet limited how many passiflora nodes someone could collect in one day. There’s already a precedent in game. You’re just not paying attention.
You don’t know how things will work, but you’re going to start a campaign to make changes.
Good luck with that.
don’t care much about passiflora nodes !
I just want to make sure nodes don’t kitteng become account bound going forward !
and that players like me do not get punished for having multiple characters that is all.
also not dismissing your exploit BS !
it has nothing to do with what im talking about an exploit is called as such because it is not the way the game is intended to work !
don’t care much about passiflora nodes !
I just want to make sure nodes don’t kitteng become account bound going forward !
and that players like me do not get punished for having multiple characters that is all.
It doesn’t matter what you want…not even a little.
Anet has to balance the game around what they’re doing, not any individual player’s greed. It’s really that simple.
If the quartz is only being used for specific high end recipes that would give someone a massive advantage in gold, they’re not going to make it character bound, they’ll make it account bound.
And all the complaining in the world won’t change that…nor should it.
Unlimited quartz node access! That sounds so great… except it doesn’t. Unless they address the potential for ALT abuse, this should be a big no go.
Too many like to abuse and create ALTs, mine, and then rinse and repeat. I will always say NO to allowing this type of behavior in game.
Node will be account bound and you can only use it once per day for 3 quartz ore.
reason, possible use in crafting ascended armor.
It is not punishment. You are not actively being penalized for having alts. As a matter of fact, you could have your primary character with everything that a person who only plays one character has. Therefore, you have that and more with your alt. You may be restricted on getting max everything on that alt, due to account bounds etc, but that is not a punishment.
Except that it is. This game is pretty much only about the look of stuff. Every event reward (other than Halloween ones (Mad King items) and SAB) has been [/b]one[/b] per account. If I really liked the toymaker/tentacle/flower backpiece, or the fused gauntlets, then I am being punished because I can’t use the skin I want on more than one character (at a time. If I want to use it on different toons, I need to take the time to keep transferring it, which is a punishment).
That is not what punishment means. Punishment != not getting what you want. Punishment requires either
1. adding something negative to a person
2. removing something positive from a person
You are not having a negative thing added, nor a positive thing removed. You are simply not having a positive thing added.
Examples of punishment:
1. You just rolled an alt, you now have a permanent backpiece that cripples you
2. You just rolled an alt, you’re backpiece on your main character is now deleted
Not-examples of punishment:
1. You just rolled an alt. You are not given anything.
Another note, restriction of access is not necessarily a punishment. Everyone is restricted to account bound, so it is not a punishment. However, it would be a punishment if you were all of a sudden restricted access to the item for all of your characters, because you rolled an alt.
This is really semantics, but it bugs me to read so many people claiming they are punished when they do not receive what they want.
Unlimited quartz node access! That sounds so great… except it doesn’t. Unless they address the potential for ALT abuse, this should be a big no go.
Too many like to abuse and create ALTs, mine, and then rinse and repeat. I will always say NO to allowing this type of behavior in game.
which is why I’m not saying make it unrestricted !
I say this: you have lv 80 alt characters ? yes, go ahead and mine the quartz with them !
you just created a new alt just ot mine quartz ? hell no get it to lv 80 1st than mine the node !
Node will be account bound and you can only use it once per day for 3 quartz ore.
reason, possible use in crafting ascended armor.
it will be used for acended armor which is why I’m kitten ed off with the annoying restrictions that are now creeping into node gathering.
Again, I’m not saying make it unrestricted, but If my alts are all lv 80 I should be allowed to mine the kitteng node !
if I create an alt just to mine it, than I say hell no !
alt quartz gathering only available for all lv 80 toons.
if you only have 1 character than this restriction doesn’t apply !
this would solve the exploit potential and still make it viable for people with multiple characters to get the node without exploiting it
It is not punishment. You are not actively being penalized for having alts. As a matter of fact, you could have your primary character with everything that a person who only plays one character has. Therefore, you have that and more with your alt. You may be restricted on getting max everything on that alt, due to account bounds etc, but that is not a punishment.
Except that it is. This game is pretty much only about the look of stuff. Every event reward (other than Halloween ones (Mad King items) and SAB) has been [/b]one[/b] per account. If I really liked the toymaker/tentacle/flower backpiece, or the fused gauntlets, then I am being punished because I can’t use the skin I want on more than one character (at a time. If I want to use it on different toons, I need to take the time to keep transferring it, which is a punishment).
That is not what punishment means. Punishment != not getting what you want. Punishment requires either
1. adding something negative to a person
2. removing something positive from a personYou are not having a negative thing added, nor a positive thing removed. You are simply not having a positive thing added.
Examples of punishment:
1. You just rolled an alt, you now have a permanent backpiece that cripples you
2. You just rolled an alt, you’re backpiece on your main character is now deletedNot-examples of punishment:
1. You just rolled an alt. You are not given anything.Another note, restriction of access is not necessarily a punishment. Everyone is restricted to account bound, so it is not a punishment. However, it would be a punishment if you were all of a sudden restricted access to the item for all of your characters, because you rolled an alt.
This is really semantics, but it bugs me to read so many people claiming they are punished when they do not receive what they want.
it is punishing even from your point of view:
you said:
2. You just rolled an alt, you’re backpiece on your main character is now deleted
guess what, so you have 2 characters and on 1 you can mine the node.
the other one gets jack ! there is your punishment lol !
Node will be account bound and you can only use it once per day for 3 quartz ore.
reason, possible use in crafting ascended armor.
it will be used for acended armor which is why I’m kitten ed off with the annoying restrictions that are now creeping into node gathering.
Again, I’m not saying make it unrestricted, but If my alts are all lv 80 I should be allowed to mine the kitteng node !
if I create an alt just to mine it, than I say hell no !
alt quartz gathering only available for all lv 80 toons.
if you only have 1 character than this restriction doesn’t apply !this would solve the exploit potential and still make it viable for people with multiple characters to get the node without exploiting it
It follows the time gated path of other ascended items, get over it and move on.
also,
using experience boosters to lv faster than someone else is not considered an unfair advantage but………………
using my alt to gather resources faster is !!!!!
oh the irony !!!!!!!!
It is not punishment. You are not actively being penalized for having alts. As a matter of fact, you could have your primary character with everything that a person who only plays one character has. Therefore, you have that and more with your alt. You may be restricted on getting max everything on that alt, due to account bounds etc, but that is not a punishment.
Except that it is. This game is pretty much only about the look of stuff. Every event reward (other than Halloween ones (Mad King items) and SAB) has been [/b]one[/b] per account. If I really liked the toymaker/tentacle/flower backpiece, or the fused gauntlets, then I am being punished because I can’t use the skin I want on more than one character (at a time. If I want to use it on different toons, I need to take the time to keep transferring it, which is a punishment).
That is not what punishment means. Punishment != not getting what you want. Punishment requires either
1. adding something negative to a person
2. removing something positive from a personYou are not having a negative thing added, nor a positive thing removed. You are simply not having a positive thing added.
Examples of punishment:
1. You just rolled an alt, you now have a permanent backpiece that cripples you
2. You just rolled an alt, you’re backpiece on your main character is now deletedNot-examples of punishment:
1. You just rolled an alt. You are not given anything.Another note, restriction of access is not necessarily a punishment. Everyone is restricted to account bound, so it is not a punishment. However, it would be a punishment if you were all of a sudden restricted access to the item for all of your characters, because you rolled an alt.
This is really semantics, but it bugs me to read so many people claiming they are punished when they do not receive what they want.
it is punishing even from your point of view:
you said:
2. You just rolled an alt, you’re backpiece on your main character is now deletedguess what, so you have 2 characters and on 1 you can mine the node.
the other one gets jack ! there is your punishment lol !
That isn’t punishment. It would be punishment if your first characters back piece was deleted.
Look, I am not disagreeing with your overall argument. I think that it would be good to open up the nodes to all characters, and make more things in this game character bound. To avoid exploits, as a poster above said, you can make the nodes level restricted (so you cannot just create char, farm, delete, create, farm, delete etc).
I am only disagreeing that if they do make the item account bound, that the action itself is a punishment. Punishment is actually a well defined concept, and this does not fall in that.
real life example for those that don’t get where I’m coming from.
you live alone and earn say $1000, this enables you to buy things and buy materials to create things. GW2’s idea of account bound rewards is in line with this
now you think hmm let me get a 2nd person and earn anotehr $1000 to enable me to buy more things , the game equivalent of this 2nd person is you need to lv it up and invest in it bofore you can actually profit from it. this would be alt gathering
now what the nay sayers are saying is this !
even if you have 2 jobs you are not allowed to earn more than the initial $1000 and even if you have a 2nd person that person would work and still not earn kitten ! now that you see this example doesn’t that sound insane, you should be able to earn rewards from that 2nd person/ character as well right ?
it is not my fault someone plays only 1 character
it is not my fault you do not have time to lv a 2nd character
it is not fair to limit me and others that have several characters this way
they want to take it even further and make it a rule that says.
you can only have 1 job and you only earn profit from 1 person even though you have several !
real life example for those that don’t get where I’m coming from.
you live alone and earn say $1000, this enables you to buy things and buy materials to create things. GW2’s idea of account bound rewards is in line with this
now you think hmm let me get a 2nd person and earn anotehr $1000 to enable me to buy more things , the game equivalent of this 2nd person is you need to lv it up and invest in it bofore you can actually profit from it. this would be alt gathering
now what the nay sayers are saying is this !
even if you have 2 jobs you are not allowed to earn more than the initial $1000 and even if you have a 2nd person that person would work and still not earn kitten ! now that you see this example doesn’t that sound insane, you should be able to earn rewards from that 2nd person/ character as well right ?
it is not my fault someone plays only 1 character
it is not my fault you do not have time to lv a 2nd character
it is not fair to limit me and others that have several characters this waythey want to take it even further and make it a rule that says.
you can only have 1 job and you only earn profit from 1 person even though you have several !
ahahahahaha —- dude, throwing a written temper tantrum won’t change anything.
by level 80 should have the best statistical loot in the game.
We want everyone on an equal power base.”
real life example for those that don’t get where I’m coming from.
you live alone and earn say $1000, this enables you to buy things and buy materials to create things. GW2’s idea of account bound rewards is in line with this
now you think hmm let me get a 2nd person and earn anotehr $1000 to enable me to buy more things , the game equivalent of this 2nd person is you need to lv it up and invest in it bofore you can actually profit from it. this would be alt gathering
now what the nay sayers are saying is this !
even if you have 2 jobs you are not allowed to earn more than the initial $1000 and even if you have a 2nd person that person would work and still not earn kitten ! now that you see this example doesn’t that sound insane, you should be able to earn rewards from that 2nd person/ character as well right ?
it is not my fault someone plays only 1 character
it is not my fault you do not have time to lv a 2nd character
it is not fair to limit me and others that have several characters this waythey want to take it even further and make it a rule that says.
you can only have 1 job and you only earn profit from 1 person even though you have several !
So now you have 2 people and you think you are entitled to THEIR MONEY ALSO? Sorry too ludicrous.
Mud Bone – Sylvari Ranger
my goal is to raise awareness to this bad direction trend that the game is going into.
real life example for those that don’t get where I’m coming from.
you live alone and earn say $1000, this enables you to buy things and buy materials to create things. GW2’s idea of account bound rewards is in line with this
now you think hmm let me get a 2nd person and earn anotehr $1000 to enable me to buy more things , the game equivalent of this 2nd person is you need to lv it up and invest in it bofore you can actually profit from it. this would be alt gathering
now what the nay sayers are saying is this !
even if you have 2 jobs you are not allowed to earn more than the initial $1000 and even if you have a 2nd person that person would work and still not earn kitten ! now that you see this example doesn’t that sound insane, you should be able to earn rewards from that 2nd person/ character as well right ?
it is not my fault someone plays only 1 character
it is not my fault you do not have time to lv a 2nd character
it is not fair to limit me and others that have several characters this waythey want to take it even further and make it a rule that says.
you can only have 1 job and you only earn profit from 1 person even though you have several !
So now you have 2 people and you think you are entitled to THEIR MONEY TOO? Sorry too ludicrous.
YES because those 2 characters are yours, don’t take it to literal lol !
those characters arte still YOU! not a true 2nd person lol
Ehm, another question: If you can’t get the meta achievement of this limited time event for whatever reason (no time to play etc.) you permanently lose access to a crafting resource?
If so, second question: Has Arenanet totally lost their minds?
Yeah, pretty much if you didn’t learn from the rich ori node being taken out that ANET doesn’t want ppl having a huge advantage farming with their alts, then its really your own fault for not keeping your awareness up on the direction they will take moving forward. It was blatantly obvious.
If this node is tied to meta achievement, will we only get just the one for a single home instance ? or is it than unlocked for all my character’s home instances ?
This is very important, I feel more and more GW2 punishes players that have alts slowing down progression for anyone that has more than one measly character.
To build some context looking back to GW1, where were there ever any siginificant incentives to having more toons? Apart from needing “X” profession to do “X” farm there was little advantage to having more toons aside from having the chance at more end campaign weapon tokens. The only instance I can express dissapointment in was the temporary introduction of the Wayfarer’s Reverie. Before completely comprehending the patch notes, I began dashing all over Cantha excited for whatever the reward was. A few hours go by, confirmed to be a free tormented weapon (granted I already had the full set customized in my main toon’s HoM) and I’m excited as I’ll have the opportunity at a free one. Not long after, it’s confirmed to be customized to the toon opening the gift, 1 per account, and the gift opener is randomly awarded one out of a few weapons (potentially not even being of any real use to the individual themselves and customized at that). Disappointing to someone with many alts, but tough kitten. Moving on. Clearly a free handout to people in need of those HoM points. ;o
Fast forward now. I still have the same play style and have a fair number of alts, 80 and non. Now, were meta event guaranteed 1 rare chests per character broken? Yes. When something such as that becomes lucrative and exceeding any other method of play given the same amount of time/attention span, I feel it defies the clearly defies the spirit of the game Anet is continuing to strive for. If the node is in fact character bound, it again reinstates a mentality of: "Why am I doing anything other than grinding more toons to “X” requirement to make sick loots?" With many alts myself, I too was conflicted over this mentality before the current bonus chest policy, because that mentality was justified to a degree given the risk-reward incentive to people who could zap around 3 servers with “x” number of 70’s+ given minimal effort.
The moment you attempt to draw analogies to any precedent outside the context of the game and or attempt to discuss disregarding the patterns of Anet’s take on these sorts of game aspects, you are throwing away the validity of your argument before making a point from my perspective as a fellow player. I won’t speculate outside the node, but I believe it wouldn’t make any sense other than it being account bound given all other precedents so far. Is it still possible there will be a complete 180 and having it be toon bound to invite more character slot purchases? Sure. Does it look likely in context of everything thus far? Not really. To justify your point, I think you’d first have to tackle and argue out all the other gated rewards with a distinct take on time progression (especially because it’s likely that this will have to do with ascended gear). So I am amazed as to whether you’re genuinely surprised that it could be or kitten in general over this mechanic…
if you went through the leveling process and all that why shouldn’t you be allowed to earn and reap the rewards as well, limiting a mining node to just one character is NOT cool.
Why? Because you can only mine with one character at a time. Out in the world, there are lots of nodes; if you have a dozen level 80s, you can either go and mine each of their personally-instanced nodes, or go around mining with just one character. Mining output per account is limited by time spent.
So, by your logic, you are already being “punished” for having lots of Alts because you can only use them one at a time.
With just one node (at whatever respawn rate) in the world, if it was available separately for every Alt, the output per respawn cycle would be limited by the number of characters in the game, not the number of accounts. That’s entirely inconsistent with all other resource gathering, whether it be RNG boxes, or money, or items or other raw materials, whether they be drops off mobs or hacked out of nodes. That’s the reason you’ll probably only be able to harvest a given node once per account per respawn period.
in your case you’re saying it’s ok to make this a single character game !
don’t presume to call it an mmorpg than !
What the kitten (yes, I typed kitten) does the number of characters that any one player can roll have to do with whether the game accommodates large numbers of players? Total kittening irrelevance. If you actually think about impact on markets, you’ll see that having one node per account (or one access per respawn, from whichever of your myriad characters you fancy giving the harvesting XP to) is the only way it will work.
The node is awarded for completing the meta achievement.
Meta-achievements are account bound.
So I would think that the node would be available across the account.
If it’s account wide, it will give an advantage to people with alts (I have 12)…it would be super easy for me to just cycle through my characters and grab the node daily. Hell, gathering daily would be nothing.
Ehm, another question: If you can’t get the meta achievement of this limited time event for whatever reason (no time to play etc.) you permanently lose access to a crafting resource?
If so, second question: Has Arenanet totally lost their minds?
Trade post is your friend.
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”
Out in the world, there are lots of nodes; if you have a dozen level 80s, you can either go and mine each of their personally-instanced nodes, or go around mining with just one character. Mining output per account is limited by time spent.
Nobody is talking about how many characters you can gather with at the same time !
it’s about your ability to swap characters and mine the same node again that is in question !
read properly b4 answering !
Ehm, another question: If you can’t get the meta achievement of this limited time event for whatever reason (no time to play etc.) you permanently lose access to a crafting resource?
If so, second question: Has Arenanet totally lost their minds?
This on the other hand is a very GOOD question, they better find a way so that new players coming to the game after this event is over can also get access to this quartz resource.
read it but to long to quote
that works well in GW1 because it was not gear cebtric at all and it was NOT a mmorpg it was a co-oprpg.
what they are trying to do is limit the resource so that it takes a kitten month long to get 1 single kitten piece of ascended armor !
I’ve had enough of this kitten slowing me down BS with accessories
if I have 8 characters and want to speed up the process I can’t because the resource is only given to 1 single kitten measly character !
it’s easy to see from this conversation who has only one measly character and who doesn’t !
those that have agreed with me have several and understand how mmorpg’s work and do not like the limitations, hell what I’m asking for is not outrageous !
the casuals totally go kitten over it because if it is implemented it would allow me to gather resources faster than they can !
why is that bad ?
I still would need to level them to 80 to do so !
why should I be punished for the fact they only have 1 character !
and kitten why don’t they go kitten over the fact boosters allow others to level faster than they can ?
It’s ironic isn’t it ?
one form of going faster is ok, but the other isn’t !