ArenaNet promised, a while ago, that they would change the Dragon events to make them more interesting and fun.
Among the current Dragon events, my favourite one (in other words, the only one that I don’t think is a design failure) is the Claw of Jormag event. Unlike the other events, it has a lot of attention to details:
- It gives you many options in how to tackle it. You can use your normal attacks against the ice wall in the first phase, or use the Pact guns, or use the Pact bombs.
- The Pact guns have been perfectly tailored for the Claw. The monster has an attack in which waves of ice come down in lanes, pushing people away from the dragon; and the Pact gun has skills that quickly move your character to the left or the right, avoiding this attack. The Claw can call for an unblockable ice attack that falls on players, but the Pact gun has a fire shield that grants invulnerability, and thus counters this attack.
- It’s one of the few bosses in the game that actually has different phases, adding a bit of variety to the fight. The transition between phases even looks cool, with the dragon literally falling from the sky.
- The second phase is less interesting, though. There is a mechanic to protect the Pact golems while they try to stun the Claw, but we never know how many golems are needed to stun the dragon. It’s still better than the other dragon fights, though, that are basically a matter of auto attacking huge piƱatas.
Now, the latest patch has introduced some changes to Jormag:
1. The Claw begins the second phase back at full health (it used to be that he would begin the second phase at 50% health). It’s not just a matter of showing the old half bar as a full bar; he takes considerably longer to kill now.
2. There are a lot more ice spikes destroying the golems on the ground. Players still have no idea of how many golems are needed to stun the dragon, which makes coordinating to keep they alive somewhat troublesome.
3. The small mount in which players would often stand to attack the Claw has been removed from the map.
Now, ArenaNet is claiming this is a bug.
I think that’s a lie. Those are too specific changes to be just a bug (the mount has vanished?). I believe this is a preview of how ArenaNet plans to improve the Dragon events. Just like the Karka Queen has been made to be an improved, more fun version of the world events (that same Karka Queen no one ever bothers to fight).
Aren’t you all happy at how ArenaNet continues working to improve the game?
“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons