Please fix your map instance architecture

Please fix your map instance architecture

in Guild Wars 2 Discussion

Posted by: azurrei.5691

azurrei.5691

So for the umpteenth time, this evening I DC during TEQ. Your megaserver technology is great – clearly you have good engineers. Please explain to me why the server can’t remember what instanced map I was on for all of 10 seconds so that if the server kicks me to the character select screen I don’t get thrown into another map when I log back in. Seriously, give people 30 seconds to log back in before filling the spot or whatever – it is freaking ridiculous we still have to put up with this after 2 years. Yes, I know I could group with people and (maybe) join back if the map isn’t full – but I should not have to.

(edited by azurrei.5691)