Please add more dual wield animations
Yeap that should not be too hard to implement… But they will probably never do that…
They need to invent better engine for mmorpg games…
I do agree that this area could use more work. After all, assassin could “technically” do altering hand attack animations in GW1. Their sequence required it (main hand, off hand, duel). While holding our off hand, or non-dominate, weapon in a defensive manner while attacking with the main hand is realistic in nature, it is unrealistic that we would never strike with that weapon unless we’re specifically use the skills pertaining to it.
Even if just costmetic, it’d be cool to to have a chance for an off-hand animation (double attack for 2 handed weapons, crits for magic weapons?) [edit: crit animation? lol] This has bugged me slightly from the start.