Power/precision/crit damage effectiveness?
I also wonder … I think there are “caps” at which it’s more effective than at others … but guess Theory Crafting is not good enough to answer that
Would appreciate a response =3
If I plopped out the maths, I doubt you’d appreciate it.
But… look at the forumulas. I’ll do the simplified approach.
Power + weapon strength is in regular and crit damage both, straight up multiplier.
Precision * crit damage is a component of crit damage.
What you can see from this is there’s no cap. GW2 doesn’t need to build a cap into the equations, because the ceiling comes from itemization.
Most of your stats aren’t on your gear. Gear makes up about 21% of all your points. The lesson from that is you’ll get a lot more mileage from adjusting which traits you have and which skills you select, rather than puttering with your gear.
Looking at the equation, where you have the product of precision and crit:
Remember back to math class and maximizing quadrilateral area with a fixed perimeter. The max area comes when you have a square. Ergo you should strive for a balance of precision and crit.
There isn’t a single correct answer. If you have sigils and traits that proc off of crits, bump precision up a bit higher. But keep in mind that both regular and critical hits’ damage is proportional to power.
IIRC, Precision is only better than Power with very very high Critical Damage (like criticals doing 2,2 times as much damage).
Well here’s the thing
Power + precision + crit damage go hand in hand. To max your burst damage you need a combination of all 3.
Power is still the go-to stat for all your direct damage.
Crit damage gets better the more precision you have. Lots of people use the rough guide of keeping crit chance % and crit damage % roughly equal, though the maths behind that is questionable.