Just some concerns about the coming changes to the game.
I understand that stat bonuses will be removed from trait lines, that is (by example) the strength trait line for warrior will no longer provide a bonus to power and condition duration. I also know that these stat bonuses will be offset by equipment such as armor, weapons, runes, sigils, etc.
I would like to know if you have any intention of implementing a system to help players who enjoy changing builds and experimenting often manage their inventory space. I myself, enjoy cycling through builds designed for tanking, farming, dungeons, WvW, etc. However I wouldn’t want to need to store a new equipment set for each role. The stats provided by trait lines aren’t incredibly significant and the equipment swapping is already a problem as is but I feel the increase in focus on equipment would make it even more necessary to have different sets.
Would it be possible to have equipment sets unlocked like armor skins in the wardrobe are currently treated? I.e. you craft, purchase, etc. a sword or helmet, and have those stats for a sword unlocked permanently for that character or your account? The system is already in place for legendary weapons, although you don’t need to craft 5 legendaries to unlock each individual stat set.
Thank you for your time.
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