Please remove the Waypoint/Portal penalties

Please remove the Waypoint/Portal penalties

in Guild Wars 2 Discussion

Posted by: Lolyta.4582

Lolyta.4582

Currently, using a waypoint (even within the same zone) or just walking through a portal into the adjoining zone costs us not only money but our stacking buffs, such as the ones from Sigils of Bloodlust, Perception, etc. I don’t understand how this makes any sense whatsoever.

Waypointing or portaling also removes whatever mini we had out (if any.) Again, how does this make any sense at all? My Mini Queen Jenna is getting really tired of being needlessly zapped into the Mists and has threatened to take down her Pavilion if we don’t stop abusing her!

Please change the code to allow us to keep our stacking buffs and/or minis when we waypoint and portal, both intra-zone and inter-zone. Thanks.

Please remove the Waypoint/Portal penalties

in Guild Wars 2 Discussion

Posted by: Khyber.2693

Khyber.2693

The charging money thing needs to stay, it’s an important gold sink. Other than that I think minis should just perma stay out if people want them to and buffs should stay on unless you enter a pvp zone or something.

Please remove the Waypoint/Portal penalties

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

Zone portals and asura gates don’t cost any silver. Stacking sigils are worthless now that water washes away the stacks.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?