Hey all,
Just been reading through the forums recently and looking back through some of the older posts and content releases for gw2
The engineer was originally supposed to be under the heavy armour soldier precept.
The engineer was almost a perfect storm of the April fools profession the commando and the alchemist whom I believe (memory is a horribly wonderful thing) was discontinued when the engineer came out.
If you look through the engineers skills and traits – it does suit that of a heavily armoured soldier built for the front like – the FT being a perfect example of such a beast.
Now, from a lore perspective – the Charr whom had the original battle engineers (notice the word battle) {something else from memory – I hope to stands up okay…the wonders of exhaustion
} this means that thy were suited for war.
The other races of Tyria saw how well the Charr did in battle and thus followed suit.
What are the implications for moving the engineer back to soldier precept?
One – 5% damage reduction for moving into heavy armour
Two – a potential to change up those horrid hobo-sacks and give the kits some real gusto
Three – intro of new kits > mini gun anyone? (I am currently working on a kit at the moment)
Four – a space in medium armour will be easy to fill considering the many classes from rpg’s and novels and the prior game history Anet can use!
The poll.
http://strawpoll.me/3271713
Thank you,
-Phyrak