Precursor Crafting etc...
The problem is precursors are cheaper in value than the Tier 1 of 3 collection item. It has nothing to do with the time it takes… it has to do directly with the unbalanced value
(edited by Roguefire.8174)
It is a player driven economy they can’t do much about it. It just so happens that people keep trying to rush and expect to finish everything within a day thus making prices skyrocket.
Infact I love the collection part of the crafting… the time it takes to go around the map and collect stuff is the only good thing I can say about it…
It is a player driven economy they can’t do much about it. It just so happens that people keep trying to rush and expect to finish everything within a day thus making prices skyrocket.
The price of the mats required to make tier 1 have been pretty consistent… whoever created the prereq mats for tier 1’s didnt even bother to do the math… its completely evident
It is a player driven economy they can’t do much about it. It just so happens that people keep trying to rush and expect to finish everything within a day thus making prices skyrocket.
The price of the mats required to make tier 1 have been pretty consistent… whoever created the prereq mats for tier 1’s didnt even bother to do the math… its completely evident
Considering a large part of the materials required for the tier 1 recipes are:
Ascended materials, which have increased significantly in price since the expansion.
Shards of Glory and Memories of Battle, which didn’t exist before the expansion.
So it seems like blaming the devs for bad math when you can be bothered to research that the tier 1 mats either didn’t exist before or have changed significantly (as opposed to being pretty consistent like you claim) is a fairly unfounded claim.
Edit: the Colossus (which I am working on currently) costs about 750 gold, while the tier 1 would cost about 350 gold, not using buy orders. So it seems that the value of the pre does not come close to being less in value than the tier 1 in this case. I’m sure it’s the same in many others as well.
(edited by Ranatoa.4869)
Look at the price of the howler and the cost to make it… this isn’t complex math, its simple math… and its so far off its rediculous
Howl costs about 300 gold.
Tier 1 costs about 160 gold.
That’s almost the same ratio that the Colossus and it’s precursor has so I’d say they are pretty accurate in their math so far.
It also costs less than half of what the tier 1 for colossus does, but I would expect a 1h off hand weapon to cost less than half of what a 2h weapon does.
Your math is wrong buddy, you didn’t include crafting the wolf totem, and the original recipe for tier one, and the time spent, karma, spirit shards, wvw currency, and spvp currency also have a gold value.
(edited by Roguefire.8174)
The problem is that everyone sees things with $‘s for eyes and everybody wants everything right here right now instead of seeing the lore and venture of crafting the weapon. It’s the cost that everyone complains about. If it’s not a cheaper easier alternative or if they can’t profit off it they’ll complain. If you think about it all you have to do is a few hours each day of casual play and craft your daily mats (1 of each per day) it would take 2-2.5 months (depending on pre) and you’d have it.
IMO daily play and crafting sounds much easier then saving up 500-600g. Then here’s where people bring up “opportunity cost” with, once again, those Scrooge McDuck eyes.
re·ward – a thing given in recognition of one’s service, effort, or achievement
en·ti·tle·ment – the belief one is inherently deserving of privileges or special treatment
Again this has nothing to do with the amount of time… in fact its the opposite… I wanted this to be nothing about items you could buy, I want it to strictly be about lore and venture, not about it being involved in items you can sell. Look at the new legendary backpiece… its kittening perfect! No ascended mats required… just a kittenload of fractals runs and items that are account bound anyway… thats what they should have done here and they 20% did, and 80% jacked up the market
thats it…more ·brains,time, game…. less gold expend….thats all.
I wanted this to be nothing about items you could buy, I want it to strictly be about lore and venture, not about it being involved in items you can sell. Look at the new legendary backpiece… its kittening perfect! No ascended mats required… just a kittenload of fractals runs and items that are account bound anyway… thats what they should have done here and they 20% did, and 80% jacked up the market
exactly…“wow…more the same…”
give or craft material (high cost)…thats no new….we want something like "end 3 times fractal 50 for 1 piece of…bla bla…etc.
Your math is wrong buddy, you didn’t include crafting the wolf totem, and the original recipe for tier one, and the time spent, karma, spirit shards, wvw currency, and spvp currency also have a gold value.
Crafting Howl costs 159g, if you buy every material directly and 120g, if you craft daily ascended mats yourself.
Karma costs are 4100, which isnt much, spirit shards arent needed, shards of glory and memories of battle are already included in the gold costs.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
(edited by Wanze.8410)