(edited by Kadin.2356)
Perspective from a vet mmo gamer
Totally agree.
All MMOs suffer from a basic problem with their design, and thats the time taken to create new graphical content takes far longer than it takes for players to experiance that content, so the player base rapidly runs out of things to do unless the Devs provide some mechanism to coerce the players into experiancing the same content over and over.
Usually done by offering rewards based on RNGs , but eventually even the rewards arnt enough.
Theres the WOW solution which is simply keep producing expansions and keep jacking up the level cap, but eventually even this idea wears out.
I dont know what the solution is, or even if there is one with current technology.
Ideally a game that could redesign itself and dynamically change the world on a frequent basis would be cool, but currently not possible with existing computing technology.