best statistical loot in the game. We want everyone on an equal power base.”
(edited by Pray For Kosmos.5849)
ANET needs to incentivize people to actually do events, not stand there in droves while innocent low-level scrubs do the pre events. Even I stand there AFK until the boss is ready. I just want the dragonite, then I can return to WvW. Come on, give better rewards and I’ll actually do something instead of leeching. Looks like bad game design when tons of people are just standing there. By better rewards, I mean more dragonite.
Options:
1) When each chain in the pre-event is finished, dragonite is awarded (1 or 2 per chain event?)
2) increase dragonite boss world chest drops depending on how many events the player completed in the chain.
The core component of this game is severely flawed in the current state.
(edited by Pray For Kosmos.5849)
You want the reward, in your case dragonite, then put in the time which means doing the pre events rather than wait around the spawn point.
Mind=blown……..
I would not turn down better rewards…but there are some considerations for these pre-events. For example, in the Shatterer pre-event, you really don’t want very many people collecting the pieces…it just takes much longer. Better for one or two to do that pre while the others wait. In the Maw pre-event, there are so many people that it is hard to get a strike in to get credit. There are lots of folks doing the pre-event down at Golum.
I agree that there may be some that could use more participation…and perhaps some design changes might help. I wouldn’t, though, characterize everyone who doesn’t participate in the pre events as as just leeching.
Most of the time there’s so many people in the event zone you’re either shoved out of a pre or shoving someone else out of a pre to get your tag. I do the event schedule every day several hours, never seen a pre fail because all 60 people weren’t fighting over pre event tags. It’s beneficial as all hell for most of the people to not zerg the pre so the people who want to do them don’t miss credit. It’s unlikely an unattended pre is going to go unnoticed for long anyway. You’re way over thinking the people waiting on tag, just seeing what you want to see without any logic.
Most of the time there’s so many people in the event zone you’re either shoved out of a pre or shoving someone else out of a pre to get your tag. I do the event schedule every day several hours, never seen a pre fail because all 60 people weren’t fighting over pre event tags. It’s beneficial as all hell for most of the people to not zerg the pre so the people who want to do them don’t miss credit. It’s unlikely an unattended pre is going to go unnoticed for long anyway. You’re way over thinking the people waiting on tag, just seeing what you want to see without any logic.
im sorry. we just won’t agree here then. there is no logic to 50-100 people standing in one spot while other people do events. it’s anets job to drive people to play their game, not stand around in droves. game is very uninspiring this way.
Your reward is karma and exp and the chance to do the main event. I have never seen a main event fail due to the pre not being done with the exception of Claw before mega-server came into play.
this has nothing to do with the event passing or not…
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