Hello fellow GW2 fans.
I am a relatively “new” player in the GW2 franchise, but I am loving it more and more. The game looks and feels amazing and is pretty much what I wanted in an MMO where you are given the chance to do so much content without too much pressure (as a player coming from the RNG/GRING factory that wow has become, this is a breath of fresh air).
When I say I am a relatively “new” player what i mean is that I already have 3 professions at lvl 80, and @60 mastery points, but even with these 2 months of playtime (which i did more than half a year ago, i recently returned to GW2) I still don’t have that much of a solid impression on classes, so if you would take a minute and suggest something suitable to my needs I would be extremely appreciative.
What I tried:
1)ELE. I LOVE this spec but it’s way too complex for me, also too squishy. One missed dodge in HOT maps and i’m gone. Rotation is not “hard” but not easy either. I mean i can do the air-fire switches and a few conjure wepons includes to keep up the overloads but not well. As a conclusion, this spec is not for me because it’s too hard to play, and to punishing on mistakes.
2)GUARD. My first char actually, I like the dragonhunter GS/F+T build, but same as ele, squishy. A bit more sustain, with blocks and heal imune and quite adaptable on a long/close range fight, but I’m still feeling squishy. quite gear dependent as well.
3)NECRO. well, this one i have used to boost but did not play that much (5% map completion). Have made a gravedigger build, is a lot more durable with the reaper shroud and all, but people don’t seem that willing to take me in a fractal with them.
So taking these aspects into account, what I am actually looking for is a build that is:
1) Easy to play (well not easy as in press 2 buttons and that’s it, but not FA ele complex either). More on the lines of the thief staff rotation (which is extremely easy to do).
2) Viable in PVE (not really interested in pvp) on exploration level, fractals +dungeons level and perhapps, in a few months when i get some more gear, raids. I don’t want the most META build of them all, I don’t want people drooling over that one OP spec that will carry them, I just want a decently seen and accepted profession, that is viable to do higher level fractals at some point.
3) Resilient. I understand that power builds automatically lose toughness for the “glass cannon” approach, and that is fine up to an extent, but as i said, going to some HOT map on my ele and casting an overload air on some leaper frog, getting stunned and dying in 2 seconds… not something I enjoy. What i am trying to say is that i don’t want a class that is dead unless it dodges 100% of the incoming damage and positions perfectly. I doesn’t matter how much DPS you do if you’re dead, right?
I am considering a thief currently, but not sure how resilient it would be.
As a conclusion, I am looking for a good class, friendly to a player who does mistakes and is viable in most PVE contents (especially fractals, i like those the most. and dungeons, but they seem similar).
Last of all, thank you if you managed to read this far into my post, and sorry if i was boring with my request. Any suggestion is appreciated
Thank you for your time and have a great day.