Player created content - jumping puzzles

Player created content - jumping puzzles

in Guild Wars 2 Discussion

Posted by: Tekey.7946

Tekey.7946

Players have already created some great jumping puzzles in their guild halls. We’ve got the required mechanics (decoration), so let’s use them and expand that part a little further:

  • A large selection of player created jumping puzzles – always accessible to everyone
  • Taking place in instanced zones (not restricted to guild halls), use existing areas
  • Use an interface (lfg) to find them and choose, maybe a ranking system: best jp’s at the top.
  • New currency: In order to give everyone the possibility to create and share their jumping puzzles easily, you shouldn’t be restricted by the costs (and duration) of scribing. The new currency will be mainly earned by completing jumping puzzles of other players. You’ll spend it on decorations for your own jumping puzzles.
  • Profit. Some players will enjoy creating jumping puzzles for other players and be creative. Other players will be happy to have constantly new puzzles they can try out.

- Content created by players for other players -

It’s just an example of user generated content. If you’re not interested in jp’s, maybe you’ll like other topics better.

image: Youtube – Mikei The Mighty

Player created content - jumping puzzles

in Guild Wars 2 Discussion

Posted by: Blude.6812

Blude.6812

I will do any JPs any time as long as many Mesmers are there.

Player created content - jumping puzzles

in Guild Wars 2 Discussion

Posted by: Miku.6297

Miku.6297

While I LOVE play create share style games and gameplay. I can see a few issues it can have in mmorpgs and games like this. Especially with currencies etc tied to player created maps/challenges.