Poll to remove Daily Achivement Cap?

Poll to remove Daily Achivement Cap?

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Posted by: Heibi.4251

Heibi.4251

Since ANeT is doing polls for WvW to see what players actually want, how about a poll to see if the Daily Achievement Cap is really wanted? The poll would only be available to people who have hit the cap and are currently the ones being affected.

Poll Questions:
- Remove Current Daily Achievement Cap and retroactively award daily achievement points withheld from players who have hit the cap.

- Remove Daily Achievement Cap but don’t award withheld daily achievement points from players who have already hit the cap.

- Don’t remove the cap, I’m an elitist and don’t want people to be able to get daily achievement points beyond the current cap.

- Increase the Daily Achievement Cap by 5000 and retroactively award the withheld achievement points to those who have already hit the cap.

- Increase the Daily Achievement Cap by 5000 but don’t award withheld daily achievement points from players who have already hit the cap.

- Don’t count my vote.

I don’t know about the others who have hit the cap, but I’m tired of scrimping and scraping to get a mere 1, 2, or 3 achievement points at a time. The 2 gold a day is nice but I’m beginning to tire of doing things and getting zero reward achievement-wise.

Leader of Central Anime(CA)
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Posted by: Reydien.9471

Reydien.9471

The poll would only be available to people who have hit the cap and are currently the ones being affected.

First, that’s not how surveys work; At the very least ask everyone, then split the results based on the person’s Daily AP level. Second, that’s like saying “have a poll on if student loans should be forgiven, but only ask people with 200K+ debt since they’re the ones most affected.”

- Don’t remove the cap, I’m an elitist and don’t want people to be able to get daily achievement points beyond the current cap.

Biased survey choice much there?

I’m tired of scrimping and scraping to get a mere 1, 2, or 3 achievement points at a time.

That’s kind of how achievement systems work. the closer you are to completing all of them, the harder it is to get the final ones (since those are the hardest). Most games don’t have a daily repeatable system to add points, since that circumvents the basic idea of “more points = more achieved”

I’m beginning to tire of doing things and getting zero reward achievement-wise.

Then stop doing them. That’s part of the point of having a cap, there’s a finish line that one can achieve.

As an open question, I have to wonder: What are your thoughts on uncapping the achievement points from “Agent of Entropy?” It’s almost the exact same situation as the daily AP cap, the only difference being that’s a cap that the average player can reasonably reach. Would you be okay if they removed the cap on that?

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Posted by: Ok I Did It.2854

Ok I Did It.2854

The cap should be removed, but this topic has been brought up time and time again this year, and anet have ignored it,

I find it ironic they capped the AP because people complained they felt they had to do it, yet now we have a new map with hearts that reset daily, and people now feel they have to complete them, what is the difference, point it anet capped it because some didn’t want to continue doing them, and others cried they couldn’t catch up.

I actually contacted support directly about this topic, the reply I got from them was, they sympathize with players who are capped, but are powerless to intervene as only the Devs can do that, and to continue posting on the forums and or reddit, and hope that a Dev replies, or at least notices it,

Ive already accepted that in 26 days I will hit the cap, and on the 27th I wont be logging in again (yes this is my own choice) unless anet revise it, im done with being blocked/stopped/restricted because others don’t/cant/want to do something, I wont continue to support them in any sense at this point.

@Reydien, if they wanted to uncap the points for Agent of Entropy that would be fine too, they could easily restrict it to +10 points per day, the same as dailies, games like this shouldn’t have caps at all, when you hit a cap you get bored, and then leave, just like me and my friends will do soon, and my friends/ fellow guild members before me.

(edited by Ok I Did It.2854)

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Posted by: Heibi.4251

Heibi.4251

I knew I’d get this kind of response. They key thing I’m asking is for ANeT to actually ask the players instead of listening to a bunch of elitists who complained in the past that they felt forced to do dailies. Like you say, then don’t do them. Plus the arbitrary cap is ridiculous. The incentive to play this game varies from person to person. Some play WvW and couldn’t care less about daily achievements. Others like to get shinies through achievements.

The elitist part of the poll was exactly based on some of the naysayers who always pounce the instant someone says “Why don’t we lift the cap?”. Thanks for pouncing.

There’s no way to split the results unless they create two separate polls. Much like the WvW polls, you have to actually play in WvW to participate. So in a sense, you’re saying they should ask a PVE player who NEVER goes into WvW to vote on something that does not affect him. This poll is based on the fact that supposedly players who were high on the achievement tree complained and then ANeT also decided to add the “catch up” drivel, which can never happen unless they bring back achievements that no longer exist.

There is no finish line when the rewards for reaching certain items, skins, titles are way beyond and nearly impossible to reach now that the cap is in place. A lot of the remaining achievements require players to actually spend money or gold to achieve – like miniature collections, skins from the BLT, and so forth. And those achievements are tiny in points given.

Agent of Entropy – sure lift it. I see no problem. You can always increase the number of items needed as certain levels of items salvaged are reached.

Like I have said, all I want is for ANeT to actually address this. Many players are reaching the limit and many have already reached it, including myself. This game is player driven, and if I and many others stop playing ANeT will begin to lose money. I for one have bought gems with my money. ANeT can just use my user name and find that out easily. So as someone who helps fund ANeT’s existence I am asking for them to make my game play more satisfactory.

Leader of Central Anime(CA)
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Posted by: DoctorDing.5890

DoctorDing.5890

You can’t just poll people who are already capped about abolishing the cap. That’s like polling prisoners about abolishing prisons…

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Posted by: mtpelion.4562

mtpelion.4562

They should never have given AP for dailies in the first place. Keep the cap, as that puts an eventual end to their mistake.

Server: Devona’s Rest

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Posted by: Malediktus.3740

Malediktus.3740

You forgot an option in your pull:

- Delete daily achievement points from the game since dailies are not achievements.

One of my 30 accounts (Malediktus.9250).

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Posted by: IndigoSundown.5419

IndigoSundown.5419

While I believe a survey to be an OK idea, and believe the cap should be removed, I fail to see why the OP feels the need to resort to a negative-connotation MMO buzz word.

You forgot an option in your pull:

- Delete daily achievement points from the game since dailies are not achievements.

Nor are 99.99% of the other tasks that award AP. While some of them may take longer, few if any represent real achievement. All that AP tasks are is a list of things to do in a game genre that survives by giving people things to do.

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Posted by: Belorn.2659

Belorn.2659

If you want to match the same group size as wvw polls, simply enable the top 10% players with the highest AP.

What this thread do not address is what the purpose is for repeatable achievements. Questions:

1) Why aren’t all achievements repeatable.

2) Why are Agent of Entropy a repeatable achievement and realm avenger not.

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Posted by: OriOri.8724

OriOri.8724

Ok, so there are two reasons someone would want for the daily AP to be uncapped.

1 – They reached the cap and fell unrewarded for doing dailies each day since they no longer get AP from it.

1b – They reached the cap without knowing and don’t know why they stopped gaining AP when doing dailies.

2 – They want to reach higher AP levels to get the rewards, and for some strange reason, daily APs are one of the more effective ways to increase your AP right now, especially for older players.

Honestly from what you have written so far in this thread, it sounds like you are mostly coming from position #2, with afterthought of position #1. I will address them in reverse order.

1 – You feel unrewarded for doing dailies currently because you aren’t getting any more AP. Well I hate to burst your bubble, but the 2 gold and the 3 spirit shards are worth more than the 10 AP you get, not to mention that you get lots of other goodies depending on which dailies you did (karma, WvW/PvP reward track progress, crafting mats, MC etc…..). You aren’t “not being rewarded” for doing dailies, I can’t stand this argument. Beyond that though, even if you truly feel that you aren’t being rewarded for doing dailies, then don’t do them anymore. Its that simple. If they aren’t worth your time if you don’t get 10 AP for doing them, then simply don’t do them.

2 – Dailies are the most effective way for you to increase your AP now and reach higher AP reward levels. This is a very real problem, especially for older players that have 20K+ AP already. However, this problem stems from the fact that ANet has become very stingy with AP ever since LWS1 ended. HoT added less than 1,000 AP not counting collections, and was surrounded by a huge content drought. LWS2 also had pitiful levels of AP rewards imo. You list a good problem when you state that daily AP is the best way for you to increase your AP now, but the solution is not to uncap daily AP, as that won’t actually solve the problem. The solution would be for ANet to stop being as stingy with AP. The new LWS3 episodes have been much better so far, but not as good as they could be imo with available AP.

In short, you are not “not being rewarded” for doing dailies, and even if you truly feel that you are, just stop doing them. The shortage of available AP is a problem, but uncapping daily AP won’t solve the problem, it will just cover it up, and poorly at that. Instead you should petition ANet to provide more ways for us to earn AP in the game. Stuff like more slayer achievements, more meta achievements, more types of achievements etc….. @Malediktus actually put up a pretty good list a couple weeks/months ago of the type of stuff that should be achievements. Something like that would be a much better solution to the problem you are facing.

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Posted by: Ubi.4136

Ubi.4136

You forgot an option in your pull:

- Delete daily achievement points from the game since dailies are not achievements.

This. I never understood why achievement points were given for things that are not achievements.

They should just remove the daily points and the cap at the same time. Which would then put the leaders at about 18k points. So, instead of being 21k behind the leader, I would only be 9k behind.

Give credit/achievement points for doing achievements…NOT for logging in each day (which is not an achievement).

Lost in the Maguuma [TC]
Te Nosce [TC]

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Posted by: maddoctor.2738

maddoctor.2738

The problem with how the daily achievements are now, is how much AP they award. If you can get 10 AP by doing the simple tasks needed for the daily then most of the other achievements are automatically rendered worthless. Why try to do something that gives 1 AP and takes hours and not get 10 AP from the daily which is simpler than a lot of the other achievements?

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Posted by: Rauderi.8706

Rauderi.8706

You forgot an option in your poll:

- Delete daily achievement points from the game since dailies are not achievements.

Don’t forget:

- Delete unattainable points from the game and delete the leaderboards, since leaderboards lead to more whining than is worth putting in work to support them.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

(edited by Rauderi.8706)

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Posted by: Rauderi.8706

Rauderi.8706

The problem with how the daily achievements are now, is how much AP they award. If you can get 10 AP by doing the simple tasks needed for the daily then most of the other achievements are automatically rendered worthless. Why try to do something that gives 1 AP and takes hours and not get 10 AP from the daily which is simpler than a lot of the other achievements?

The 10AP is a reward so high, I feel some borderline guilt for getting it. I realize it was there to simulate finishing 10 of 12 dailies from the older system, but it’s overcompensating with how easy the dailies are now.

No cap and 3AP would be my recommendation. And probably fix some of the too-easy or time-dependent ones in PvE. And of course give consideration to the newer achievements based on how much time/resource they require to attain. Right now, the point values are all over the place, and it’s discouraging.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: ekarat.1085

ekarat.1085

If it isn’t broken, don’t fix it.

It isn’t broken.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

You forgot an option in your pull:

- Delete daily achievement points from the game since dailies are not achievements.

This. I never understood why achievement points were given for things that are not achievements.

Hardly any of the things we get AP for are ‘achievements’ in any deeper sense than doing the dailies. ANet’s always explained that they wanted a way to reward players for doing stuff that they’d normally do and dailies are among the mechanics.

Mind you, I’m not against divorcing dailies from AP; I just think it’s a design choice rather than based on anything fundamental.


The reason ANet doesn’t poll us about lots of things, including 99% of what they do in PvP or WvW, is that crowd-sourced design is almost guaranteed to give us games we don’t like to play.

The type of polling question that ANet asks is never about details; it’s always about should we try something, should we make permanent the thing we tried, or should we focus first on planned improvement A or planned improvement B. It is always about something that is already part of their design.

If & when ANet decides that the AP system needs an overhaul, that’s when they’d ask for our opinion. At the moment, they don’t seem to think AP needs a big change, or at least not one where they are having trouble deciding on a direction.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

You forgot an option in your pull:

- Delete daily achievement points from the game since dailies are not achievements.

Neither are the vast majority of all the other ‘achievements’ in this game.
I’ve seen you state this many times, It’s not going to happen, nor should it.

If we removed AP from every achievement that’s not really an achievement, then getting decent AP rewards would be pretty much impossible.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: Malediktus.3740

Malediktus.3740

You forgot an option in your pull:

- Delete daily achievement points from the game since dailies are not achievements.

Neither are the vast majority of all the other ‘achievements’ in this game.
I’ve seen you state this many times, It’s not going to happen, nor should it.

If we removed AP from every achievement that’s not really an achievement, then getting decent AP rewards would be pretty much impossible.

You are wrong. Look up the definition of achievement, even trivial stuff such as killing ambient creatures can be considered an achievement. Trivial does not neccessarily contradict the meaning of achievement. Mind you I am not against adding (more) harder achievements you can be proud of, I suggested that many times. It is just Anet that chooses to keep adding 95%+ trivial achievements. There is definitely something wrong if Anet releases a living story episode (for more hardcore people this extends to raids, too) and you can complete everything in one evening.

One of my 30 accounts (Malediktus.9250).

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Posted by: Seera.5916

Seera.5916

You don’t have mine:

Don’t remove the cap because daily achievements shouldn’t count for more than 25% of all available AP. At max I’d I’d say 45%. The cap can and should be increased as more AP is added in order to keep daily achievements at X%. And allows the cap to be periodically increased.

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Posted by: Ophidia Moonstone.2587

Ophidia Moonstone.2587

1 – You feel unrewarded for doing dailies currently because you aren’t getting any more AP. Well I hate to burst your bubble, but the 2 gold and the 3 spirit shards are worth more than the 10 AP you get,

.

Well that is subjective. To YOU the spirit shards and the gold are worth more than achievement points, but for many of us they are not. I have spent lots of gold on achievements (I have crafted three sets of ascended armor, done every crafting discipline, purchased miniatures, etc etc etc). There are special skins (both armor and weapon) for getting achievement chests, and also title recognition. So personally, I don’t agree with you, achievement points are much more dear than gold.

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Posted by: Torolan.5816

Torolan.5816

You forgot an option in your pull:

- Delete daily achievement points from the game since dailies are not achievements.

Neither are the vast majority of all the other ‘achievements’ in this game.
I’ve seen you state this many times, It’s not going to happen, nor should it.

If we removed AP from every achievement that’s not really an achievement, then getting decent AP rewards would be pretty much impossible.

You are wrong. Look up the definition of achievement, even trivial stuff such as killing ambient creatures can be considered an achievement. Trivial does not neccessarily contradict the meaning of achievement. Mind you I am not against adding (more) harder achievements you can be proud of, I suggested that many times. It is just Anet that chooses to keep adding 95%+ trivial achievements. There is definitely something wrong if Anet releases a living story episode (for more hardcore people this extends to raids, too) and you can complete everything in one evening.

So doing 3 lousy little things for dailys is less of an achievement than visiting the tailor for cultural armor once?
It is actually very easy to smear dirt on most achievements:
*Raids. You got carried.
*Dungeons. You bought all of them.
*Open world: You loitered around, gave a volley with your longobw and got the kill.
*ls2. You got carried. Funnily enough, most people actually were carried to their season 2 reward in my guess.
*Jumping puzzles. You bought a mesmer.
*PvP. You got killed nonstop but captured points. Or people carried you.
*Wvw. You were afking while your castle was attacked and your pet hit an invader in defense.

There are a few of them that show both commitment and are trivial all at once, like every kill 5000 creatures with certain weapon.
Some are just trivial like logging in for a beer that is brought ot you by mail.
Doing adventures is an actual achievement by this standard because nobody can carry you and you can´t buy it if you stay true to the rules of Anet. I don´t know how many of these actually are in the game, maybe 1000 points?

Having said that, the cap is just stupid and people who had to hunt every AP of the list of dailies should probably ask themselves what´s wrong with them instead of asking for a cap to protect them from themselves.

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Posted by: Rauderi.8706

Rauderi.8706

Neither are the vast majority of all the other ‘achievements’ in this game.
I’ve seen you state this many times, It’s not going to happen, nor should it.

If we removed AP from every achievement that’s not really an achievement, then getting decent AP rewards would be pretty much impossible.

You are wrong. Look up the definition of achievement, even trivial stuff such as killing ambient creatures can be considered an achievement. Trivial does not necessarily contradict the meaning of achievement. Mind you I am not against adding (more) harder achievements you can be proud of, I suggested that many times. It is just Anet that chooses to keep adding 95%+ trivial achievements. There is definitely something wrong if Anet releases a living story episode (for more hardcore people this extends to raids, too) and you can complete everything in one evening.

So doing 3 lousy little things for dailys is less of an achievement than visiting the tailor for cultural armor once?
It is actually very easy to smear dirt on most achievements:
*Raids. You got carried.
*Dungeons. You bought all of them.
*Open world: You loitered around, gave a volley with your longbow and got the kill.
*ls2. You got carried. Funnily enough, most people actually were carried to their season 2 reward in my guess.
*Jumping puzzles. You bought a mesmer.
*PvP. You got killed nonstop but captured points. Or people carried you.
*Wvw. You were afking while your castle was attacked and your pet hit an invader in defense.

There are a few of them that show both commitment and are trivial all at once, like every kill 5000 creatures with certain weapon.
Some are just trivial like logging in for a beer that is brought to you by mail.
Doing adventures is an actual achievement by this standard because nobody can carry you and you can´t buy it if you stay true to the rules of Anet. I don´t know how many of these actually are in the game, maybe 1000 points?

Having said that, the cap is just stupid and people who had to hunt every AP of the list of dailies should probably ask themselves what´s wrong with them instead of asking for a cap to protect them from themselves.

Whew! Very rightly said.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: OriOri.8724

OriOri.8724

1 – You feel unrewarded for doing dailies currently because you aren’t getting any more AP. Well I hate to burst your bubble, but the 2 gold and the 3 spirit shards are worth more than the 10 AP you get,

.

Well that is subjective. To YOU the spirit shards and the gold are worth more than achievement points, but for many of us they are not. I have spent lots of gold on achievements (I have crafted three sets of ascended armor, done every crafting discipline, purchased miniatures, etc etc etc). There are special skins (both armor and weapon) for getting achievement chests, and also title recognition. So personally, I don’t agree with you, achievement points are much more dear than gold.

Unlike AP though, you can actually do something with gold and spirit shards. AP just pile up until you get a chest. You can’t actually do anything with them

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Posted by: Heibi.4251

Heibi.4251

Looks like my 3rd choice pegged the forum pouncers to a tee. I knew it would. I don’t even need to read the naysayers because they always say the same thing and have no leg to stand on. You always pew pew with straw man arguments.

For those serious about lifting the cap and trying to be constructive, great.

Getting gold for doing dailies is like giving cocaine to a heroin addict to get him off heroin. Nothing is accomplished and there is no greater reward because the addict will still be stuck in the same place. Why should we get gold for simply logging in and doing 15 min of work. That makes even less sense than giving daily achievement points. Daily achievement points don’t affect the market in any way, giving gold does.

When players have done nearly everything in the game and are no longer able to advance a track that will give them some sense of achievement in the game the game becomes stagnant. Simply giving us gold and shards is like saying “Good boy, now go off to your corner and log in tomorrow. But buy gems too, okay?”

And to the person who pointed out that doing dailies for 10 points cheapens the other achievements has made a good point. I believe you are correct there. Achievements should be worth a ton more. Like finishing all the paths of a certain dungeon should be worth far more than 5pts. Making some of the new HOT specialization weapons should have been worth more, considering all the work you have to do to finish them. Same for Legendaries – tons of work goes into them, but they don’t add up to barely more than a daily completion.

Another way to do this would be to make high level dailies for those at the cap. Instead of the simple list, you get do a successful Dragon Stand all the way to the boss, a Verdant Brink day and night cycle, kill the Chak Gherent, and such harder events all over Tyria and the new zones.

Leader of Central Anime(CA)
Tifa Ran/Ranger with a Pet
Commander WvW – Henge of Denravi

(edited by Heibi.4251)

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Posted by: penelopehannibal.8947

penelopehannibal.8947

It’s not a competition.

Blood & Merlot [Wine]

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Posted by: Heibi.4251

Heibi.4251

It’s not a competition.

Correct. Myself, I love to see how I’m doing and such, but I prefer the fact that I actually can try to reach the point where others are. The elitist types just seem to think that if you tread on their territory or get something you must bleed for it. And Melandru forbid you get achievement points for playing a game every day. Thou shalt not get points beyond this because we don’t want you to.

The enjoyment of the game is slowly starting to fade for me and others. We look at what we can do and our choices are severely limited and the rewards for doing them are minuscule.

Leader of Central Anime(CA)
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Commander WvW – Henge of Denravi

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I don’t understand why players who have not reached the cap should not be polled. They won’t be affected in a week? a month? a year? Why should their opinion be discarded?

It makes the whole ‘poll’ seem biased, and not worth the Dev’s attention.

(And, by the way, one can vote in the WvW poll, whether one participates or not.)

Good luck.

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Posted by: Sir Mad.1092

Sir Mad.1092

I’d say: first, do a poll to know if we should have a poll about daily AP cap.

I vote no.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I’ve reached the cap and am extremely thankful that there is a cap. It means that I don’t have to chase some infinite AP source if I want to remain competitive on the AP leaderboard.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Heibi.4251

Heibi.4251

I don’t understand why players who have not reached the cap should not be polled. They won’t be affected in a week? a month? a year? Why should their opinion be discarded?

It makes the whole ‘poll’ seem biased, and not worth the Dev’s attention.

(And, by the way, one can vote in the WvW poll, whether one participates or not.)

Good luck.

Nope you can’t just vote on a WvW poll. Because you wouldn’t know about it unless you rank up or play WvW or look for a poll. ANeT doesn’t really go out of their way to announce it because they want input from players who are actually affected. And why would a PVE only player even care about WvW? Achievement points go to everyone.

The reason for limiting it to players who have reached the limit is because they’re the ones being affected right now. They’ve played the most. They have some idea of why it matters. A player who just started out and has maybe 500 points really wouldn’t. Heck, if you want a bigger cross section limit it to players with 25,000 or more total achievement points.

When they decided to create the cap, we weren’t told about it, it was just implemented from on high. And why, because some high achievers complained they felt forced to do them. How many of them who contacted ANeT about creating a cap are actually still playing? And how many were there? And did the solicit the whole of the GW2 player population? – NOPE. Obviously a tiny minority got this cap put in place. At least the guys at the top are now protected from everyone catching up – oh, wait – the cap was also introduced to let new players catch up, or so they said. How laughable.

Look, people getting daily achievement points doesn’t affect the naysayers in any way whatsoever. You aren’t forced to play with that player, you aren’t made to pay for them being there, and you probably wouldn’t know they reached it unless you had a way to check their points. And why would you care? Speaking of which, why do you even care about how people get their achievement points? Oh, I forgot, you don’t want people catching up in a way you don’t approve of.

Leader of Central Anime(CA)
Tifa Ran/Ranger with a Pet
Commander WvW – Henge of Denravi

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Posted by: Heibi.4251

Heibi.4251

I’ve reached the cap and am extremely thankful that there is a cap. It means that I don’t have to chase some infinite AP source if I want to remain competitive on the AP leaderboard.

Like someone said, this isn’t a competition.

Leader of Central Anime(CA)
Tifa Ran/Ranger with a Pet
Commander WvW – Henge of Denravi

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Posted by: Heibi.4251

Heibi.4251

I’d say: first, do a poll to know if we should have a poll about daily AP cap.

I vote no.

But there already is a cap, thus you must ask if it should remain in place first. Also, they should explain why it was implemented in the first place. Plus, why current achievement points are so limited in size. Oh, and that you won’t be able to reach the higher levels now because we got rid of some of the achievements and such. Simply rationing out small amounts of AP when we finally get new content is not satisfactory.

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Posted by: Malediktus.3740

Malediktus.3740

I’ve reached the cap and am extremely thankful that there is a cap. It means that I don’t have to chase some infinite AP source if I want to remain competitive on the AP leaderboard.

Like someone said, this isn’t a competition.

Anet obviously considers it some sort of competition else your AP would not be visible to everyone and make a leaderboard for it. “this isn’t a competition” is entirely made up by a specific group of players. Noone is forcing you to play it as a competition, but currently it is set up in a way that lets you play it as a competition. And for quite a few people that is one of the main reason to play every day for hours.

One of my 30 accounts (Malediktus.9250).

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

even trivial stuff such as killing ambient creatures can be considered an achievement. Trivial does not neccessarily contradict the meaning of achievement.

So dailies are achievements. Glad we sorted that out.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

(edited by Windu The Forbidden One.6045)

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Like someone said, this isn’t a competition.

How you view it isn’t true for everyone.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Heibi.4251

Heibi.4251

Like someone said, this isn’t a competition.

How you view it isn’t true for everyone.

Good of you to notice that. What a great observation.

Just so you know what you think isn’t true for everyone either. And I’m sure that once people who start hitting the cap begin to realize that they are now limited they’d want the cap lifted. Probably more than don’t.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Good of you to notice that. What a great observation.

Just so you know what you think isn’t true for everyone either. And I’m sure that once people who start hitting the cap begin to realize that they are now limited they’d want the cap lifted. Probably more than don’t.

  • Suggests to have a poll limited to people who have hit the cap
  • Rejects an opposing opinion by someone who has hit the cap
  • Presumes to know what the general population who have hit the cap think without any actual proof

Have a nice time in the rest of this thread.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Malediktus.3740

Malediktus.3740

Like someone said, this isn’t a competition.

How you view it isn’t true for everyone.

Good of you to notice that. What a great observation.

Just so you know what you think isn’t true for everyone either. And I’m sure that once people who start hitting the cap begin to realize that they are now limited they’d want the cap lifted. Probably more than don’t.

I am sure there are also more people who want free 1000 gold daily handed out than not even if it would ruin the economy.

One of my 30 accounts (Malediktus.9250).

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Posted by: Rezzet.3614

Rezzet.3614

i’d say remove achievement point leaderboards

and remove the cap , being restricted so players who rarely play can catch up is being unfairly punished

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Posted by: Heibi.4251

Heibi.4251

Good of you to notice that. What a great observation.

Just so you know what you think isn’t true for everyone either. And I’m sure that once people who start hitting the cap begin to realize that they are now limited they’d want the cap lifted. Probably more than don’t.

  • Suggests to have a poll limited to people who have hit the cap
  • Rejects an opposing opinion by someone who has hit the cap
  • Presumes to know what the general population who have hit the cap think without any actual proof

Have a nice time in the rest of this thread.

Typical naysayer.
Hasn’t really read most of the thread.
Rejects any opposing opinion.
Presumes to know better than other players.

Like I’ve stated earlier:
First there’s the original post, you can read that.
Now I’ve added considerations and such to the poll, which apparently many naysayers don’t care about because they are either trolls and love stirring up controversy on subjects they disagree with or they think that the cap being lifted will be the end of the world.

Changes I’ve suggested:
For a bigger cross section of pollsters set the bar of achievement points to participate at around 25,000(can be adjusted not hard and fast).
Make harder dailies that players at the cap can earn 10 pts a day on.
Yes, I endorse lifting the Entropy limit too, but maybe making it worth less or harder to advance.

Of course getting the cap lifted will benefit me. But it will benefit many many more. I don’t like arbitrary limits or limiting players on how they play. I want people to enjoy the game. And to many the daily cap has taken some of the fun out of the game. I didn’t care about the gold reward, I thought of it as more of a ANeT feeling sorry for us and trying to give incentive to people to keep playing the game. I know of some who have quit over this limit, and there are some who say they will. ANeT should listen to the high achievement point players who see this as a negative to continued playing of the game. I’m sure many of them have spent real money on gems and such, which supports the game’s continued existence.

But I still must ask the naysayers – How does the cap getting lifted affect you in any way? Are you directly harmed? Are you going to suddenly quit the game? Are you even playing the game anymore and are just trolling the thread?

Leader of Central Anime(CA)
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Posted by: Malediktus.3740

Malediktus.3740

Yes uncapping would affect us. It would devalue achievement skins, devalue permanent achievements even more and make leaderboard about who can log in the most consecutive days again.

One of my 30 accounts (Malediktus.9250).

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Posted by: Heibi.4251

Heibi.4251

Yes uncapping would affect us. It would devalue achievement skins, devalue permanent achievements even more and make leaderboard about who can log in the most consecutive days again.

There is no actual value to the skins. You can’t sell them. Legendaries, by your definition are devalued now that any one can make a precursor and don’t have to rely on a infinitesimal drop.

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Posted by: Pug.9784

Pug.9784

Played WvW earlier and just caught the last half an hour of running around with a really good commander (trust me some are just "if you can’t keep up… tough) and he logged of saying… “17 hours straight on here, gotta take a break”

No matter how much you talk about it – Achievements in GW2 are different for everybody…

The “god I spend most of the day on here and must collect/own everything” will feel hard done by (and they are because someone might just see them as cash cows)…

Those who “just play for an hour or two most days” want more for nothing (and guess who is happy to provide the nothing)…

Those, who still love the game, but can only play for half an hour, every so often are really pleased with the 10AP a day and the chance it gives them to get a “big kitten chest” yearly as it makes them feel that someone does care about the casual player…

Guild Wars 1 used to flash up a message telling you how long you have been playing (their way of saying “go out and get a life”)… maybe the “Cap” is trying to say the same thing??? Answers on a postcard please to “someone else – somewhere out in the boondocks – boondock”

Do think the “Agent of Entropy” should not be capped but with all the drops these days (think “city”) it should increase in steps ie 2AP for every 200 items for the first 200 points then every 300 items for the next 300points and (maybe 3AP) every 400 items for the next 400 points?…

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Posted by: Seera.5916

Seera.5916

Good of you to notice that. What a great observation.

Just so you know what you think isn’t true for everyone either. And I’m sure that once people who start hitting the cap begin to realize that they are now limited they’d want the cap lifted. Probably more than don’t.

  • Suggests to have a poll limited to people who have hit the cap
  • Rejects an opposing opinion by someone who has hit the cap
  • Presumes to know what the general population who have hit the cap think without any actual proof

Have a nice time in the rest of this thread.

Typical naysayer.
Hasn’t really read most of the thread.
Rejects any opposing opinion.
Presumes to know better than other players.

Like I’ve stated earlier:
First there’s the original post, you can read that.
Now I’ve added considerations and such to the poll, which apparently many naysayers don’t care about because they are either trolls and love stirring up controversy on subjects they disagree with or they think that the cap being lifted will be the end of the world.

Changes I’ve suggested:
For a bigger cross section of pollsters set the bar of achievement points to participate at around 25,000(can be adjusted not hard and fast).
Make harder dailies that players at the cap can earn 10 pts a day on.
Yes, I endorse lifting the Entropy limit too, but maybe making it worth less or harder to advance.

Of course getting the cap lifted will benefit me. But it will benefit many many more. I don’t like arbitrary limits or limiting players on how they play. I want people to enjoy the game. And to many the daily cap has taken some of the fun out of the game. I didn’t care about the gold reward, I thought of it as more of a ANeT feeling sorry for us and trying to give incentive to people to keep playing the game. I know of some who have quit over this limit, and there are some who say they will. ANeT should listen to the high achievement point players who see this as a negative to continued playing of the game. I’m sure many of them have spent real money on gems and such, which supports the game’s continued existence.

But I still must ask the naysayers – How does the cap getting lifted affect you in any way? Are you directly harmed? Are you going to suddenly quit the game? Are you even playing the game anymore and are just trolling the thread?

You come off as just as bad of a typical naysayer as you claim others are, as you are the naysayer to the opinion that the cap should remain. You can’t dismiss someone’s claims just because they oppose yours or fit a specific type. Just because you can’t put yourself into their shoes to understand why it is a problem for them doesn’t mean that suddenly lose all reading comprehension and can’t read posts. It could be that you haven’t persuaded them that the benefits it will give will outweigh cons it gives to them. Because there is no system that is all good or all bad. There isn’t and there never will be.

There should be no minimum requirement to vote in this poll. Everyone who continues to play will hit the cap or hit the minimum required AP eventually. Just because they aren’t now, doesn’t mean that their opinion isn’t valid. There are ways to have the system be able to tell who voted for a specific combination.

You could have the first question ask if you’ve hit the Daily AP cap or not.
The second would be do you want it removed.

And the system could see how many have hit the cap and want it removed, how many have hit the cap and don’t want it removed, etc, etc.

Along with any other number of possible choices: How many years have they been playing? How many days per week do they play? Gender? Age? PvE/WvW/PvP?

And you haven’t responded to my counter: That Daily AP’s shouldn’t account for more than 25-50% of the total possible AP. That’s why I think it shouldn’t be lifted. I don’t mind if they raise the cap periodically, as long as it stays within 25-50% of possible AP.

Because it is trivial so it shouldn’t account for a majority of a player’s AP if they’ve completely done everything.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I don’t understand why players who have not reached the cap should not be polled. They won’t be affected in a week? a month? a year? Why should their opinion be discarded?

It makes the whole ‘poll’ seem biased, and not worth the Dev’s attention.

(And, by the way, one can vote in the WvW poll, whether one participates or not.)

Good luck.

Nope you can’t just vote on a WvW poll. Because you wouldn’t know about it unless you rank up or play WvW or look for a poll. ANeT doesn’t really go out of their way to announce it because they want input from players who are actually affected. And why would a PVE only player even care about WvW? Achievement points go to everyone.

The reason for limiting it to players who have reached the limit is because they’re the ones being affected right now. They’ve played the most. They have some idea of why it matters. A player who just started out and has maybe 500 points really wouldn’t. Heck, if you want a bigger cross section limit it to players with 25,000 or more total achievement points.

When they decided to create the cap, we weren’t told about it, it was just implemented from on high. And why, because some high achievers complained they felt forced to do them. How many of them who contacted ANeT about creating a cap are actually still playing? And how many were there? And did the solicit the whole of the GW2 player population? – NOPE. Obviously a tiny minority got this cap put in place. At least the guys at the top are now protected from everyone catching up – oh, wait – the cap was also introduced to let new players catch up, or so they said. How laughable.

Look, people getting daily achievement points doesn’t affect the naysayers in any way whatsoever. You aren’t forced to play with that player, you aren’t made to pay for them being there, and you probably wouldn’t know they reached it unless you had a way to check their points. And why would you care? Speaking of which, why do you even care about how people get their achievement points? Oh, I forgot, you don’t want people catching up in a way you don’t approve of.

Since you quoted me, I have to believe this post is directed at me. No where, and at no time have I ever posted about being against, or for, the removal of the Daily Achievement cap. Please do your research, and refrain from lumping anyone with an opinion different than yours in the same wide swath.

Good luck.

p.s. I’m afraid you are mistaken. Anyone can vote in the WvW Polls, whether they were sent the email, or not. Just a FYI. =)

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I’m afraid I will have to disagree.

Best of luck on your thread. =)

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Posted by: Malediktus.3740

Malediktus.3740

Yes uncapping would affect us. It would devalue achievement skins, devalue permanent achievements even more and make leaderboard about who can log in the most consecutive days again.

There is no actual value to the skins. You can’t sell them. Legendaries, by your definition are devalued now that any one can make a precursor and don’t have to rely on a infinitesimal drop.

At this point it is not even worth discussing with you anymore. Rarity and demand makes value. Value does not have to mean gold. Since you are after these skins they are obviously valuable to you, too.

One of my 30 accounts (Malediktus.9250).

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Posted by: Rauderi.8706

Rauderi.8706

I’ve reached the cap and am extremely thankful that there is a cap. It means that I don’t have to chase some infinite AP source if I want to remain competitive on the AP leaderboard.

Like someone said, this isn’t a competition.

Anet obviously considers it some sort of competition else your AP would not be visible to everyone and make a leaderboard for it. “this isn’t a competition” is entirely made up by a specific group of players. Noone is forcing you to play it as a competition, but currently it is set up in a way that lets you play it as a competition. And for quite a few people that is one of the main reason to play every day for hours.

My gameplay should not be designed to be affected by insecure egoists with poor impulse control.
The people whinging about keeping the cap are the same people who couldn’t hack “earning 10-12AP” per day from the other daily sources. Well, here’s the result. 10AP for easy-peasy dailies, and more whinging about how “it’s not special enough”. Hurts the most when you do it to yourself.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Heibi.4251

Heibi.4251

Yes uncapping would affect us. It would devalue achievement skins, devalue permanent achievements even more and make leaderboard about who can log in the most consecutive days again.

There is no actual value to the skins. You can’t sell them. Legendaries, by your definition are devalued now that any one can make a precursor and don’t have to rely on a infinitesimal drop.

At this point it is not even worth discussing with you anymore. Rarity and demand makes value. Value does not have to mean gold. Since you are after these skins they are obviously valuable to you, too.

So your true motivation was you don’t want anyone else to catch up, which goes against ANeT’s stated reason for the cap in the first place. Which of course with the current cap policy no one will.

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Posted by: Tom.6478

Tom.6478

I for one would like to see the poll, if for no other reason than just pure curiosity of the outcome.

It seems that it is roughly split as for as the people who post here. The thing is, I know many players who rarely even use this site, let alone make a post. Maybe among those people, it could lean one way or the other in a more significant way….I have no idea.

A poll would give a more accurate view of the player base.

This is the only thing I know for sure……

I reached the max about a month ago. Until that time, I rarely missed a day of logging in and doing the daily and more often than not, did a few other thing since I was online anyway.

Now, I only log in about half as much as I did before I maxed out. The 2 gold is nice, but it is not enough of an incentive for me to do the daily, thus I don’t even log in. I would trade the 2 gold for 10 achievement points any day.

I understand others do not a share this view. But I would be willing to bet there many many people out there that are just like me. When they max out….they play less, and fewer people are playing the game.

When you spend less time on a given game, you start to think about getting a different game.

I guess the real question is….how many people will quit playing, or keep playing depending if the max stays or is increased. A poll might answer that question.