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Posted by: Mr Vivi Ornitier.4271

Mr Vivi Ornitier.4271

not only have i been playing since beta but i also met my girlfriend in this game and every year on our anniversary we meet up in the same spot in Kessex Hills and have a picnic. but right now with the game in the state its in im finding it harder and harder to log in each day and that says a lot as i was still playing everyday even when i was effected by the daily bug that meant i got no rewards from anything for about 2 months.

what needs fixing

PVP
i played in the academy gaming tournaments a lot but as the balanced declined i left my team and left pvp. i expected a meaningful balance pass after all the trait system changes and elite specs but i am still waiting

WVW
condense the dead servers, stop forcing people to sell their new born baby to get guild upgrades for wvw and add some new rewards for those that brought HOT or just some rewards full stop

Dungeons
poor new players i hope rngesus is kind to them or they will never make any money

Fractals
lets all cross our fingers and pray to rngesus that this up coming patch is finally the one that doesn’t make fracs worse then pre patch

Development
all these things wouldn’t be so bad if we at least knew what the Devs think of the current state of the game. Is the game as intended or are they working on it

all in all i think this Tuesdays patch is make or break for me

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Posted by: Vayne.8563

Vayne.8563

Devs have communicated about Fractals and they said they’re working on WvW. They’ve alluded to balance patches for PvP as well.

Hysterical post is hysterical. The game doesn’t need saving. It needs more patient players. The only people who really are in the dark right now are the WvW players, but they are aware Anet is working on a fix.

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Posted by: Mr Vivi Ornitier.4271

Mr Vivi Ornitier.4271

Devs have communicated about Fractals and they said they’re working on WvW. They’ve alluded to balance patches for PvP as well.

Hysterical post is hysterical. The game doesn’t need saving. It needs more patient players. The only people who really are in the dark right now are the WvW players, but they are aware Anet is working on a fix.

Fracs
as you can see above i acknowledged the fact they have a fractals patch coming i just pointed out that every patch up to now has slowly made fractals worse not better

WVW
the only post i have seen about any sort of work for wvw was a very very vague comment that a dev posted on a engineer fixs reddit post and it was on the lines of “we are doing something”

PVP
has needed a balance pass for a very long time and with all the massive changes to the balance and system they should have planned massive balances passes before ESL and before the returning of ranked it just shows poor management that they didnt

and its not hysteria when you know it will be at least early to mid next year to get the coding done for these big changes especially if these things where only thought of after HOT release and by that point alot of people will be long gone

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Posted by: Manasa Devi.7958

Manasa Devi.7958

They should rename the “Desert Borderlands” to “Deserted Borderlands” for the time being, so there’s at least a sense of propriety to the playing experience.

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Posted by: lmaogg.7325

lmaogg.7325

LOL return us the usual borderlands, thats the first step for wvw fix

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Posted by: Tigaseye.2047

Tigaseye.2047

I agree with most of your concerns, but I think they should make all max level activities gross roughly the same amount of gold per hour.

The problem with only giving those returns back to dungeons, is you risk returning to the previous speedrunning situation, where virtually all groups are only there to gold farm.

Whereas, if you make all activities roughly equal in rewards, people can then choose the one(s) they truly prefer to play and we might (with any luck…) even get back to a situation where people are running dungeons mainly for fun, whilst_ also_ making some gold.

As opposed to only running them for gold, while not really enjoying them, as most seemed to be previously.

Possibly they need to add some additional loot mechanics, too?

Maybe make the end rewards rely on you clearing most of the mobs in a dungeon and/or make random regular mobs drop significant amounts of the gold, to encourage people to kill them, rather than skip them all.

In an ideal world, there would be additional gameplay mechanics to break up the permastacking, as well; but without new dungeons, I guess that probably won’t happen.

The picnic thing is really sweet, BTW.

“Turns out when people play the game, they don’t admire your feet at all.” sephiroth

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Posted by: Draknar.5748

Draknar.5748

As a mostly fractal player these days, I’d say my average per hour doing just fractals, and usually only the 1-50 level difficulty (for the dailies) is around 5g. Usually in an hour I can do 3-4 fractals. That includes selling the stabilizing matrices (45s/ea), ectos from rares (35s each), and opening each fractal encryption (there’s a chance it drops junk items worth 1g+, but mostly 10s ones drop). I’m not even including the Agony infusions which you get a ton of that can easily be crafted up into +8s (worth almost 5g/ea)

No it’s not CoF dungeon speedrunning money or SW train money, but it’s a solid income for doing fun content in a short amount of time. And it’s far more than what you made in fractals pre-HoT. I don’t think people honestly realize how much you can make in fractals. People just look at reward gold, then deposit all of the valuable items and act like they made nothing. Sell that stuff!

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Mr Vivi Ornitier.4271

Mr Vivi Ornitier.4271

Maybe make the end rewards rely on you clearing most of the mobs in a dungeon and/or make random regular mobs drop significant amounts of the gold, to encourage people to kill them, rather than skip them all.

In an ideal world, there would be additional gameplay mechanics to break up the permastacking, as well; but without new dungeons, I guess that probably won’t happen.

The picnic thing is really sweet, BTW.

thanks it would be a sad day if we had to move to a different game for picnics due to this game going the way of runescape.
i agree i like the way the pve mechanic works atm for the new maps its pretty great the more work you put in the more reward you get. they really should add it to dungeons. it would mean you could do dungeons three ways

1 speed clear for tokens only and a little gold
2 do all the content spending alot more time inside killing as much as you can but your be rewarded with more gold and the same amount of tokens
3 a mix of the 2

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Posted by: Vayne.8563

Vayne.8563

Devs have communicated about Fractals and they said they’re working on WvW. They’ve alluded to balance patches for PvP as well.

Hysterical post is hysterical. The game doesn’t need saving. It needs more patient players. The only people who really are in the dark right now are the WvW players, but they are aware Anet is working on a fix.

Fracs
as you can see above i acknowledged the fact they have a fractals patch coming i just pointed out that every patch up to now has slowly made fractals worse not better

WVW
the only post i have seen about any sort of work for wvw was a very very vague comment that a dev posted on a engineer fixs reddit post and it was on the lines of “we are doing something”

PVP
has needed a balance pass for a very long time and with all the massive changes to the balance and system they should have planned massive balances passes before ESL and before the returning of ranked it just shows poor management that they didnt

and its not hysteria when you know it will be at least early to mid next year to get the coding done for these big changes especially if these things where only thought of after HOT release and by that point alot of people will be long gone

Colin stated they were aware of the problems with WvW and they are working on a solution but it was too big a problem to tackle before the expansion launch. This indicates to me that major changes will be taking place.

We have no idea what those changes are, but that was definitely said. I’m sure someone will come along and link a quote at some point.

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Posted by: Mr Vivi Ornitier.4271

Mr Vivi Ornitier.4271

As a mostly fractal player these days, I’d say my average per hour doing just fractals, and usually only the 1-50 level difficulty (for the dailies) is around 5g. Usually in an hour I can do 3-4 fractals. That includes selling the stabilizing matrices (45s/ea), ectos from rares (35s each), and opening each fractal encryption (there’s a chance it drops junk items worth 1g+, but mostly 10s ones drop). I’m not even including the Agony infusions which you get a ton of that can easily be crafted up into +8s (worth almost 5g/ea)

i agree the RNG trash gold is up a little but thats one of the problems i know people who have insanely bad rng as in they will try and get a item with a 90% drop rate for days and still not get it. its good for some very bad for others

also ascended drop rates are not just bugged but are at their lowest rate ever and with next to 0 liquid gold you can see why people dont like the current RNG random and buggy loot system. the fact it cost you more to buy the keys than you normally get out of the encryption chests is a joke

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Posted by: Einlanzer.1627

Einlanzer.1627

Devs have communicated about Fractals and they said they’re working on WvW. They’ve alluded to balance patches for PvP as well.

Hysterical post is hysterical. The game doesn’t need saving. It needs more patient players. The only people who really are in the dark right now are the WvW players, but they are aware Anet is working on a fix.

Honestly, Vayne, I know that a lot of posts contain hyperbole and excessive negativity, and I don’t always disagree with your responses, but your constant white knighting is just….not helpful. There are some pretty serious problems with both the current state and the direction of the game, and I have never in my life played a game where the state of the relationship between devs and players on the official boards is so poor.

This is squarely Arenanet’s fault, not the players, and I don’t see how you can cast it otherwise. Arenanet is in charge of the game and all of its systems, including the message boards. Player discontentment is a natural outgrowth of their glacial pace of development/balance and their terrible community management (no offense to Gail, she’s great, she just isn’t a game developer/designer). Their interaction with players is far below what I would consider acceptable. I play quite a few online games, and every single one of them has a more positive forum community than GW2.

Do you know why? Because their devs are always in the boards interacting with the community on all kinds of things – openly providing game-play insights, tidbits in development, responding to feedback, taking surveys, and discussing balance concerns with players. It’s absolutely unbelievable, for example, how little people like Karl interact with players on the class boards and talk about balance concerns. It’s unbelievable that, despite that, we go months at a time without balance updates.

It’s also unbelievable how they openly and unapologetically abandon content because they’re too lazy/cheap to devote resources to making it better.

(edited by Einlanzer.1627)

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Posted by: Mr Vivi Ornitier.4271

Mr Vivi Ornitier.4271

Colin stated they were aware of the problems with WvW and they are working on a solution but it was too big a problem to tackle before the expansion launch. This indicates to me that major changes will be taking place.

We have no idea what those changes are, but that was definitely said. I’m sure someone will come along and link a quote at some point.

if so this is a good thing i just hope its not a massive wait my main game types are pvp and wvw im out of pvp atm because of the lack of balance and wvw is losing numbers and fast.

deso ques pre HOT on reset night average
home boarder boarder a 10-50 que
boarder a 0-20 que
boarder a 0-20 que
EBG a 50-140 man que

deso ques after HOT reset night
home boarder boarder a 0 que
boarder a 0 que
boarder a 0 que
EBG a 0-50 man que

but dont just take my word for it check the WVW forums or better yet just go to the guest/switch server window and your see that every single world now counts as empty where as before HOT around 50% where full

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Posted by: Astralporing.1957

Astralporing.1957

Colin stated they were aware of the problems with WvW and they are working on a solution but it was too big a problem to tackle before the expansion launch. This indicates to me that major changes will be taking place.

What he said indicated also he was addressing some problems that already existed before expansion’s launch. Not the ones that got introduced by HoT. So far there’s not even a hint of a sign that they are aware expac messed up WvW to a much greater extent than anything that we saw before.

And while some fixes to fractals were mentioned, none of them addressed the point that Fractal rewards were to be upgraded, but instead got nerfed hard. And from the comment it seems they are not considering major changes to fractal rewards at all, only some minor tweaks.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: Mr Vivi Ornitier.4271

Mr Vivi Ornitier.4271

There are some pretty serious problems with both the current state and the direction of the game, and I have never in my life played a game where the state of the relationship between devs and players on the official boards is so poor.

i completely agree i think the biggest and most damaging problem that GW2 has right now is the complete lack of communication the last post on the dev tracker was 4 days ago and counting no official post about any of the game breaking bugs or what the devs have planned to fix any of the problems, all we get is vague comments in passing in interview or on reddit. its not like i want dates or in detail information on changes just a simple message saying “we are aware that wvw is in a bad place and we have a team working on this” or even a message saying “we dont have time for a balance pass this year but we should be rolling out one early next year”

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Posted by: Mr Vivi Ornitier.4271

Mr Vivi Ornitier.4271

Colin stated they were aware of the problems with WvW and they are working on a solution but it was too big a problem to tackle before the expansion launch. This indicates to me that major changes will be taking place.

What he said indicated also he was addressing some problems that already existed before expansion’s launch. Not the ones that got introduced by HoT. So far there’s not even a hint of a sign that they are aware expac messed up WvW to a much greater extent than anything that we saw before.

true its not just the negative effects of the Guild upgrades system and new map have had on wvw its the bugs such as i have noticed that keep lords like to go for a wonder no joke i spoted a keep lord outside the water gate North keep EBG. or towers perma contesting them self

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Posted by: Wryscher.1432

Wryscher.1432

Devs have communicated about Fractals and they said they’re working on WvW. They’ve alluded to balance patches for PvP as well.

Hysterical post is hysterical. The game doesn’t need saving. It needs more patient players. The only people who really are in the dark right now are the WvW players, but they are aware Anet is working on a fix.

Fracs
as you can see above i acknowledged the fact they have a fractals patch coming i just pointed out that every patch up to now has slowly made fractals worse not better

WVW
the only post i have seen about any sort of work for wvw was a very very vague comment that a dev posted on a engineer fixs reddit post and it was on the lines of “we are doing something”

PVP
has needed a balance pass for a very long time and with all the massive changes to the balance and system they should have planned massive balances passes before ESL and before the returning of ranked it just shows poor management that they didnt

and its not hysteria when you know it will be at least early to mid next year to get the coding done for these big changes especially if these things where only thought of after HOT release and by that point alot of people will be long gone

Colin stated they were aware of the problems with WvW and they are working on a solution but it was too big a problem to tackle before the expansion launch. This indicates to me that major changes will be taking place.

We have no idea what those changes are, but that was definitely said. I’m sure someone will come along and link a quote at some point.

He also said they had nothing to tell us at this point and that they wouldnt until they had something meaningful to tell us. Which gives a fairly good indication on just how far along on it they are.

[Sane]-Order of the Insane Disorder
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-

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Posted by: Mr Vivi Ornitier.4271

Mr Vivi Ornitier.4271

Devs have communicated about Fractals and they said they’re working on WvW. They’ve alluded to balance patches for PvP as well.

Hysterical post is hysterical. The game doesn’t need saving. It needs more patient players. The only people who really are in the dark right now are the WvW players, but they are aware Anet is working on a fix.

Fracs
as you can see above i acknowledged the fact they have a fractals patch coming i just pointed out that every patch up to now has slowly made fractals worse not better

WVW
the only post i have seen about any sort of work for wvw was a very very vague comment that a dev posted on a engineer fixs reddit post and it was on the lines of “we are doing something”

PVP
has needed a balance pass for a very long time and with all the massive changes to the balance and system they should have planned massive balances passes before ESL and before the returning of ranked it just shows poor management that they didnt

and its not hysteria when you know it will be at least early to mid next year to get the coding done for these big changes especially if these things where only thought of after HOT release and by that point alot of people will be long gone

Colin stated they were aware of the problems with WvW and they are working on a solution but it was too big a problem to tackle before the expansion launch. This indicates to me that major changes will be taking place.

We have no idea what those changes are, but that was definitely said. I’m sure someone will come along and link a quote at some point.

He also said they had nothing to tell us at this point and that they wouldnt until they had something meaningful to tell us. Which gives a fairly good indication on just how far along on it they are.

so mid to end of next year then for wvw changes? :/