Possible patch notes for Oct 1
Sometimes I wonder (if this is indeed accurate) if they release these on purpose to get opinions on what we think. Then again, I suppose that’s why you put leaked in inverted commas.
Thanks for posting. Some interesting changes in there.
I actually meant to imply that they changes contained within could be total BS. Even though some people trust the source, I have no idea who the person is. I will say though that they sound pretty realistic.
No mention about the broken superior rune of speed, but it does mention lyssa being fixed which was reported and noted by the devs in the thread about the speed rune being broken.
Well kitten. If its true then Anet sure knows how to kitten people off.
Most of the changes seem quite good…
…Except for rangers. Rangers are still a pile of dysfunctional crap. And so they’ll remain until ANet stops being stubborn and starts addressing the core problems in the class (horrible “mine field” trait trees, being ball and chained to dumbkitten AI, being inherently nerfed for having a class mechanic, F2 skills that equivalent to gambling since half the times they decide to not work at all and when they do they take the better part of a life time, etc).
thank god they finally removed random throw elixer s effects
“All player controlled minions. excluding Mesmer phantasm and clones because they were already increased in a previous patch, now have 71.43% more hit points in a PvE map.”
Pets?
Why would they mess with condition duration? Most folks agree Condition builds need a buff, not a nerf…
Didn’t some, or many, pets get a damage increase not long ago? I am not sure if pets are considered as minions.
Didn’t some, or many, pets get a damage increase not long ago? I am not sure if pets are considered as minions.
Crushing dreams…
Community Coordinator
Hello all,
As a reminder, we remove threads which are speculation and not accurate. When you come across things like this, you have to remember that nothing is set in stone until we release it to the public.