JQ WvW
Personal Story vs Living World
JQ WvW
You would have a point if the personal storyline weren’t so bad – shallow, with choices that have no lasting impact, NPCs who leave every ten levels (and the only one who stays, Salad Boy, is insufferable), and very little lore.
It has potential to be much more, sure. But so does the Living Story.
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons
The difference between the personal story and living story is well …… Close to nothing. The living story is obvious it is not my story. Personal story at least the attempt is made to make it my story.
Other then that I like the personal story because of the way the narrative could be told. Living story is a lot harder to have a narrative that can be caught up on.
The difference between the personal story and living story is well …… Close to nothing. The living story is obvious it is not my story. Personal story at least the attempt is made to make it my story.
Other then that I like the personal story because of the way the narrative could be told. Living story is a lot harder to have a narrative that can be caught up on.
Guess thats the problem….. like wooden potato in that video…. i really dont see how the living story model can be made to have an epic narrative. I just dont see the structure there for it.
JQ WvW
The living story is Anet’s attempt at easy to create content. It is meant for their ease in that they don’t need to create any storyline, or valid content. They just create an area, add arcade style gaming and push it out. They do not need to hire writers, voice talent, etc.. my final barometer on the LS came yesterday. A friend that has been pro game and always looks for the bright side, said she was losing interest and was playing less and less. She had no interest in jump puzzles and was looking for something different to play. The guild she was in imploded, and she was really disappointed in the game. I was shocked, she is always the one to shake me out of my moods when the game got on my nerves, now she is losing faith. I thoroughly believe Ncsoft cut the budget for GW2 to a bare minimum and Anet is scrambling to stay afloat.
(edited by Evon Skyfyre.9673)
I’ve got a pure Norn perspective, and living story has been pretty good. Charr and Norn evidently get on very well (thinking meatober fest, talon killpeace’s whiskey) even before F&F came along to cement things further.
The dredge are properly despicable and quite deranged. The Svanir have taken up the Stone Summit’s mantle of being generally cruel. The Flame Legion are the charr’s problem
The Settler stuff on Southsun added a bit more of a human dimension to it with the Divinity’s Reach characters and Ellen Kiel… and something of an Asura dimension to it too with the whole Consortium thing, plus of course the Consortium brought us Fractals of the Mists. Ellen Kiel is still too shallow for me to consider voting her onto the council; I mean ok she’s a good inspector but I could never imagine Dirty Harry running for public office
Evon Gnashblade is a much more pervasive character, ironic that he’s achieved it by just being there in the background instead of cut-scene after cut-scene. Every time anyone uses the gem store or the TP, there’s Evon Gnashblade. He IS the “black lion”. He’s also always been there in Lion’s Arch up the stairs from the TP merchants in the black lion trading company; he’s got history, like one of those background characters who’s always just been there, only now he’s stepping forward into the lime-light.
I’d like to see more of Ellen Kiel, but mmm, not as a councillor. She makes a good “tough cop” and if anything, failing an election would enrich her character more than winning one. Magnus can joke about it, the big ol’ norn! Also, we know next to nothing about Kasmeer except that she has some strange acquaintances. Wait… she IS the strange acquaintance. I wonder if she knows Demi Beetlestone or Riel Darkwater?